Player Matchup

Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
LikeaHawk
Poseidon
Gold I
Level 126
God Stats
4W - 4L
1,672 SR
Queue Stats
159W - 154L
1,677 MMR
Solo
Skadi
Skadi
Gold I
Patriotsfan8112
Skadi
Gold I
Level 146
God Stats
4W - 6L
1,632 SR
Queue Stats
254W - 261L
1,653 MMR
Solo
Jormungandr
Jormungandr
Gold III
Vayzar
Jormungandr
Gold III
Level 163
God Stats
51W - 47L
1,576 SR
Queue Stats
298W - 318L
1,624 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 167
1,576 SR
1,591 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,564 SR
1,562 MMR
Ullr
Ullr
Platinum V
 
Ullr
Platinum V
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
 
Artio
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold II
Escotico
Zhong Kui
Gold II
Level 87
God Stats
36W - 38L
1,636 SR
Queue Stats
51W - 59L
1,670 MMR
Solo
Danzaburou
Danzaburou
Gold II
Zunø
Danzaburou
Gold II
Level 144
God Stats
5W - 3L
1,568 SR
Queue Stats
67W - 63L
1,573 MMR
Party 1
Maman Brigitte
Maman Brigitte
Gold II
rasgamergd
Maman Brigitte
Gold II
Level 125
God Stats
9W - 7L
1,618 SR
Queue Stats
77W - 86L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 0 / 1
3,384
677
1,005
2,893
850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
2
0 / 1 / 0
2,640
528
354
1,352
475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
LikeaHawk
Poseidon
7
0 / 0 / 0
3,756
751
1,500
1,625
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 0
3,600
720
1,181
2,050
411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Vayzar
Jormungandr
6
0 / 3 / 0
3,683
737
2,256
5,227
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ao KuangNu WaScyllaFreya

VS

Bans
AwilixAthenaArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
2 / 0 / 1
3,771
754
3,169
4,005
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
6
0 / 0 / 2
3,727
745
780
3,123
1,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Escotico
Zhong Kui
6
0 / 0 / 0
3,275
655
878
2,406
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Zunø
Danzaburou
6
2 / 0 / 0
3,786
757
1,296
1,393
316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
rasgamergd
Maman Brigitte
7
1 / 1 / 0
3,660
732
1,370
3,677
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Ullr
 
Ullr
2
0
1
2.5
W
Artio
 
Artio
0
0
2
1
W
Zhong Kui
Escotico
Zhong Kui
0
0
0
0
L
Poseidon
LikeaHawk
Poseidon
0
0
0
0
L
1
1
0
1
L
Jormungandr
Vayzar
Jormungandr
0
3
0
0
W
Danzaburou
Zunø
Danzaburou
2
0
0
2
W
Maman Brigitte
rasgamergd
Maman Brigitte
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,296
Damage
7,493
13,147
Taken
14,604
4,848
Mitigated
5,197
2,821
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,005
385
0
500
2,893
850
0
761
2,132
0
16,611
L
Cthulhu
 
Cthulhu
354
212
147
314
1,352
475
0
204
1,148
2,374
0
W
Ullr
 
Ullr
3,169
1,283
0
1,682
4,005
1,031
0
2,147
1,858
0
17,930
W
Artio
 
Artio
780
135
815
1,689
3,123
1,418
0
367
2,756
8,735
0
W
Zhong Kui
Escotico
Zhong Kui
878
45
0
1,054
2,406
1,497
0
1,065
1,341
14,401
5,454
L
Poseidon
LikeaHawk
Poseidon
1,500
241
0
425
1,625
452
0
1,311
314
22,307
892
L
1,181
707
0
0
2,050
411
0
322
1,728
0
15,243
L
Jormungandr
Vayzar
Jormungandr
2,256
796
0
1,435
5,227
2,660
0
376
4,851
20,475
0
W
Danzaburou
Zunø
Danzaburou
1,296
607
0
130
1,393
316
0
96
1,297
0
24,113
W
Maman Brigitte
rasgamergd
Maman Brigitte
1,370
19
0
2,043
3,677
935
0
391
3,286
14,037
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,063
Gold Earned
18,219
160
Minions Killed
162
0
Camps Cleared
0
444,570
Distance Traveled
519,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,384
677
31
6
0
109,020
0
L
Cthulhu
2,640
528
1
0
0
23,954
0
W
Ullr
3,771
754
34
7
0
98,604
0
W
Artio
3,727
745
19
4
0
105,529
0
W
Zhong Kui
3,275
655
30
6
0
91,983
0
L
Poseidon
3,756
751
50
10
0
113,570
0
L
Skadi
3,600
720
39
8
0
107,886
0
L
Jormungandr
3,683
737
39
8
0
90,140
0
W
Danzaburou
3,786
757
38
8
0
99,639
0
W
Maman Brigitte
3,660
732
41
8
0
123,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role