Player Matchup

Baron Samedi
Baron Samedi
Desijatt347
Baron Samedi
Level 46
God Stats
48W - 39L
1,443 SR
Queue Stats
100W - 117L
1,331 Elo+
Solo
Jing Wei
Jing Wei
King-FallenAngel
Jing Wei
Level 149
God Stats
0W - 1L
1,298 SR
Queue Stats
409W - 424L
1,496 Elo+
Solo
Sylvanus
Sylvanus
QuebecVictor
Sylvanus
Level 68
God Stats
4W - 6L
1,444 SR
Queue Stats
175W - 152L
1,471 Elo+
Solo
Sol
Sol
Tombdweller
Sol
Level 81
God Stats
18W - 14L
1,426 SR
Queue Stats
34W - 32L
1,330 Elo+
Solo
Awilix
Awilix
sgtcaimo
Awilix
Level 89
God Stats
4W - 6L
1,463 SR
Queue Stats
670W - 682L
1,463 Elo+
Solo
Team Averages
Level 87
1,415 SR
1,418 Elo+

VS

Team Averages
Level 64
1,457 SR
1,457 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fishy8963
Artemis
Level 69
God Stats
169W - 147L
1,531 SR
Queue Stats
176W - 164L
1,440 Elo+
Solo
Anubis
Anubis
SliestKibbles94
Anubis
Level 66
God Stats
21W - 10L
1,355 SR
Queue Stats
153W - 148L
1,450 Elo+
Solo
Achilles
Achilles
TheLususNaturae
Achilles
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 142L
1,487 Elo+
Solo
Thanatos
Thanatos
rwfreak-
Thanatos
Level 66
God Stats
16W - 26L
1,401 SR
Queue Stats
166W - 183L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desijatt347
Baron Samedi
8
0 / 3 / 1
5,108
511
2,501
4,285
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
5,001
500
4,564
6,346
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
QuebecVictor
Sylvanus
9
1 / 2 / 0
5,834
583
4,399
12,532
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
6,327
633
1,284
4,515
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
sgtcaimo
Awilix
8
1 / 2 / 1
5,107
511
2,223
7,150
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 2
5,478
548
3,503
2,257
619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
Fishy8963
Artemis
9
1 / 1 / 3
4,942
494
5,110
4,531
1,240
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
2 / 1 / 2
5,868
587
3,664
4,646
1,602
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
9
2 / 0 / 2
4,959
496
5,490
8,332
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
rwfreak-
Thanatos
10
5 / 0 / 2
5,571
557
4,124
6,872
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
10
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Baron Samedi
Desijatt347
Baron Samedi
0
3
1
0.17
W
Artemis
Fishy8963
Artemis
1
1
3
2.5
L
0
2
1
0.25
L
Sylvanus
QuebecVictor
Sylvanus
1
2
0
0.5
W
2
1
2
3
W
Achilles
2
0
2
3
L
0
1
0
0
W
Thanatos
rwfreak-
Thanatos
5
0
2
6
L
Awilix
sgtcaimo
Awilix
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,971
Damage
21,891
34,828
Taken
26,638
12,095
Mitigated
11,273
14,688
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,503
602
0
568
2,257
619
0
1,185
1,072
35,464
422
L
Baron Samedi
Desijatt347
Baron Samedi
2,501
195
140
467
4,285
1,112
0
2,271
2,014
20,939
0
W
Artemis
Fishy8963
Artemis
5,110
1,195
0
126
4,531
1,240
155
896
3,635
0
28,066
L
4,564
2,294
0
1,200
6,346
1,695
0
469
5,877
0
33,072
L
Sylvanus
QuebecVictor
Sylvanus
4,399
1,605
2,533
6,095
12,532
6,184
102
670
11,862
24,698
0
W
3,664
0
0
1,716
4,646
1,602
0
1,671
2,699
28,190
988
W
Achilles
5,490
769
0
2,635
8,332
5,507
116
2,583
5,749
0
25,248
L
1,284
495
0
2,722
4,515
1,147
1,163
1,680
2,835
45,282
8,152
W
Thanatos
rwfreak-
Thanatos
4,124
837
0
4,605
6,872
2,305
0
1,300
5,398
0
30,332
L
Awilix
sgtcaimo
Awilix
2,223
842
0
1,531
7,150
1,957
0
2,040
5,110
0
16,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
26,818
262
Minions Killed
247
0
Camps Cleared
0
984,056
Distance Traveled
984,239
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,478
548
67
7
0
183,727
0
L
Baron Samedi
5,108
511
39
4
0
182,919
0
W
Artemis
4,942
494
40
4
0
176,880
0
L
Jing Wei
5,001
500
58
6
0
218,469
6
L
Sylvanus
5,834
583
32
3
0
181,402
0
W
Anubis
5,868
587
55
6
0
193,630
0
W
Achilles
4,959
496
38
4
0
173,214
1
L
Sol
6,327
633
109
11
0
174,756
0
W
Thanatos
5,571
557
47
5
0
256,788
2
L
Awilix
5,107
511
24
2
0
226,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role