Player Matchup

Danzaburou
Danzaburou
Silver I
Deadmanesquieso
Danzaburou
Silver I
Level 150
God Stats
92W - 79L
1,579 SR
Queue Stats
277W - 293L
917 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Vxtki
Baron Samedi
Silver III
Level 108
God Stats
5W - 2L
1,802 SR
Queue Stats
16W - 15L
1,439 MMR
Party 1
Xbalanque
Xbalanque
Silver I
b2EaZy
Xbalanque
Silver I
Level 164
God Stats
7W - 6L
1,457 SR
Queue Stats
443W - 495L
1,211 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,613 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,569 SR
1,038 MMR
Cthulhu
Cthulhu
Silver III
Asier220016
Cthulhu
Silver III
Level 122
God Stats
13W - 11L
1,527 SR
Queue Stats
340W - 419L
1,059 MMR
Solo
Neith
Neith
Bronze II
Davdanpo
Neith
Bronze II
Level 103
God Stats
2W - 2L
1,762 SR
Queue Stats
14W - 34L
973 MMR
Solo
Discordia
Discordia
Silver II
yosoyn1
Discordia
Silver II
Level 144
God Stats
4W - 8L
1,418 SR
Queue Stats
116W - 146L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadmanesquieso
Danzaburou
17
6 / 3 / 7
11,099
854
8,394
10,684
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
Vxtki
Baron Samedi
17
5 / 1 / 6
11,421
879
13,286
11,541
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
b2EaZy
Xbalanque
17
2 / 3 / 10
10,858
835
8,780
9,163
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesTsukuyomiFafnirArachneCerberus

VS

Bans
PoseidonChaacBastetGilgameshHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asier220016
Cthulhu
17
3 / 4 / 3
10,720
825
8,106
13,771
13,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Davdanpo
Neith
15
1 / 5 / 1
9,494
730
4,156
11,474
4,618
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
yosoyn1
Discordia
15
1 / 4 / 2
9,696
746
7,417
9,038
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
5
7
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asier220016
Cthulhu
3
4
3
1.13
L
Neith
Davdanpo
Neith
1
5
1
0.3
W
Danzaburou
Deadmanesquieso
Danzaburou
6
3
7
3.17
W
Baron Samedi
Vxtki
Baron Samedi
5
1
6
8
W
Xbalanque
b2EaZy
Xbalanque
2
3
10
2.33
L
Discordia
yosoyn1
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
19,679
31,388
Taken
34,283
12,807
Mitigated
20,881
8,429
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asier220016
Cthulhu
8,106
53
249
1,250
13,771
13,082
0
3,876
9,423
34,858
1,095
L
Neith
Davdanpo
Neith
4,156
1,235
0
1,386
11,474
4,618
0
3,470
7,719
0
31,600
W
Danzaburou
Deadmanesquieso
Danzaburou
8,394
2,101
0
2,615
10,684
3,528
1,378
4,619
5,899
0
26,331
W
Baron Samedi
Vxtki
Baron Samedi
13,286
617
231
4,240
11,541
5,778
607
6,227
5,034
47,386
1,384
W
Xbalanque
b2EaZy
Xbalanque
8,780
1,239
0
1,343
9,163
3,501
1,832
3,482
5,534
0
34,746
L
Discordia
yosoyn1
Discordia
7,417
283
0
1,746
9,038
3,181
0
4,514
4,239
36,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
29,910
170
Minions Killed
166
0
Camps Cleared
0
687,567
Distance Traveled
679,934
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,720
825
59
5
0
244,599
0
L
Neith
9,494
730
59
5
0
205,542
0
W
Danzaburou
11,099
854
36
3
0
240,677
7
W
Baron Samedi
11,421
879
75
6
0
228,309
2
W
Xbalanque
10,858
835
59
5
0
218,581
0
L
Discordia
9,696
746
48
4
0
229,793
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role