Player Matchup

Jing Wei
Jing Wei
AZebraNamedJo
Jing Wei
Level 104
God Stats
16W - 18L
1,564 SR
Queue Stats
269W - 246L
1,566 Elo+
Solo
Sol
Sol
Beetlebrain
Sol
Level 122
God Stats
2W - 2L
1,736 SR
Queue Stats
117W - 98L
1,604 Elo+
Party 1
Bake Kujira
Bake Kujira
Cheifvolcan
Bake Kujira
Level 28
God Stats
3W - 4L
1,487 SR
Queue Stats
39W - 49L
1,487 Elo+
Party 1
Ravana
Ravana
Generalpimphand
Ravana
Level 143
God Stats
0W - 2L
1,257 SR
Queue Stats
77W - 80L
1,531 Elo+
Party 1
Hera
Hera
RedruMPepe
Hera
Level 147
God Stats
2W - 3L
1,616 SR
Queue Stats
55W - 58L
1,550 Elo+
Solo
Team Averages
Level 109
1,532 SR
1,547 Elo+

VS

Team Averages
Level 123
1,580 SR
1,505 Elo+
Da Ji
Da Ji
BluelyRaptor
Da Ji
Level 152
God Stats
59W - 38L
1,658 SR
Queue Stats
493W - 507L
1,502 Elo+
Solo
Chaac
Chaac
Midnight Shao
Chaac
Level 104
God Stats
7W - 7L
1,498 SR
Queue Stats
54W - 52L
1,496 Elo+
Solo
Agni
Agni
RXD4
Agni
Level 122
God Stats
2W - 3L
1,287 SR
Queue Stats
107W - 88L
1,492 Elo+
Solo
Artemis
Artemis
faticandi1000
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Charon
Charon
michaelpb80
Charon
Level 129
God Stats
6W - 1L
1,958 SR
Queue Stats
277W - 275L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AZebraNamedJo
Jing Wei
12
1 / 4 / 0
7,295
1,042
2,774
9,393
2,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 1
7,442
1,063
5,202
8,352
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bake Kujira
Cheifvolcan
Bake Kujira
11
0 / 8 / 1
7,363
1,052
2,220
13,189
9,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 0 / 0
6,351
907
0
0
0
12
0 / 3 / 1
7,245
1,035
5,950
4,430
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
8,988
1,284
9,930
5,638
2,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 0 / 10
7,913
1,130
3,941
4,864
5,092
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Agni
RXD4
Agni
14
4 / 0 / 9
8,284
1,183
7,913
3,815
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
14
4 / 0 / 10
8,730
1,247
6,271
1,882
753
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
14
3 / 0 / 12
8,238
1,177
4,552
1,980
2,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
1
Kills
18
18
Deaths
1
3
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AZebraNamedJo
Jing Wei
1
4
0
0.25
L
0
3
1
0.17
W
6
1
10
11
L
Bake Kujira
Cheifvolcan
Bake Kujira
0
8
1
0.06
L
0
0
0
0
W
1
0
10
6
W
Agni
RXD4
Agni
4
0
9
8.5
L
0
3
1
0.17
W
Artemis
4
0
10
9
W
Charon
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,146
Damage
32,607
35,364
Taken
18,179
16,669
Mitigated
11,816
3,051
Healing
2,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AZebraNamedJo
Jing Wei
2,774
2,289
0
1,252
9,393
2,980
0
2,370
6,874
0
19,427
L
5,202
2,099
0
1,061
8,352
2,583
0
2,688
5,578
29,395
0
W
9,930
3,642
0
0
5,638
2,543
0
3,883
1,755
0
17,674
L
Bake Kujira
Cheifvolcan
Bake Kujira
2,220
1,439
0
738
13,189
9,807
0
5,744
7,105
6,416
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,941
662
0
685
4,864
5,092
0
3,323
1,541
0
18,370
W
Agni
RXD4
Agni
7,913
1,480
0
774
3,815
1,384
0
3,037
778
25,330
0
L
5,950
862
0
0
4,430
1,299
0
1,014
3,342
19,219
0
W
Artemis
6,271
2,353
0
339
1,882
753
0
1,558
324
0
19,932
W
Charon
4,552
282
0
230
1,980
2,044
0
1,571
409
10,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
42,153
147
Minions Killed
145
3
Camps Cleared
9
548,833
Distance Traveled
709,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,295
1,042
45
6
1
145,864
0
L
Sol
7,442
1,063
50
7
1
143,434
0
W
Da Ji
8,988
1,284
6
1
6
128,125
0
L
Bake Kujira
7,363
1,052
14
2
0
120,135
0
L
Ravana
6,351
907
0
0
0
0
0
W
Chaac
7,913
1,130
37
5
1
138,764
0
W
Agni
8,284
1,183
51
7
1
145,772
0
L
Hera
7,245
1,035
38
5
1
139,400
0
W
Artemis
8,730
1,247
34
5
0
142,802
0
W
Charon
8,238
1,177
17
2
1
154,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role