Player Matchup

Anubis
Anubis
Diamond II
 
Anubis
Diamond II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
CarbonRick
Ullr
Masters
Level 140
God Stats
14W - 2L
1,956 SR
Queue Stats
246W - 22L
2,853 MMR
Party 1
Osiris
Osiris
Grandmaster
JustF6At10
Osiris
Grandmaster
Level 127
God Stats
81W - 4L
2,213 SR
Queue Stats
242W - 18L
2,893 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 129
1,890 SR
2,415 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,576 SR
1,723 MMR
Nu Wa
Nu Wa
Bronze III
BirkisLV
Nu Wa
Bronze III
Level 117
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Medusa
Medusa
Silver III
LemonLV
Medusa
Silver III
Level 83
God Stats
1W - 1L
1,782 SR
Queue Stats
5W - 8L
1,438 MMR
Party 2
Hercules
Hercules
Diamond V
cesaryalba1999x
Hercules
Diamond V
Level 159
God Stats
16W - 27L
1,515 SR
Queue Stats
516W - 532L
2,232 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
7 / 3 / 14
10,947
995
12,756
10,802
4,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
14 / 1 / 11
11,829
1,075
15,815
9,695
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
JustF6At10
Osiris
17
5 / 2 / 18
10,435
949
13,760
15,914
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
SerqetAchillesFafnirNe ZhaKumbhakarna

VS

Bans
CthulhuAresScyllaKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BirkisLV
Nu Wa
13
1 / 10 / 5
8,399
764
8,023
11,901
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LemonLV
Medusa
13
0 / 9 / 5
7,955
723
5,675
13,438
3,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
14
5 / 7 / 1
8,993
818
11,011
19,939
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
26
Kills
6
6
Deaths
26
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
14
4.67
L
Nu Wa
BirkisLV
Nu Wa
1
10
5
0.35
W
14
1
11
19.5
W
Osiris
JustF6At10
Osiris
5
2
18
7
L
Medusa
LemonLV
Medusa
0
9
5
0.28
L
Hercules
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
24,709
36,411
Taken
45,278
26,821
Mitigated
21,783
12,101
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,756
349
0
4,649
10,802
4,854
948
2,431
8,105
49,157
0
L
Nu Wa
BirkisLV
Nu Wa
8,023
1,481
0
470
11,901
2,342
0
3,246
8,098
17,169
0
W
15,815
6,518
0
3,072
9,695
4,290
1,505
2,421
7,062
0
62,587
W
Osiris
JustF6At10
Osiris
13,760
3,483
0
4,380
15,914
17,677
477
3,212
12,316
0
28,432
L
Medusa
LemonLV
Medusa
5,675
2,630
0
758
13,438
3,483
225
2,526
10,214
0
20,765
L
Hercules
11,011
1,892
0
4,525
19,939
15,958
0
5,572
13,108
0
12,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
25,347
193
Minions Killed
73
0
Camps Cleared
0
628,003
Distance Traveled
487,404
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,947
995
65
6
0
173,689
0
L
Nu Wa
8,399
764
23
2
0
140,282
0
W
Ullr
11,829
1,075
96
9
0
230,200
0
W
Osiris
10,435
949
32
3
0
224,114
0
L
Medusa
7,955
723
48
4
0
169,329
0
L
Hercules
8,993
818
2
0
0
177,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role