Player Matchup

Danzaburou
Danzaburou
Eℓjσкє
Danzaburou
Level 29
God Stats
1W - 0L
1,438 SR
Queue Stats
14W - 15L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
LiptonVenom
Baron Samedi
Level 49
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 5L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
MenzDu13
Cthulhu
Level 128
God Stats
2W - 1L
1,535 SR
Queue Stats
6W - 10L
1,337 Elo+
Party 2
Erlang Shen
Erlang Shen
Ragunea
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,303 Elo+
Party 2
Serqet
Serqet
Tjocknacke
Serqet
Level 47
God Stats
4W - 3L
1,580 SR
Queue Stats
27W - 28L
1,497 Elo+
Solo
Team Averages
Level 75
1,471 SR
1,393 Elo+

VS

Team Averages
Level 96
1,603 SR
1,485 Elo+
Ymir
Ymir
Apokalypse55
Ymir
Level 97
God Stats
31W - 28L
1,553 SR
Queue Stats
341W - 374L
1,472 Elo+
Party 3
Bake Kujira
Bake Kujira
Beeretta
Bake Kujira
Level 109
God Stats
14W - 16L
1,638 SR
Queue Stats
267W - 247L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Black_Fafnir_
Kukulkan
Level 59
God Stats
9W - 6L
1,670 SR
Queue Stats
212W - 200L
1,481 Elo+
Party 1
Kali
Kali
Emperor_Lucian
Kali
Level 129
God Stats
4W - 5L
1,561 SR
Queue Stats
361W - 363L
1,480 Elo+
Party 1
Nut
Nut
Vantablack2525
Nut
Level 87
God Stats
308W - 258L
1,592 SR
Queue Stats
424W - 399L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eℓjσкє
Danzaburou
17
8 / 1 / 4
10,392
693
13,899
10,069
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LiptonVenom
Baron Samedi
13
1 / 2 / 2
7,844
523
4,540
6,329
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MenzDu13
Cthulhu
13
5 / 0 / 5
8,686
579
6,489
9,328
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Ragunea
Erlang Shen
13
0 / 4 / 2
7,728
515
5,285
14,759
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Tjocknacke
Serqet
13
1 / 1 / 3
7,486
499
2,844
11,212
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,130
475
2,904
13,700
7,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
Beeretta
Bake Kujira
15
3 / 0 / 2
9,320
621
7,815
9,607
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
Black_Fafnir_
Kukulkan
13
1 / 2 / 1
7,912
527
7,093
4,118
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 0
8,304
554
5,115
10,374
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 7 / 1
6,982
465
7,737
12,688
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
7
8
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bake Kujira
Beeretta
Bake Kujira
3
0
2
4
L
Kukulkan
Black_Fafnir_
Kukulkan
1
2
1
0.75
L
2
1
0
2
W
Danzaburou
Eℓjσкє
Danzaburou
8
1
4
10
W
Baron Samedi
LiptonVenom
Baron Samedi
1
2
2
1
W
Cthulhu
MenzDu13
Cthulhu
5
0
5
7.5
W
Erlang Shen
Ragunea
Erlang Shen
0
4
2
0.25
W
Serqet
Tjocknacke
Serqet
1
1
3
2.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
30,664
51,697
Taken
50,487
25,868
Mitigated
28,258
15,053
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,904
775
0
2,231
13,700
7,777
62
3,617
9,802
24,626
1,541
L
Bake Kujira
Beeretta
Bake Kujira
7,815
3,751
0
1,952
9,607
11,539
0
624
8,901
60,907
1,284
L
Kukulkan
Black_Fafnir_
Kukulkan
7,093
45
0
95
4,118
1,407
0
1,463
2,613
53,938
836
L
5,115
1,702
0
4,306
10,374
4,147
0
2,522
7,479
0
78,590
W
Danzaburou
Eℓjσкє
Danzaburou
13,899
6,653
0
4,495
10,069
3,601
475
2,202
7,809
0
87,741
W
Baron Samedi
LiptonVenom
Baron Samedi
4,540
101
0
1,532
6,329
2,019
249
2,601
3,442
47,165
0
W
Cthulhu
MenzDu13
Cthulhu
6,489
905
311
1,496
9,328
7,106
60
3,920
5,228
27,121
1,994
W
Erlang Shen
Ragunea
Erlang Shen
5,285
2,557
0
5,651
14,759
8,851
0
5,205
9,071
0
44,740
W
Serqet
Tjocknacke
Serqet
2,844
563
0
1,568
11,212
4,291
0
2,470
8,593
0
56,252
L
7,737
4,295
0
3,049
12,688
3,388
495
1,938
10,448
0
53,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
39,648
445
Minions Killed
490
0
Camps Cleared
0
1,613,728
Distance Traveled
1,507,367
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,130
475
32
2
0
278,228
0
L
Bake Kujira
9,320
621
117
8
0
293,526
2
L
Kukulkan
7,912
527
111
7
0
292,608
0
L
Kali
8,304
554
132
9
0
368,338
0
W
Danzaburou
10,392
693
140
9
0
312,741
0
W
Baron Samedi
7,844
523
95
6
0
281,794
6
W
Cthulhu
8,686
579
49
3
0
333,509
4
W
Erlang Shen
7,728
515
79
5
0
311,012
2
W
Serqet
7,486
499
82
5
0
374,672
6
L
Nut
6,982
465
98
7
0
274,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role