Player Matchup

Sun Wukong
Sun Wukong
Hatzino
Sun Wukong
Level 125
God Stats
45W - 32L
1,624 SR
Queue Stats
602W - 581L
1,426 Elo+
Solo
Ares
Ares
SupaDupaZombeeh
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
TheRealCaste
Danzaburou
Level 111
God Stats
8W - 2L
1,821 SR
Queue Stats
79W - 86L
1,437 Elo+
Solo
Nemesis
Nemesis
jamhel44
Nemesis
Level 137
God Stats
26W - 18L
1,687 SR
Queue Stats
78W - 75L
1,558 Elo+
Solo
Poseidon
Poseidon
p0opdanker
Poseidon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Party 1
Team Averages
Level 114
1,627 SR
1,431 Elo+

VS

Team Averages
Level 113
1,400 SR
1,500 Elo+
Pele
Pele
MR-0_0-3MAR
Pele
Level 136
God Stats
3W - 8L
1,376 SR
Queue Stats
394W - 394L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Q-ohg
Kumbhakarna
Level 88
God Stats
8W - 9L
1,422 SR
Queue Stats
195W - 180L
1,521 Elo+
Party 3
Mulan
Mulan
Reliqum
Mulan
Level 129
God Stats
0W - 1L
1,665 SR
Queue Stats
104W - 99L
1,495 Elo+
Party 2
Neith
Neith
ZeinBjuris
Neith
Level 67
God Stats
2W - 6L
1,251 SR
Queue Stats
244W - 229L
1,530 Elo+
Solo
Nu Wa
Nu Wa
lasygf
Nu Wa
Level 143
God Stats
2W - 4L
1,285 SR
Queue Stats
46W - 48L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hatzino
Sun Wukong
18
3 / 3 / 9
11,689
615
16,165
23,160
19,794
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 8
10,247
539
4,953
14,449
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
TheRealCaste
Danzaburou
18
5 / 0 / 1
11,718
617
4,633
8,437
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
jamhel44
Nemesis
18
2 / 1 / 9
10,748
566
9,695
17,438
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
p0opdanker
Poseidon
18
9 / 2 / 5
11,918
627
17,164
10,603
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,316
490
4,341
16,168
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kumbhakarna
Q-ohg
Kumbhakarna
15
0 / 5 / 5
8,106
427
7,774
17,464
6,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Reliqum
Mulan
15
3 / 7 / 2
9,276
488
13,267
22,675
15,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
1
0 / 0 / 0
5,592
294
0
0
0
Nu Wa
lasygf
Nu Wa
17
4 / 6 / 2
9,993
526
13,897
12,054
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
8
8
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hatzino
Sun Wukong
3
3
9
2.5
L
1
3
2
0.67
L
Kumbhakarna
Q-ohg
Kumbhakarna
0
5
5
0.5
L
Mulan
Reliqum
Mulan
3
7
2
0.57
W
2
2
8
3
W
Danzaburou
TheRealCaste
Danzaburou
5
0
1
5.5
L
Neith
0
0
0
0
W
Nemesis
jamhel44
Nemesis
2
1
9
6.5
L
Nu Wa
lasygf
Nu Wa
4
6
2
0.83
W
Poseidon
p0opdanker
Poseidon
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,610
Damage
39,279
74,087
Taken
68,361
50,905
Mitigated
40,791
20,621
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hatzino
Sun Wukong
16,165
4,878
0
5,919
23,160
19,794
413
4,739
18,421
1,570
90,940
L
4,341
823
259
3,005
16,168
14,780
195
4,535
11,487
0
67,285
L
Kumbhakarna
Q-ohg
Kumbhakarna
7,774
374
0
3,708
17,464
6,665
0
5,744
11,494
51,323
10,348
L
Mulan
Reliqum
Mulan
13,267
2,603
0
2,854
22,675
15,468
0
6,316
16,173
0
60,374
W
4,953
213
0
2,253
14,449
17,047
627
4,892
9,557
20,313
808
W
Danzaburou
TheRealCaste
Danzaburou
4,633
1,385
0
4,329
8,437
3,376
1,457
1,697
6,740
0
88,646
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
jamhel44
Nemesis
9,695
5,108
0
7,380
17,438
7,180
115
5,606
11,832
0
90,400
L
Nu Wa
lasygf
Nu Wa
13,897
1,699
0
566
12,054
3,878
14
5,616
6,078
72,933
0
W
Poseidon
p0opdanker
Poseidon
17,164
3,508
0
740
10,603
3,508
2,333
5,573
5,030
85,291
1,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
42,283
602
Minions Killed
434
0
Camps Cleared
0
1,971,532
Distance Traveled
1,490,482
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,689
615
141
7
0
376,019
6
L
Pele
9,316
490
127
7
0
384,682
4
L
Kumbhakarna
8,106
427
97
5
0
429,629
2
L
Mulan
9,276
488
104
5
0
313,429
2
W
Ares
10,247
539
21
1
0
366,458
6
W
Danzaburou
11,718
617
155
8
0
358,984
9
L
Neith
5,592
294
0
0
0
0
0
W
Nemesis
10,748
566
128
7
0
468,713
2
L
Nu Wa
9,993
526
106
6
0
362,742
2
W
Poseidon
11,918
627
157
8
0
401,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role