Player Matchup

Da Ji
Da Ji
InfernoReaper-X
Da Ji
Level 137
God Stats
373W - 348L
1,574 SR
Queue Stats
1,029W - 974L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Lilia711
Ah Puch
Level 147
God Stats
8W - 5L
1,519 SR
Queue Stats
126W - 178L
1,285 Elo+
Party 1
Vamana
Vamana
lilik92400
Vamana
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 191L
1,277 Elo+
Party 1
Team Averages
Level 141
1,531 SR
1,359 Elo+

VS

Team Averages
Level 102
1,470 SR
1,399 Elo+
Ra
Ra
ControlldKarnage
Ra
Level 119
God Stats
10W - 16L
1,389 SR
Queue Stats
194W - 202L
1,394 Elo+
Solo
Cthulhu
Cthulhu
XD_LiamAN
Cthulhu
Level 83
God Stats
3W - 4L
1,623 SR
Queue Stats
33W - 37L
1,411 Elo+
Solo
Hun Batz
Hun Batz
dion77
Hun Batz
Level 105
God Stats
2W - 6L
1,399 SR
Queue Stats
218W - 234L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 2
13,260
1,020
17,724
13,238
10,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Ah Puch
Lilia711
Ah Puch
17
2 / 3 / 12
11,679
898
10,568
7,403
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
lilik92400
Vamana
15
0 / 7 / 6
9,865
759
3,020
10,102
4,721
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 7
9,257
712
2,760
10,605
4,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
XD_LiamAN
Cthulhu
17
5 / 3 / 7
11,491
884
9,210
13,951
16,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
dion77
Hun Batz
16
6 / 7 / 5
10,778
829
7,197
11,772
5,889
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
11
12
Deaths
16
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
W
14
2
2
7.5
W
Ah Puch
Lilia711
Ah Puch
2
3
12
2.67
L
Cthulhu
XD_LiamAN
Cthulhu
5
3
7
2.83
L
Hun Batz
dion77
Hun Batz
6
7
5
1.21
W
Vamana
lilik92400
Vamana
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,312
Damage
19,167
30,743
Taken
36,328
17,911
Mitigated
26,223
5,654
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,760
256
968
1,329
10,605
4,032
0
1,155
9,309
28,290
0
W
17,724
2,773
0
2,855
13,238
10,705
789
5,290
7,824
0
39,555
W
Ah Puch
Lilia711
Ah Puch
10,568
878
114
1,430
7,403
2,485
1,275
2,586
4,817
43,395
0
L
Cthulhu
XD_LiamAN
Cthulhu
9,210
750
418
473
13,951
16,302
0
5,876
7,918
24,990
1,353
L
Hun Batz
dion77
Hun Batz
7,197
1,604
0
557
11,772
5,889
0
3,437
8,182
0
28,395
W
Vamana
lilik92400
Vamana
3,020
1,211
203
1,052
10,102
4,721
1,147
3,247
6,855
0
25,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
31,526
158
Minions Killed
131
0
Camps Cleared
0
637,855
Distance Traveled
662,514
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,257
712
45
3
0
208,201
0
W
Da Ji
13,260
1,020
32
2
0
205,728
0
W
Ah Puch
11,679
898
70
5
0
209,876
0
L
Cthulhu
11,491
884
35
3
0
238,169
3
L
Hun Batz
10,778
829
51
4
0
216,144
0
W
Vamana
9,865
759
56
4
0
222,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role