Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EmoElmo46
Shiva
Level 69
God Stats
0W - 1L
1,447 SR
Queue Stats
20W - 19L
1,493 Elo+
Solo
Maman Brigitte
Maman Brigitte
OceanMotion
Maman Brigitte
Level 89
God Stats
1W - 1L
1,966 SR
Queue Stats
13W - 12L
1,538 Elo+
Party 1
Izanami
Izanami
Sheep_Hunter69
Izanami
Level 108
God Stats
0W - 1L
1,620 SR
Queue Stats
14W - 13L
1,542 Elo+
Party 1
Geb
Geb
x_NOMADA_x
Geb
Level 105
God Stats
2W - 3L
1,452 SR
Queue Stats
181W - 187L
1,528 Elo+
Solo
Team Averages
Level 105
1,597 SR
1,520 Elo+

VS

Team Averages
Level 120
1,558 SR
1,475 Elo+
Tiamat
Tiamat
KaputPlum8771
Tiamat
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,450 Elo+
Solo
Khepri
Khepri
SlayerJJ
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,566 Elo+
Solo
Agni
Agni
dR Cragon
Agni
Level 138
God Stats
3W - 0L
1,792 SR
Queue Stats
124W - 123L
1,453 Elo+
Solo
Serqet
Serqet
sasik123
Serqet
Level 144
God Stats
2W - 2L
1,499 SR
Queue Stats
90W - 84L
1,508 Elo+
Solo
The Morrigan
The Morrigan
thecountZFG
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 3 / 4
9,876
760
15,243
8,181
6,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
EmoElmo46
Shiva
16
0 / 3 / 12
9,073
698
7,256
11,712
14,094
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Maman Brigitte
OceanMotion
Maman Brigitte
8
0 / 4 / 3
6,957
535
3,048
5,263
1,644
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 3 / 2
9,218
709
8,821
8,812
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 2 / 7
11,382
876
14,801
18,230
20,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 8
9,949
765
9,401
11,716
7,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
SlayerJJ
Khepri
16
2 / 3 / 9
10,234
787
6,491
13,290
14,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
18
2 / 1 / 11
10,766
828
13,329
10,701
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
sasik123
Serqet
17
6 / 1 / 5
10,650
819
6,566
11,112
7,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
thecountZFG
The Morrigan
15
2 / 6 / 11
9,629
741
6,107
10,536
7,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
14
Kills
14
15
Deaths
15
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
4
2.33
L
Shiva
EmoElmo46
Shiva
0
3
12
2
W
2
4
8
1.5
L
Maman Brigitte
OceanMotion
Maman Brigitte
0
4
3
0.38
L
5
3
2
2
W
Khepri
SlayerJJ
Khepri
2
3
9
2.17
W
Agni
2
1
11
7.5
W
Serqet
sasik123
Serqet
6
1
5
8.5
W
The Morrigan
thecountZFG
The Morrigan
2
6
11
1.25
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,169
Damage
41,894
52,198
Taken
57,355
45,991
Mitigated
41,893
18,535
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,243
168
1,014
2,640
8,181
6,147
302
5,684
2,497
29,564
0
L
Shiva
EmoElmo46
Shiva
7,256
952
1,807
2,828
11,712
14,094
329
7,725
3,879
0
19,163
W
9,401
864
824
3,259
11,716
7,475
1,620
7,267
4,449
21,637
0
L
Maman Brigitte
OceanMotion
Maman Brigitte
3,048
146
0
1,271
5,263
1,644
0
2,314
2,751
4,890
0
L
8,821
5,164
1,066
1,883
8,812
3,477
72
6,508
2,304
0
19,505
W
Khepri
SlayerJJ
Khepri
6,491
443
636
1,720
13,290
14,704
676
5,559
7,731
13,050
1,343
W
Agni
13,329
1,295
512
1,030
10,701
5,074
2,193
6,706
3,995
37,851
1,199
W
Serqet
sasik123
Serqet
6,566
1,055
2,079
3,821
11,112
7,470
1,856
6,938
4,174
0
9,557
W
The Morrigan
thecountZFG
The Morrigan
6,107
2,725
0
660
10,536
7,170
551
6,487
4,012
13,646
267
L
14,801
964
1,618
4,408
18,230
20,629
646
12,444
5,498
40,325
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,506
Gold Earned
51,228
144
Minions Killed
131
0
Camps Cleared
0
986,352
Distance Traveled
1,217,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,876
760
32
2
0
251,021
0
L
Shiva
9,073
698
30
2
0
224,708
0
W
Tiamat
9,949
765
21
2
0
245,931
0
L
Maman Brigitte
6,957
535
3
0
0
101,339
0
L
Izanami
9,218
709
30
2
0
163,178
0
W
Khepri
10,234
787
19
1
0
232,124
0
W
Agni
10,766
828
65
5
0
258,653
0
W
Serqet
10,650
819
7
1
0
272,894
0
W
The Morrigan
9,629
741
19
1
0
207,905
0
L
Geb
11,382
876
49
4
0
246,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role