Player Matchup

Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
MutableExpert
Pele
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 188L
1,278 MMR
Solo
Medusa
Medusa
Silver V
R_SLAYIN
Medusa
Silver V
Level 124
God Stats
10W - 7L
1,547 SR
Queue Stats
19W - 30L
1,302 MMR
Solo
Sobek
Sobek
Silver V
WhappyStick
Sobek
Silver V
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,276 MMR
Solo
Nu Wa
Nu Wa
Silver I
rugger875
Nu Wa
Silver I
Level 217
God Stats
57W - 45L
1,610 SR
Queue Stats
756W - 750L
1,193 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,531 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,518 SR
1,266 MMR
Mercury
Mercury
Bronze III
JMPrunner93
Mercury
Bronze III
Level 131
God Stats
4W - 7L
1,275 SR
Queue Stats
64W - 72L
1,270 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
JesusIsHoly22
Bake Kujira
Silver I
Level 114
God Stats
5W - 4L
1,532 SR
Queue Stats
330W - 362L
1,186 MMR
Solo
Scylla
Scylla
Gold IV
Nicolas1505
Scylla
Gold IV
Level 159
God Stats
23W - 26L
1,516 SR
Queue Stats
347W - 345L
1,328 MMR
Solo
Artemis
Artemis
Gold V
OLD_Segalla
Artemis
Gold V
Level 206
God Stats
195W - 192L
1,477 SR
Queue Stats
375W - 390L
1,291 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
stompanya
Cu Chulainn
Silver I
Level 115
God Stats
1W - 0L
1,788 SR
Queue Stats
42W - 51L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 5 / 0
5,108
464
3,120
9,672
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 4
5,912
537
4,623
7,980
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
R_SLAYIN
Medusa
11
4 / 1 / 2
6,226
566
7,253
5,400
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 2 / 4
5,162
469
2,491
7,292
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
rugger875
Nu Wa
12
2 / 0 / 0
6,690
608
4,937
3,914
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixArachneTsukuyomiDanzaburou

VS

Bans
Chang'eKumbhakarnaAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JMPrunner93
Mercury
8
1 / 0 / 1
5,190
472
1,712
6,985
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
JesusIsHoly22
Bake Kujira
8
1 / 4 / 0
4,833
439
2,672
8,872
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
11
1 / 1 / 0
6,163
560
2,929
2,766
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
OLD_Segalla
Artemis
10
1 / 3 / 1
5,897
536
5,014
7,476
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
stompanya
Cu Chulainn
12
4 / 1 / 1
7,701
700
7,497
10,389
7,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
8
9
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
0
0
W
Mercury
JMPrunner93
Mercury
1
0
1
1.5
W
Bake Kujira
JesusIsHoly22
Bake Kujira
1
4
0
0.25
L
2
1
4
4
W
Scylla
1
1
0
1
W
Artemis
OLD_Segalla
Artemis
1
3
1
0.5
L
Medusa
R_SLAYIN
Medusa
4
1
2
5
L
1
2
4
1.5
L
Nu Wa
rugger875
Nu Wa
2
0
0
2
W
Cu Chulainn
stompanya
Cu Chulainn
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
19,824
34,258
Taken
36,488
14,091
Mitigated
16,966
10,962
Healing
7,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,120
342
0
2,092
9,672
4,539
0
0
9,672
0
27,895
W
Mercury
JMPrunner93
Mercury
1,712
582
0
865
6,985
2,296
0
1,828
5,157
0
23,813
W
Bake Kujira
JesusIsHoly22
Bake Kujira
2,672
1,260
0
801
8,872
3,887
0
2,464
6,399
17,203
3,357
L
4,623
1,120
0
3,984
7,980
2,364
0
1,609
6,291
0
41,847
W
Scylla
2,929
502
0
724
2,766
775
0
1,450
1,308
46,509
0
W
Artemis
OLD_Segalla
Artemis
5,014
1,839
0
2,949
7,476
2,026
0
1,251
6,225
0
34,952
L
Medusa
R_SLAYIN
Medusa
7,253
3,452
0
1,435
5,400
1,455
615
673
4,727
0
46,808
L
2,491
126
0
3,022
7,292
4,727
0
1,449
5,817
9,260
0
L
Nu Wa
rugger875
Nu Wa
4,937
1,179
0
429
3,914
1,006
0
1,492
2,318
47,576
1,209
W
Cu Chulainn
stompanya
Cu Chulainn
7,497
1,896
0
2,449
10,389
7,982
0
352
10,027
0
54,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
29,784
318
Minions Killed
344
0
Camps Cleared
0
1,072,036
Distance Traveled
1,074,493
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,108
464
60
5
0
189,183
2
W
Mercury
5,190
472
38
3
0
266,787
3
W
Bake Kujira
4,833
439
34
3
0
235,937
2
L
Pele
5,912
537
77
7
0
269,384
2
W
Scylla
6,163
560
104
9
0
169,342
0
W
Artemis
5,897
536
68
6
0
202,759
1
L
Medusa
6,226
566
70
6
0
209,603
0
L
Sobek
5,162
469
6
1
0
207,032
0
L
Nu Wa
6,690
608
105
10
0
196,834
2
W
Cu Chulainn
7,701
700
100
9
0
199,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role