Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
CafeElCamello
Apollo
Level 128
God Stats
2W - 4L
1,504 SR
Queue Stats
162W - 134L
1,532 Elo+
Party 2
Zeus
Zeus
Dolorshow
Zeus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 71L
1,491 Elo+
Solo
Ne Zha
Ne Zha
SiirBelfhaamon
Ne Zha
Level 12
God Stats
14W - 7L
1,691 SR
Queue Stats
22W - 15L
1,583 Elo+
Party 2
Team Averages
Level 91
1,539 SR
1,521 Elo+

VS

Team Averages
Level 162
1,414 SR
1,513 Elo+
Cerberus
Cerberus
Chris das Schaf
Cerberus
Level 215
God Stats
11W - 3L
1,710 SR
Queue Stats
364W - 376L
1,562 Elo+
Party 1
Agni
Agni
Der Teufel9898
Agni
Level 167
God Stats
2W - 6L
1,215 SR
Queue Stats
198W - 190L
1,551 Elo+
Party 1
Izanami
Izanami
SnorlaxAD
Izanami
Level 145
God Stats
8W - 3L
1,239 SR
Queue Stats
51W - 49L
1,461 Elo+
Solo
Ymir
Ymir
Tolja64
Ymir
Level 139
God Stats
4W - 3L
1,406 SR
Queue Stats
192W - 188L
1,486 Elo+
Solo
Nike
Nike
Wise Wonka
Nike
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 180L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 0 / 1
5,917
592
5,181
4,610
1,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
9
0 / 4 / 0
4,854
485
3,801
8,754
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 3
6,136
614
4,418
5,811
2,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Zeus
9
0 / 2 / 1
5,034
503
2,575
4,903
1,118
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 0
5,709
571
2,551
8,048
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
4 / 2 / 0
6,648
665
5,754
9,359
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 0
5,657
566
1,860
3,613
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SnorlaxAD
Izanami
10
1 / 1 / 0
5,260
526
1,438
5,199
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Tolja64
Ymir
10
2 / 0 / 3
5,360
536
4,464
6,546
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 3
5,109
511
6,908
7,607
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
9
9
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
0
1
1.5
L
Chang'e
 
Chang'e
0
4
0
0
L
2
0
3
3.5
W
Cerberus
4
2
0
2
W
1
1
0
1
L
Zeus
0
2
1
0.25
L
3
3
0
1
W
Izanami
SnorlaxAD
Izanami
1
1
0
1
W
Ymir
Tolja64
Ymir
2
0
3
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
20,424
32,126
Taken
32,324
9,137
Mitigated
12,654
10,798
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,181
2,772
0
2,651
4,610
1,235
0
157
4,453
0
42,021
L
Chang'e
 
Chang'e
3,801
752
466
4,009
8,754
1,614
0
4,958
3,276
23,598
0
L
4,418
1,925
0
1,172
5,811
2,262
0
914
4,857
0
18,638
W
Cerberus
5,754
89
0
4,362
9,359
3,868
0
2,999
6,360
35,383
3,312
W
1,860
59
0
750
3,613
890
0
1,332
2,281
32,982
162
L
Zeus
2,575
371
0
1,424
4,903
1,118
0
2,093
2,666
31,895
1,081
L
2,551
571
0
1,076
8,048
2,908
0
3,096
4,818
0
37,957
W
Izanami
SnorlaxAD
Izanami
1,438
815
0
1,937
5,199
1,320
0
0
5,199
0
31,792
W
Ymir
Tolja64
Ymir
4,464
1,107
0
950
6,546
2,977
0
870
5,676
37,536
0
W
6,908
616
0
2,288
7,607
3,599
0
1,164
6,443
0
26,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
28,034
277
Minions Killed
344
0
Camps Cleared
0
971,864
Distance Traveled
1,006,660
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,917
592
79
8
0
192,864
3
L
Chang'e
4,854
485
49
5
0
166,382
1
L
Apollo
6,136
614
35
4
0
220,129
0
W
Cerberus
6,648
665
97
10
0
168,116
1
W
Agni
5,657
566
85
9
0
207,469
1
L
Zeus
5,034
503
58
6
0
186,014
0
L
Ne Zha
5,709
571
56
6
0
206,475
0
W
Izanami
5,260
526
76
8
0
196,441
4
W
Ymir
5,360
536
52
5
0
219,479
0
W
Nike
5,109
511
34
3
0
215,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role