Player Matchup

Arachne
Arachne
 
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sbs-hazem-Syr
Danzaburou
Level 125
God Stats
110W - 82L
1,568 SR
Queue Stats
825W - 815L
1,521 Elo+
Party 1
Neith
Neith
manjoek072
Neith
Level 58
God Stats
134W - 115L
1,588 SR
Queue Stats
280W - 279L
1,474 Elo+
Party 1
Bake Kujira
Bake Kujira
rawas2004
Bake Kujira
Level 59
God Stats
63W - 59L
1,508 SR
Queue Stats
98W - 102L
1,415 Elo+
Party 1
Persephone
Persephone
stoney__kayy
Persephone
Level 106
God Stats
3W - 4L
1,391 SR
Queue Stats
36W - 33L
1,474 Elo+
Solo
Team Averages
Level 95
1,511 SR
1,477 Elo+

VS

Team Averages
Level 138
1,524 SR
1,487 Elo+
Nu Wa
Nu Wa
JPJP777
Nu Wa
Level 107
God Stats
59W - 60L
1,470 SR
Queue Stats
372W - 373L
1,429 Elo+
Solo
Izanami
Izanami
Shtogie
Izanami
Level 145
God Stats
5W - 12L
1,436 SR
Queue Stats
458W - 456L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
mexican fear
Erlang Shen
Level 142
God Stats
61W - 46L
1,576 SR
Queue Stats
248W - 229L
1,523 Elo+
Solo
Ix Chel
Ix Chel
miatnt
Ix Chel
Level 138
God Stats
7W - 5L
1,544 SR
Queue Stats
166W - 189L
1,419 Elo+
Solo
Apollo
Apollo
thedeeppatil0
Apollo
Level 158
God Stats
4W - 5L
1,595 SR
Queue Stats
313W - 306L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
10 / 3 / 5
10,156
597
11,268
15,434
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Sbs-hazem-Syr
Danzaburou
18
8 / 2 / 3
11,047
650
10,008
14,135
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
16
5 / 1 / 2
9,532
561
10,378
8,022
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
rawas2004
Bake Kujira
14
1 / 4 / 8
8,736
514
6,973
19,988
18,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
stoney__kayy
Persephone
17
3 / 0 / 6
10,132
596
8,209
7,105
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JPJP777
Nu Wa
14
3 / 7 / 0
8,959
527
10,656
11,585
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
Shtogie
Izanami
14
3 / 6 / 1
8,427
496
9,192
13,458
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
mexican fear
Erlang Shen
14
4 / 4 / 3
9,739
573
11,445
17,177
12,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
miatnt
Ix Chel
14
0 / 5 / 1
8,127
478
5,638
11,159
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 1
8,098
476
5,938
14,213
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
27
Kills
10
10
Deaths
27
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
5
4.17
L
Nu Wa
JPJP777
Nu Wa
3
7
0
0.43
W
Danzaburou
Sbs-hazem-Syr
Danzaburou
8
2
3
4.75
L
Izanami
Shtogie
Izanami
3
6
1
0.58
W
Neith
5
1
2
6
L
Erlang Shen
mexican fear
Erlang Shen
4
4
3
1.38
L
Ix Chel
miatnt
Ix Chel
0
5
1
0.1
W
Bake Kujira
rawas2004
Bake Kujira
1
4
8
1.25
W
Persephone
stoney__kayy
Persephone
3
0
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,836
Damage
42,869
64,684
Taken
67,592
33,675
Mitigated
29,322
19,750
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,268
8,666
0
4,927
15,434
6,283
0
3,256
12,178
0
64,477
L
Nu Wa
JPJP777
Nu Wa
10,656
4,012
0
1,815
11,585
4,016
1,639
0
11,585
59,974
447
W
Danzaburou
Sbs-hazem-Syr
Danzaburou
10,008
2,660
0
4,973
14,135
4,413
92
7,167
6,968
0
92,295
L
Izanami
Shtogie
Izanami
9,192
5,839
0
2,147
13,458
4,085
879
3,621
9,837
0
68,713
W
Neith
10,378
3,720
0
3,796
8,022
2,684
705
623
7,399
0
69,614
L
Erlang Shen
mexican fear
Erlang Shen
11,445
7,542
0
4,166
17,177
12,760
0
5,255
11,922
0
42,858
L
Ix Chel
miatnt
Ix Chel
5,638
370
367
2,202
11,159
3,085
0
3,560
7,599
46,132
1,859
W
Bake Kujira
rawas2004
Bake Kujira
6,973
3,116
0
3,046
19,988
18,034
282
1,540
18,448
43,528
2,146
W
Persephone
stoney__kayy
Persephone
8,209
565
0
3,008
7,105
2,261
0
4,153
2,952
70,469
0
L
5,938
2,587
0
1,130
14,213
5,376
419
2,441
11,772
0
75,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
43,350
517
Minions Killed
475
0
Camps Cleared
0
1,732,208
Distance Traveled
1,572,534
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,156
597
86
5
0
398,944
0
L
Nu Wa
8,959
527
90
5
0
293,144
0
W
Danzaburou
11,047
650
144
8
0
339,933
2
L
Izanami
8,427
496
124
7
0
282,239
6
W
Neith
9,532
561
102
6
0
328,342
0
L
Erlang Shen
9,739
573
47
3
0
346,374
2
L
Ix Chel
8,127
478
92
5
0
325,637
5
W
Bake Kujira
8,736
514
68
4
0
315,812
0
W
Persephone
10,132
596
117
7
0
349,177
6
L
Apollo
8,098
476
122
7
0
325,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role