Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Heloar
Athena
Level 103
God Stats
3W - 6L
1,236 SR
Queue Stats
259W - 277L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
SILENT-CUTTER-91
Danzaburou
Level 139
God Stats
3W - 3L
1,539 SR
Queue Stats
407W - 389L
1,459 Elo+
Solo
Kukulkan
Kukulkan
Xis_the_cook
Kukulkan
Level 92
God Stats
2W - 3L
1,627 SR
Queue Stats
137W - 167L
1,461 Elo+
Party 3
Team Averages
Level 117
1,480 SR
1,496 Elo+

VS

Team Averages
Level 134
1,387 SR
1,535 Elo+
Bastet
Bastet
BluntsDZ
Bastet
Level 106
God Stats
59W - 43L
1,547 SR
Queue Stats
72W - 62L
1,517 Elo+
Party 2
Surtr
Surtr
DAWIGGLER79
Surtr
Level 213
God Stats
64W - 66L
1,553 SR
Queue Stats
362W - 334L
1,542 Elo+
Party 2
Anubis
Anubis
Rick c1420
Anubis
Level 127
God Stats
16W - 8L
1,421 SR
Queue Stats
89W - 76L
1,554 Elo+
Party 2
Sobek
Sobek
wannchan_1208
Sobek
Level 66
God Stats
1W - 1L
1,095 SR
Queue Stats
29W - 25L
1,506 Elo+
Party 1
Izanami
Izanami
whiteant23
Izanami
Level 158
God Stats
1W - 0L
1,319 SR
Queue Stats
80W - 64L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 3 / 2
8,020
668
11,948
9,123
4,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
 
Loki
14
5 / 4 / 1
7,272
606
8,436
10,247
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Heloar
Athena
9
1 / 2 / 1
5,886
491
2,362
6,542
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
SILENT-CUTTER-91
Danzaburou
9
1 / 5 / 0
5,570
464
4,980
7,134
1,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Xis_the_cook
Kukulkan
10
1 / 5 / 2
5,965
497
3,397
6,806
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BluntsDZ
Bastet
11
5 / 5 / 3
7,002
584
6,793
11,451
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 4 / 3
7,146
596
5,692
14,785
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Rick c1420
Anubis
13
6 / 3 / 2
7,697
641
5,811
9,413
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 0 / 3
6,513
543
3,941
8,742
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
whiteant23
Izanami
13
3 / 1 / 3
7,241
603
5,627
6,186
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
19
19
Deaths
13
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
3
2
2
L
Loki
 
Loki
5
4
1
1.38
W
Bastet
BluntsDZ
Bastet
5
5
3
1.3
W
3
4
3
1.13
L
Athena
Heloar
Athena
1
2
1
0.75
W
Anubis
Rick c1420
Anubis
6
3
2
2.33
L
Danzaburou
SILENT-CUTTER-91
Danzaburou
1
5
0
0.2
L
Kukulkan
Xis_the_cook
Kukulkan
1
5
2
0.4
W
2
0
3
3.5
W
Izanami
whiteant23
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
27,864
39,852
Taken
50,577
15,909
Mitigated
22,184
13,006
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,948
280
0
4,145
9,123
4,141
190
2,326
6,797
47,671
2,219
L
Loki
 
Loki
8,436
1,969
0
4,409
10,247
2,842
0
3,562
6,685
0
57,190
W
Bastet
BluntsDZ
Bastet
6,793
1,149
0
3,569
11,451
3,249
0
2,059
9,392
0
37,747
W
5,692
1,822
0
3,279
14,785
6,137
69
7,261
7,524
2,410
42,907
L
Athena
Heloar
Athena
2,362
809
0
1,743
6,542
5,208
0
2,101
4,441
16,359
0
W
Anubis
Rick c1420
Anubis
5,811
158
134
4,056
9,413
3,707
0
4,165
5,248
56,394
0
L
Danzaburou
SILENT-CUTTER-91
Danzaburou
4,980
2,315
0
1,800
7,134
1,977
0
1,150
5,984
0
29,782
L
Kukulkan
Xis_the_cook
Kukulkan
3,397
321
0
909
6,806
1,741
0
1,241
5,565
29,631
0
W
3,941
230
0
3,660
8,742
7,132
7
3,373
5,369
15,232
0
W
Izanami
whiteant23
Izanami
5,627
3,741
0
2,030
6,186
1,959
748
573
5,613
0
53,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,713
Gold Earned
35,599
322
Minions Killed
370
0
Camps Cleared
0
1,179,939
Distance Traveled
1,220,187
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,020
668
88
7
0
225,591
2
L
Loki
7,272
606
88
7
0
271,403
0
W
Bastet
7,002
584
52
4
0
276,626
0
W
Surtr
7,146
596
83
7
0
230,484
1
L
Athena
5,886
491
30
3
0
250,995
4
W
Anubis
7,697
641
105
9
0
242,446
0
L
Danzaburou
5,570
464
40
3
0
188,336
0
L
Kukulkan
5,965
497
76
6
0
243,614
4
W
Sobek
6,513
543
11
1
0
247,910
3
W
Izanami
7,241
603
119
10
0
222,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role