Player Matchup

Fenrir
Fenrir
AlexandroO
Fenrir
Level 138
God Stats
8W - 9L
1,534 SR
Queue Stats
131W - 135L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Eden_Saint19
Sun Wukong
Level 94
God Stats
6W - 8L
1,501 SR
Queue Stats
375W - 349L
1,507 Elo+
Solo
Ah Puch
Ah Puch
baldingmagician
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 262L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
vue_123
Baron Samedi
Level 106
God Stats
10W - 14L
1,487 SR
Queue Stats
666W - 650L
1,466 Elo+
Solo
Neith
Neith
xXratthewXx
Neith
Level 89
God Stats
75W - 56L
1,554 SR
Queue Stats
494W - 480L
1,575 Elo+
Party 2
Team Averages
Level 111
1,515 SR
1,524 Elo+

VS

Team Averages
Level 139
1,625 SR
1,540 Elo+
Anubis
Anubis
SmellyFrog
Anubis
Level 158
God Stats
99W - 86L
1,659 SR
Queue Stats
393W - 345L
1,667 Elo+
Solo
Achilles
Achilles
Yung Mucha
Achilles
Level 129
God Stats
15W - 9L
1,563 SR
Queue Stats
174W - 244L
1,421 Elo+
Party 1
Poseidon
Poseidon
chupacabras72
Poseidon
Level 116
God Stats
77W - 57L
1,607 SR
Queue Stats
476W - 425L
1,571 Elo+
Solo
Ymir
Ymir
concwest
Ymir
Level 147
God Stats
3W - 2L
1,624 SR
Queue Stats
335W - 369L
1,506 Elo+
Party 1
Ravana
Ravana
jkoshakamac
Ravana
Level 147
God Stats
5W - 4L
1,673 SR
Queue Stats
256W - 280L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexandroO
Fenrir
13
4 / 5 / 4
7,672
511
4,463
13,120
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
Eden_Saint19
Sun Wukong
14
4 / 2 / 3
8,828
589
14,637
16,043
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
5 / 8 / 3
8,886
592
9,513
11,651
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
vue_123
Baron Samedi
13
0 / 5 / 6
6,778
452
5,312
10,514
4,632
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 3
8,170
545
4,450
9,771
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SmellyFrog
Anubis
15
6 / 4 / 5
9,416
628
11,997
8,875
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
Yung Mucha
Achilles
15
2 / 4 / 4
9,088
606
6,812
18,431
12,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
chupacabras72
Poseidon
16
7 / 3 / 3
10,339
689
10,490
9,917
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
3 / 1 / 10
9,374
625
3,318
11,402
8,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
15
7 / 3 / 7
9,058
604
11,793
9,537
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
15
Kills
25
25
Deaths
15
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexandroO
Fenrir
4
5
4
1.2
L
Sun Wukong
Eden_Saint19
Sun Wukong
4
2
3
2.75
W
Anubis
SmellyFrog
Anubis
6
4
5
2.13
W
Achilles
Yung Mucha
Achilles
2
4
4
1
L
5
8
3
0.81
W
Poseidon
chupacabras72
Poseidon
7
3
3
2.83
W
Ymir
3
1
10
8
W
Ravana
7
3
7
3.5
L
Baron Samedi
vue_123
Baron Samedi
0
5
6
0.6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
44,410
61,099
Taken
58,162
28,667
Mitigated
31,792
19,498
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexandroO
Fenrir
4,463
1,488
0
4,485
13,120
3,627
0
3,867
8,961
0
40,365
L
Sun Wukong
Eden_Saint19
Sun Wukong
14,637
2,634
0
8,044
16,043
14,172
0
3,643
12,358
1,335
64,244
W
Anubis
SmellyFrog
Anubis
11,997
318
0
808
8,875
4,070
1,730
4,573
4,257
74,331
0
W
Achilles
Yung Mucha
Achilles
6,812
2,456
0
5,502
18,431
12,392
84
675
16,922
0
57,900
L
9,513
617
0
1,836
11,651
3,001
0
5,854
5,491
58,428
0
W
Poseidon
chupacabras72
Poseidon
10,490
3,167
0
2,759
9,917
3,048
290
3,327
6,545
89,764
3,235
W
Ymir
3,318
507
3,395
3,486
11,402
8,306
29
4,164
7,192
20,202
2,510
W
Ravana
11,793
3,592
0
1,695
9,537
3,976
0
2,849
6,642
0
57,891
L
Baron Samedi
vue_123
Baron Samedi
5,312
525
292
2,095
10,514
4,632
0
6,085
4,206
34,455
278
L
4,450
1,200
0
2,746
9,771
3,235
805
5,371
4,400
0
57,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
47,275
438
Minions Killed
505
0
Camps Cleared
0
1,458,395
Distance Traveled
1,514,387
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,672
511
76
5
0
338,176
0
L
Sun Wukong
8,828
589
105
7
0
284,139
2
W
Anubis
9,416
628
134
9
0
282,262
3
W
Achilles
9,088
606
110
7
0
274,505
0
L
Ah Puch
8,886
592
108
7
0
293,912
4
W
Poseidon
10,339
689
150
10
0
281,214
4
W
Ymir
9,374
625
30
2
0
316,941
3
W
Ravana
9,058
604
81
5
0
359,465
0
L
Baron Samedi
6,778
452
54
4
0
281,733
2
L
Neith
8,170
545
95
6
0
260,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role