Player Matchup

Ix Chel
Ix Chel
Platinum III
BBooyKun
Ix Chel
Platinum III
Level 149
God Stats
15W - 16L
1,559 SR
Queue Stats
45W - 46L
1,790 MMR
Solo
Cerberus
Cerberus
Gold II
Fraggr
Cerberus
Gold II
Level 108
God Stats
7W - 5L
1,644 SR
Queue Stats
190W - 187L
1,651 MMR
Party 1
Chiron
Chiron
Platinum I
Tumtiks
Chiron
Platinum I
Level 66
God Stats
2W - 3L
1,349 SR
Queue Stats
107W - 96L
1,921 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,518 SR
1,787 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,587 SR
1,811 MMR
King Arthur
King Arthur
Platinum V
Atreyuwu1
King Arthur
Platinum V
Level 41
God Stats
6W - 6L
1,581 SR
Queue Stats
56W - 61L
1,789 MMR
Solo
Ares
Ares
Platinum III
Medicina
Ares
Platinum III
Level 157
God Stats
6W - 7L
1,667 SR
Queue Stats
214W - 239L
1,957 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Nick_1487
Baron Samedi
Platinum V
Level 192
God Stats
38W - 45L
1,513 SR
Queue Stats
353W - 396L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BBooyKun
Ix Chel
13
2 / 5 / 2
8,008
801
7,490
8,175
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fraggr
Cerberus
14
0 / 2 / 2
7,567
757
6,720
15,236
11,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Tumtiks
Chiron
14
2 / 3 / 2
8,394
839
7,624
7,149
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
CthulhuKuzenboKumbhakarnaMulanSerqet

VS

Bans
ShivaNu WaChaacVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Atreyuwu1
King Arthur
17
5 / 0 / 5
9,676
968
11,663
10,932
13,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
15
4 / 1 / 3
8,659
866
6,230
11,324
10,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Baron Samedi
Nick_1487
Baron Samedi
14
1 / 3 / 5
8,313
831
8,355
7,258
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
10
10
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Atreyuwu1
King Arthur
5
0
5
7.5
L
Ix Chel
BBooyKun
Ix Chel
2
5
2
0.6
L
Cerberus
Fraggr
Cerberus
0
2
2
0.5
W
Ares
4
1
3
5.5
W
Baron Samedi
Nick_1487
Baron Samedi
1
3
5
1.17
L
Chiron
Tumtiks
Chiron
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
26,248
30,560
Taken
29,514
18,037
Mitigated
26,803
8,371
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Atreyuwu1
King Arthur
11,663
1,454
0
2,301
10,932
13,339
20
4,952
5,644
0
38,299
L
Ix Chel
BBooyKun
Ix Chel
7,490
897
739
1,096
8,175
3,121
176
4,024
4,104
21,811
0
L
Cerberus
Fraggr
Cerberus
6,720
129
0
4,629
15,236
11,984
0
6,831
8,309
20,221
0
W
Ares
6,230
106
0
2,819
11,324
10,096
564
4,779
6,298
15,118
0
W
Baron Samedi
Nick_1487
Baron Samedi
8,355
267
1,128
2,244
7,258
3,368
0
3,792
3,339
37,291
652
L
Chiron
Tumtiks
Chiron
7,624
1,904
851
1,056
7,149
2,932
118
3,485
3,620
0
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
26,648
130
Minions Killed
147
0
Camps Cleared
0
564,048
Distance Traveled
569,046
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,676
968
55
6
0
201,101
0
L
Ix Chel
8,008
801
40
4
0
168,556
0
L
Cerberus
7,567
757
35
4
0
200,742
0
W
Ares
8,659
866
18
2
0
199,807
1
W
Baron Samedi
8,313
831
74
7
0
168,138
0
L
Chiron
8,394
839
55
6
0
194,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role