Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AnimePridurok
Artemis
Level 59
God Stats
2W - 0L
1,732 SR
Queue Stats
48W - 36L
1,576 Elo+
Solo
Ares
Ares
Baatmaaaan
Ares
Level 156
God Stats
21W - 11L
1,653 SR
Queue Stats
803W - 830L
1,488 Elo+
Solo
Discordia
Discordia
xGK-M-Neuer_1_
Discordia
Level 104
God Stats
3W - 1L
1,660 SR
Queue Stats
197W - 174L
1,512 Elo+
Solo
Team Averages
Level 125
1,609 SR
1,515 Elo+

VS

Team Averages
Level 142
1,518 SR
1,527 Elo+
Bellona
Bellona
DøgøN
Bellona
Level 144
God Stats
4W - 9L
1,431 SR
Queue Stats
306W - 330L
1,455 Elo+
Solo
Scylla
Scylla
Kususenok
Scylla
Level 157
God Stats
3W - 3L
1,779 SR
Queue Stats
203W - 146L
1,562 Elo+
Party 1
Da Ji
Da Ji
MissTY94
Da Ji
Level 141
God Stats
2W - 4L
1,440 SR
Queue Stats
313W - 310L
1,476 Elo+
Solo
Freya
Freya
beloxer
Freya
Level 140
God Stats
1W - 1L
1,746 SR
Queue Stats
214W - 167L
1,606 Elo+
Solo
Raijin
Raijin
sanchey
Raijin
Level 127
God Stats
0W - 4L
1,195 SR
Queue Stats
176W - 192L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
6 / 1 / 6
7,055
1,411
4,036
3,642
1,603
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
 
Bacchus
11
1 / 1 / 14
6,331
1,266
1,650
8,203
7,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
12
5 / 1 / 9
7,025
1,405
8,005
2,884
1,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 3 / 12
6,622
1,324
3,570
6,967
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
xGK-M-Neuer_1_
Discordia
11
3 / 1 / 5
6,551
1,310
3,360
3,289
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DøgøN
Bellona
7
0 / 3 / 1
4,772
954
1,048
4,089
3,338
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Scylla
Kususenok
Scylla
12
1 / 2 / 2
5,708
1,142
5,508
3,632
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
MissTY94
Da Ji
10
4 / 6 / 2
6,802
1,360
2,138
6,188
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
beloxer
Freya
12
0 / 1 / 5
5,550
1,110
4,598
3,649
1,225
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Raijin
sanchey
Raijin
9
1 / 4 / 3
5,557
1,111
5,391
5,411
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
16
Kills
6
7
Deaths
16
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
6
9
W
Bacchus
 
Bacchus
1
1
14
8
W
Artemis
5
1
9
9.5
W
1
3
12
2.33
L
Bellona
DøgøN
Bellona
0
3
1
0.17
L
Scylla
Kususenok
Scylla
1
2
2
1
L
Da Ji
MissTY94
Da Ji
4
6
2
0.83
L
Freya
beloxer
Freya
0
1
5
2.5
L
Raijin
sanchey
Raijin
1
4
3
0.63
W
Discordia
xGK-M-Neuer_1_
Discordia
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
18,683
24,985
Taken
22,969
18,868
Mitigated
10,717
8,559
Healing
2,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,036
2,879
0
1,357
3,642
1,603
1,604
1,867
1,725
0
8,541
W
Bacchus
 
Bacchus
1,650
197
914
3,082
8,203
7,935
0
4,858
3,059
5,370
0
W
Artemis
8,005
3,182
0
375
2,884
1,197
805
1,801
949
0
17,828
W
3,570
220
148
748
6,967
6,966
0
3,609
3,198
4,998
0
L
Bellona
DøgøN
Bellona
1,048
66
176
0
4,089
3,338
0
1,148
2,941
0
2,174
L
Scylla
Kususenok
Scylla
5,508
288
143
704
3,632
1,306
0
2,026
1,606
14,530
329
L
Da Ji
MissTY94
Da Ji
2,138
278
0
36
6,188
2,963
0
1,419
4,769
0
3,358
L
Freya
beloxer
Freya
4,598
1,439
282
859
3,649
1,225
0
1,256
2,393
9,371
1,259
L
Raijin
sanchey
Raijin
5,391
233
359
272
5,411
1,885
0
2,731
2,680
8,236
0
W
Discordia
xGK-M-Neuer_1_
Discordia
3,360
100
810
1,125
3,289
1,167
235
2,148
1,005
14,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
28,389
72
Minions Killed
48
0
Camps Cleared
0
502,582
Distance Traveled
428,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,055
1,411
21
4
0
81,256
0
W
Bacchus
6,331
1,266
9
2
0
101,405
0
W
Artemis
7,025
1,405
26
5
0
96,799
0
W
Ares
6,622
1,324
2
0
0
102,964
0
L
Bellona
4,772
954
2
0
0
46,717
0
L
Scylla
5,708
1,142
18
4
0
109,029
0
L
Da Ji
6,802
1,360
0
0
0
80,465
0
L
Freya
5,550
1,110
15
3
0
85,082
0
L
Raijin
5,557
1,111
13
3
0
106,828
0
W
Discordia
6,551
1,310
14
3
0
120,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role