Player Matchup

Pele
Pele
Classyjacky06
Pele
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 16L
1,452 Elo+
Solo
Izanami
Izanami
FlossForceOne
Izanami
Level 29
God Stats
0W - 3L
1,402 SR
Queue Stats
40W - 47L
1,421 Elo+
Solo
Ymir
Ymir
Godzookes
Ymir
Level 13
God Stats
6W - 10L
1,463 SR
Queue Stats
6W - 12L
1,339 Elo+
Solo
Medusa
Medusa
Hypnaaa
Medusa
Level 29
God Stats
0W - 2L
1,524 SR
Queue Stats
6W - 5L
1,570 Elo+
Solo
Ra
Ra
sanmaan786
Ra
Level 42
God Stats
2W - 4L
1,839 SR
Queue Stats
10W - 12L
1,255 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,407 Elo+

VS

Team Averages
Level 55
1,469 SR
1,557 Elo+
Gilgamesh
Gilgamesh
HandsomeMagee
Gilgamesh
Level 128
God Stats
128W - 110L
1,523 SR
Queue Stats
438W - 431L
1,453 Elo+
Solo
Neith
Neith
Polen636
Neith
Level 22
God Stats
8W - 9L
1,509 SR
Queue Stats
8W - 9L
1,809 Elo+
Party 1
Agni
Agni
Reyhovah
Agni
Level 53
God Stats
1W - 1L
1,297 SR
Queue Stats
222W - 245L
1,485 Elo+
Solo
Scylla
Scylla
imissherso
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,599 Elo+
Solo
Chang'e
Chang'e
rosqe
Chang'e
Level 68
God Stats
23W - 32L
1,517 SR
Queue Stats
23W - 32L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,117
890
3,405
8,155
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
14
4 / 2 / 1
8,545
1,068
6,431
7,215
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
2 / 4 / 4
7,914
989
2,495
13,702
12,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Medusa
Hypnaaa
Medusa
13
4 / 5 / 3
7,919
990
11,229
10,371
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 6
6,933
867
3,185
5,706
2,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HandsomeMagee
Gilgamesh
14
8 / 1 / 9
9,034
1,129
10,157
10,473
8,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Polen636
Neith
12
0 / 2 / 3
6,992
874
3,914
6,162
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
13
2 / 5 / 7
7,802
975
5,479
6,796
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
imissherso
Scylla
17
8 / 0 / 5
9,939
1,242
12,304
4,437
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
rosqe
Chang'e
13
1 / 2 / 11
7,680
960
8,288
5,956
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
10
Kills
19
20
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Izanami
4
2
1
2.25
L
Ymir
2
4
4
1
W
Gilgamesh
HandsomeMagee
Gilgamesh
8
1
9
12.5
L
Medusa
Hypnaaa
Medusa
4
5
3
1.1
W
Neith
Polen636
Neith
0
2
3
0.75
W
Agni
2
5
7
1.1
W
Scylla
imissherso
Scylla
8
0
5
10.5
W
Chang'e
rosqe
Chang'e
1
2
11
3.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,745
Damage
40,142
45,149
Taken
33,824
22,353
Mitigated
15,730
5,242
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,405
599
0
466
8,155
2,341
0
3,802
4,223
0
13,784
L
Izanami
6,431
3,681
0
882
7,215
2,101
0
4,335
2,678
0
30,617
L
Ymir
2,495
79
0
2,535
13,702
12,259
0
8,560
4,588
5,345
660
W
Gilgamesh
HandsomeMagee
Gilgamesh
10,157
2,337
0
1,256
10,473
8,163
0
525
9,948
0
19,727
L
Medusa
Hypnaaa
Medusa
11,229
4,086
73
373
10,371
3,603
94
5,390
4,825
0
29,496
W
Neith
Polen636
Neith
3,914
1,350
0
1,654
6,162
2,086
464
1,701
4,461
0
16,010
W
Agni
5,479
532
0
0
6,796
2,162
258
2,125
4,671
17,273
0
W
Scylla
imissherso
Scylla
12,304
944
0
2,178
4,437
1,394
1,131
104
4,333
43,049
0
W
Chang'e
rosqe
Chang'e
8,288
226
1,316
2,365
5,956
1,925
1,243
772
5,184
15,170
0
L
3,185
409
411
502
5,706
2,049
0
2,802
2,764
5,055
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,428
Gold Earned
41,447
147
Minions Killed
182
0
Camps Cleared
0
718,838
Distance Traveled
863,568
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,117
890
23
3
0
149,551
4
L
Izanami
8,545
1,068
60
8
0
146,830
0
L
Ymir
7,914
989
12
2
0
137,523
0
W
Gilgamesh
9,034
1,129
21
3
0
170,237
0
L
Medusa
7,919
990
44
6
0
155,260
0
W
Neith
6,992
874
28
4
0
166,022
0
W
Agni
7,802
975
26
3
0
159,395
2
W
Scylla
9,939
1,242
83
10
0
183,471
0
W
Chang'e
7,680
960
24
3
0
184,443
2
L
Ra
6,933
867
8
1
0
129,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role