Player Matchup

Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Dupsiiy3
Heimdallr
Diamond IV
Level 47
God Stats
4W - 2L
2,046 SR
Queue Stats
40W - 35L
2,214 MMR
Solo
Mercury
Mercury
Gold I
Sixxthice
Mercury
Gold I
Level 171
God Stats
0W - 1L
1,293 SR
Queue Stats
241W - 235L
1,784 MMR
Party 1
Thanatos
Thanatos
Platinum II
Skittles123z45
Thanatos
Platinum II
Level 158
God Stats
0W - 3L
1,269 SR
Queue Stats
263W - 253L
1,881 MMR
Party 1
Yu Huang
Yu Huang
Diamond V
just_Oracle
Yu Huang
Diamond V
Level 179
God Stats
1W - 2L
1,430 SR
Queue Stats
158W - 132L
1,968 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,508 SR
1,869 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,532 SR
1,939 MMR
Hades
Hades
Platinum II
EfraínAM
Hades
Platinum II
Level 179
God Stats
7W - 8L
1,599 SR
Queue Stats
348W - 354L
1,900 MMR
Solo
Chaac
Chaac
Platinum V
Gnararevalar
Chaac
Platinum V
Level 63
God Stats
86W - 80L
1,560 SR
Queue Stats
162W - 155L
1,848 MMR
Solo
Serqet
Serqet
Platinum V
MonkeeyDLucyy
Serqet
Platinum V
Level 159
God Stats
3W - 1L
1,529 SR
Queue Stats
85W - 84L
1,798 MMR
Solo
Xbalanque
Xbalanque
Diamond II
PinkPickle3
Xbalanque
Diamond II
Level 94
God Stats
29W - 21L
1,682 SR
Queue Stats
394W - 382L
2,310 MMR
Solo
Sobek
Sobek
Platinum III
grayding201
Sobek
Platinum III
Level 161
God Stats
6W - 4L
1,289 SR
Queue Stats
235W - 226L
1,838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 3 / 2
5,662
515
2,831
8,652
5,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Dupsiiy3
Heimdallr
9
2 / 1 / 0
5,569
506
4,111
4,506
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Sixxthice
Mercury
11
1 / 1 / 1
5,979
544
4,466
6,692
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Thanatos
9
0 / 6 / 1
5,119
465
3,308
11,515
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
just_Oracle
Yu Huang
11
2 / 1 / 1
6,125
557
5,303
5,351
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThorCliodhnaAo KuangBake KujiraKuzenbo

VS

Bans
KumbhakarnaZhong KuiAwilixCthulhuLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EfraínAM
Hades
10
2 / 1 / 2
6,096
554
3,564
6,431
1,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 1 / 2
7,748
704
7,173
7,940
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 6
5,491
499
4,015
7,621
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
PinkPickle3
Xbalanque
13
3 / 0 / 0
7,226
657
6,608
5,440
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 3
5,660
515
2,661
9,228
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
11
12
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
2
0.33
L
Heimdallr
Dupsiiy3
Heimdallr
2
1
0
2
W
Hades
EfraínAM
Hades
2
1
2
3
W
5
1
2
6
W
1
1
6
4
W
Xbalanque
PinkPickle3
Xbalanque
3
0
0
3
L
Mercury
Sixxthice
Mercury
1
1
1
1.5
L
Thanatos
0
6
1
0.08
W
0
2
3
0.75
L
Yu Huang
just_Oracle
Yu Huang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
24,021
36,716
Taken
36,660
17,555
Mitigated
16,713
12,784
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,831
721
0
1,968
8,652
5,537
0
1,234
7,242
21,255
0
L
Heimdallr
Dupsiiy3
Heimdallr
4,111
2,692
0
2,750
4,506
1,288
1
117
4,389
0
32,126
W
Hades
EfraínAM
Hades
3,564
215
559
2,717
6,431
1,955
0
2,362
3,853
32,833
2,208
W
7,173
1,801
0
3,465
7,940
4,644
0
137
7,794
422
55,145
W
4,015
917
0
3,069
7,621
2,212
0
2,088
5,459
0
28,755
W
Xbalanque
PinkPickle3
Xbalanque
6,608
3,471
0
3,748
5,440
1,845
53
882
4,518
0
65,454
L
Mercury
Sixxthice
Mercury
4,466
1,378
0
1,815
6,692
2,258
0
1,478
5,214
0
46,189
L
Thanatos
3,308
1,280
0
4,917
11,515
6,828
0
1,107
10,408
0
23,491
W
2,661
215
1,681
3,197
9,228
6,057
0
2,805
6,277
15,895
0
L
Yu Huang
just_Oracle
Yu Huang
5,303
1,166
0
1,334
5,351
1,644
0
2,291
2,976
38,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
32,221
297
Minions Killed
336
0
Camps Cleared
0
1,103,411
Distance Traveled
1,229,978
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,662
515
28
3
0
233,974
3
L
Heimdallr
5,569
506
59
5
0
148,760
0
W
Hades
6,096
554
87
8
0
240,449
4
W
Chaac
7,748
704
88
8
0
238,575
1
W
Serqet
5,491
499
50
5
0
281,900
4
W
Xbalanque
7,226
657
100
9
0
204,475
1
L
Mercury
5,979
544
83
8
0
278,842
0
L
Thanatos
5,119
465
40
4
0
223,072
2
W
Sobek
5,660
515
11
1
0
264,579
4
L
Yu Huang
6,125
557
87
8
0
218,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role