Player Matchup

Serqet
Serqet
Dustysgaming74
Serqet
Level 128
God Stats
1W - 2L
1,161 SR
Queue Stats
57W - 69L
1,403 Elo+
Party 1
Ra
Ra
Fakey II
Ra
Level 147
God Stats
1W - 1L
1,245 SR
Queue Stats
19W - 27L
1,418 Elo+
Party 1
Khepri
Khepri
FlatteredCD
Khepri
Level 135
God Stats
4W - 3L
1,583 SR
Queue Stats
114W - 117L
1,470 Elo+
Party 1
Nut
Nut
SpecialSpork787
Nut
Level 155
God Stats
4W - 3L
1,352 SR
Queue Stats
181W - 183L
1,469 Elo+
Party 1
Horus
Horus
明日之神
Horus
Level 156
God Stats
6W - 8L
1,545 SR
Queue Stats
630W - 619L
1,483 Elo+
Solo
Team Averages
Level 144
1,377 SR
1,449 Elo+

VS

Team Averages
Level 103
1,641 SR
1,492 Elo+
Arachne
Arachne
ChikiFlicky
Arachne
Level 44
God Stats
6W - 5L
1,613 SR
Queue Stats
103W - 112L
1,475 Elo+
Party 2
Artemis
Artemis
DrDoinkYa
Artemis
Level 114
God Stats
31W - 17L
1,725 SR
Queue Stats
297W - 286L
1,537 Elo+
Party 3
Anubis
Anubis
InfernalBacon
Anubis
Level 105
God Stats
28W - 21L
1,698 SR
Queue Stats
40W - 44L
1,507 Elo+
Party 3
Surtr
Surtr
Stormyx222
Surtr
Level 107
God Stats
50W - 33L
1,600 SR
Queue Stats
193W - 185L
1,456 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhyWebb
Kumbhakarna
Level 146
God Stats
22W - 18L
1,570 SR
Queue Stats
302W - 290L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,607
576
1,630
5,070
1,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 1
4,723
590
1,292
4,601
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
8
0 / 1 / 4
4,971
621
2,587
5,570
3,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 1 / 0
5,130
641
2,819
4,262
1,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
4 / 1 / 1
5,557
695
5,039
7,194
4,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChikiFlicky
Arachne
6
1 / 3 / 0
3,761
470
1,675
4,998
1,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
DrDoinkYa
Artemis
8
1 / 1 / 1
4,335
542
3,224
4,886
1,373
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 1 / 0
4,982
623
3,382
3,320
1,329
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
6
0 / 4 / 0
4,132
517
2,587
6,223
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
WhyWebb
Kumbhakarna
8
2 / 2 / 1
4,847
606
4,135
6,613
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
7
7
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
ChikiFlicky
Arachne
1
3
0
0.33
L
Artemis
DrDoinkYa
Artemis
1
1
1
1.5
W
2
1
0
2
W
0
3
1
0.17
W
Khepri
0
1
4
2
L
3
1
0
3
W
4
1
0
4
L
Surtr
0
4
0
0
L
Kumbhakarna
WhyWebb
Kumbhakarna
2
2
1
1.25
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,367
Damage
15,003
26,697
Taken
26,040
11,835
Mitigated
9,547
7,053
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ChikiFlicky
Arachne
1,675
1,115
0
1,775
4,998
1,176
0
76
4,922
0
12,910
L
Artemis
DrDoinkYa
Artemis
3,224
1,135
0
1,311
4,886
1,373
0
867
3,932
0
24,452
W
1,630
360
0
162
5,070
1,745
0
860
4,210
0
23,977
W
1,292
0
24
1,020
4,601
932
0
2,529
2,072
28,368
487
W
Khepri
2,587
372
240
1,088
5,570
3,402
0
1,955
3,615
15,082
0
L
3,382
44
0
1,376
3,320
1,329
0
1,001
2,139
29,388
0
W
2,819
1,393
0
1,458
4,262
1,248
450
1,903
2,359
0
30,281
L
Surtr
2,587
676
0
2,097
6,223
1,855
0
89
6,134
415
18,120
L
Kumbhakarna
WhyWebb
Kumbhakarna
4,135
826
0
1,982
6,613
3,814
0
1,859
4,754
18,274
0
W
5,039
2,118
80
2,981
7,194
4,508
34
391
6,803
714
27,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
22,057
248
Minions Killed
192
0
Camps Cleared
0
788,392
Distance Traveled
717,804
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,761
470
25
3
0
159,874
0
L
Artemis
4,335
542
48
6
0
156,412
0
W
Serqet
4,607
576
41
5
0
198,491
1
W
Ra
4,723
590
68
9
0
157,753
0
W
Khepri
4,971
621
25
3
0
147,839
2
L
Anubis
4,982
623
54
7
0
137,744
4
W
Nut
5,130
641
62
8
0
136,570
0
L
Surtr
4,132
517
41
5
0
102,954
0
L
Kumbhakarna
4,847
606
24
3
0
160,820
0
W
Horus
5,557
695
52
7
0
147,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role