Player Matchup

Anubis
Anubis
DeviousFalcon
Anubis
Level 142
God Stats
12W - 5L
1,639 SR
Queue Stats
342W - 332L
1,505 Elo+
Solo
Susano
Susano
PrettyBoyPenta
Susano
Level 124
God Stats
2W - 3L
1,272 SR
Queue Stats
30W - 26L
1,563 Elo+
Party 1
Ymir
Ymir
criss421
Ymir
Level 159
God Stats
4W - 7L
1,475 SR
Queue Stats
92W - 75L
1,549 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 370
God Stats
449W - 363L
1,597 SR
Queue Stats
994W - 951L
1,494 Elo+
Solo
Neith
Neith
xGsOxExotic
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 1
Team Averages
Level 162
1,497 SR
1,546 Elo+

VS

Team Averages
Level 132
1,520 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GunLordX-YT
Danzaburou
Level 126
God Stats
0W - 5L
1,526 SR
Queue Stats
58W - 49L
1,513 Elo+
Solo
Sylvanus
Sylvanus
NPlayerOne
Sylvanus
Level 157
God Stats
8W - 6L
1,428 SR
Queue Stats
181W - 161L
1,559 Elo+
Solo
King Arthur
King Arthur
e1d2x3n4
King Arthur
Level 152
God Stats
9W - 15L
1,458 SR
Queue Stats
259W - 229L
1,543 Elo+
Solo
Poseidon
Poseidon
rmtoros
Poseidon
Level 67
God Stats
4W - 3L
1,689 SR
Queue Stats
236W - 233L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 1
7,168
551
5,969
7,993
3,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 4 / 4
8,897
684
10,145
12,878
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ymir
13
1 / 3 / 1
7,655
589
8,378
12,143
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
pfeiff17
Sylvanus
11
0 / 3 / 5
6,457
497
4,366
13,332
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 1 / 1
6,832
526
2,328
6,569
1,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 4 / 6
6,355
489
5,011
6,281
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
GunLordX-YT
Danzaburou
11
1 / 2 / 1
6,641
511
5,071
6,876
2,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
NPlayerOne
Sylvanus
15
9 / 2 / 3
8,796
677
9,882
10,982
5,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
e1d2x3n4
King Arthur
13
1 / 2 / 3
7,462
574
7,183
13,910
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Poseidon
rmtoros
Poseidon
11
3 / 4 / 3
7,285
560
6,395
6,845
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
14
Kills
15
15
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
6
1
W
3
4
1
0.88
L
Danzaburou
GunLordX-YT
Danzaburou
1
2
1
0.75
L
Sylvanus
NPlayerOne
Sylvanus
9
2
3
5.25
W
8
4
4
2.5
W
Ymir
1
3
1
0.5
L
King Arthur
e1d2x3n4
King Arthur
1
2
3
1.25
W
Sylvanus
pfeiff17
Sylvanus
0
3
5
0.83
L
Poseidon
rmtoros
Poseidon
3
4
3
1.13
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
33,542
52,915
Taken
44,894
25,809
Mitigated
21,486
21,341
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,011
818
425
818
6,281
2,152
0
2,838
3,443
33,496
0
W
5,969
168
0
1,571
7,993
3,247
0
5,250
2,277
43,234
488
L
Danzaburou
GunLordX-YT
Danzaburou
5,071
2,325
0
2,509
6,876
2,339
578
1,291
5,585
0
38,680
L
Sylvanus
NPlayerOne
Sylvanus
9,882
2,925
273
4,099
10,982
5,241
0
3,646
7,336
46,915
19,310
W
10,145
3,411
0
4,715
12,878
3,751
0
5,067
7,683
0
66,845
W
Ymir
8,378
2,614
0
5,444
12,143
7,813
0
2,148
9,961
49,615
4,693
L
King Arthur
e1d2x3n4
King Arthur
7,183
867
0
2,996
13,910
9,911
0
6,265
7,645
0
56,259
W
Sylvanus
pfeiff17
Sylvanus
4,366
1,118
3,541
5,278
13,332
9,182
351
4,648
8,072
28,150
0
L
Poseidon
rmtoros
Poseidon
6,395
1,207
0
782
6,845
1,843
0
4,299
2,546
36,280
1,656
W
2,328
448
0
792
6,569
1,816
794
1,822
4,493
0
41,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
36,539
395
Minions Killed
417
0
Camps Cleared
0
1,262,528
Distance Traveled
1,223,928
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,355
489
54
4
0
263,027
0
W
Anubis
7,168
551
84
6
0
241,504
0
L
Danzaburou
6,641
511
93
7
0
211,162
2
L
Sylvanus
8,796
677
110
8
0
236,981
0
W
Susano
8,897
684
110
8
0
299,031
0
W
Ymir
7,655
589
88
7
0
244,506
0
L
King Arthur
7,462
574
87
7
0
263,851
0
W
Sylvanus
6,457
497
38
3
0
243,512
3
L
Poseidon
7,285
560
73
6
0
248,907
5
W
Neith
6,832
526
75
6
0
233,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role