Player Matchup

Bacchus
Bacchus
Gold V
FluffUrYams
Bacchus
Gold V
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,544 MMR
Party 1
Ullr
Ullr
Silver II
Gridline47
Ullr
Silver II
Level 68
God Stats
0W - 1L
1,255 SR
Queue Stats
89W - 94L
1,206 MMR
Party 1
Horus
Horus
Gold I
MeatyJet27
Horus
Gold I
Level 187
God Stats
13W - 6L
1,664 SR
Queue Stats
249W - 215L
1,725 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,473 SR
1,492 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 171
1,496 SR
1,539 MMR
Hel
Hel
Silver II
 
Hel
Silver II
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
Crackeer--
King Arthur
Platinum III
Level 145
God Stats
3W - 5L
1,488 SR
Queue Stats
78W - 86L
1,588 MMR
Solo
Izanami
Izanami
Silver II
Earthshaker344
Izanami
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FluffUrYams
Bacchus
11
1 / 4 / 5
7,100
710
5,389
11,709
12,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
7,079
708
4,024
8,125
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
13
5 / 4 / 2
8,512
851
8,326
16,076
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CthulhuCerberusMedusaSerqetAchilles

VS

Bans
Ne ZhaKuzenboDiscordiaNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 2 / 7
8,650
865
4,958
6,944
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
Crackeer--
King Arthur
15
4 / 1 / 7
9,071
907
13,464
14,253
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 4 / 5
9,245
925
10,533
8,198
2,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
11
11
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
7
3.25
W
King Arthur
Crackeer--
King Arthur
4
1
7
7.5
W
4
4
5
1.63
L
Bacchus
FluffUrYams
Bacchus
1
4
5
0.88
L
1
3
3
0.83
L
Horus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
28,955
35,910
Taken
29,395
26,256
Mitigated
18,949
5,209
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,958
25
3,896
3,546
6,944
3,023
463
1,652
5,292
14,244
440
W
King Arthur
Crackeer--
King Arthur
13,464
1,227
0
3,495
14,253
13,224
194
2,314
11,939
0
32,270
W
10,533
4,751
0
0
8,198
2,702
1,142
2,075
6,123
0
51,495
L
Bacchus
FluffUrYams
Bacchus
5,389
751
0
505
11,709
12,397
0
1,944
9,255
9,711
370
L
4,024
1,901
0
640
8,125
3,555
0
910
6,839
0
20,006
L
Horus
8,326
3,141
1,010
3,054
16,076
10,304
0
2,032
13,502
932
22,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,691
Gold Earned
26,966
82
Minions Killed
147
0
Camps Cleared
0
474,347
Distance Traveled
527,906
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,650
865
29
3
0
176,429
0
W
King Arthur
9,071
907
32
3
0
195,877
2
W
Izanami
9,245
925
86
9
0
155,600
0
L
Bacchus
7,100
710
11
1
0
149,907
1
L
Ullr
7,079
708
39
4
0
152,150
0
L
Horus
8,512
851
32
3
0
172,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role