Player Matchup

Skadi
Skadi
KeKiKor
Skadi
Level 106
God Stats
31W - 26L
1,546 SR
Queue Stats
268W - 232L
1,477 Elo+
Solo
Sylvanus
Sylvanus
LeKsY
Sylvanus
Level 155
God Stats
3W - 3L
1,379 SR
Queue Stats
376W - 368L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
MyLittleCorpse
Baron Samedi
Level 148
God Stats
10W - 14L
1,478 SR
Queue Stats
190W - 200L
1,458 Elo+
Solo
Xbalanque
Xbalanque
Requirementz
Xbalanque
Level 159
God Stats
5W - 3L
1,576 SR
Queue Stats
32W - 13L
1,711 Elo+
Solo
Ra
Ra
politeBro23
Ra
Level 64
God Stats
129W - 113L
1,532 SR
Queue Stats
318W - 359L
1,476 Elo+
Solo
Team Averages
Level 126
1,502 SR
1,528 Elo+

VS

Team Averages
Level 106
1,531 SR
1,474 Elo+
Pele
Pele
 
Pele
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AleSan3612
Bakasura
Level 106
God Stats
1W - 1L
1,559 SR
Queue Stats
81W - 85L
1,484 Elo+
Solo
Anhur
Anhur
Blizzywitaglizzy
Anhur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 103L
1,450 Elo+
Solo
Bacchus
Bacchus
splashy_kazoo92
Bacchus
Level 119
God Stats
14W - 8L
1,565 SR
Queue Stats
700W - 713L
1,426 Elo+
Solo
Sol
Sol
uribineitor7
Sol
Level 117
God Stats
1W - 2L
1,531 SR
Queue Stats
25W - 25L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KeKiKor
Skadi
8
7 / 1 / 0
5,108
1,022
4,244
3,314
1,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
LeKsY
Sylvanus
6
0 / 2 / 1
3,628
726
1,734
5,975
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
MyLittleCorpse
Baron Samedi
8
1 / 0 / 2
4,444
889
1,852
1,390
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Requirementz
Xbalanque
8
3 / 0 / 0
4,701
940
3,370
2,653
450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
3,991
798
1,769
2,979
694
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
1 / 3 / 0
3,792
758
2,294
5,282
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
AleSan3612
Bakasura
5
0 / 2 / 1
3,268
654
439
3,183
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 2 / 0
3,543
709
2,865
4,125
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 1 / 1
3,063
613
685
2,949
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
1 / 3 / 0
3,658
732
861
3,285
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
11
Kills
4
4
Deaths
11
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
L
Bakasura
AleSan3612
Bakasura
0
2
1
0.25
L
2
2
0
1
W
Skadi
KeKiKor
Skadi
7
1
0
7
W
Sylvanus
LeKsY
Sylvanus
0
2
1
0.25
W
Baron Samedi
MyLittleCorpse
Baron Samedi
1
0
2
2
W
Xbalanque
Requirementz
Xbalanque
3
0
0
3
W
0
1
1
0.5
L
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,969
Damage
7,144
16,311
Taken
18,824
5,245
Mitigated
6,089
6,664
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,294
475
0
1,717
5,282
1,340
0
1,703
3,537
0
18,461
L
Bakasura
AleSan3612
Bakasura
439
312
0
627
3,183
979
0
24
3,159
0
9,249
L
2,865
1,491
0
1,304
4,125
932
0
709
3,416
0
17,551
W
Skadi
KeKiKor
Skadi
4,244
1,892
0
205
3,314
1,005
700
203
3,086
0
20,912
W
Sylvanus
LeKsY
Sylvanus
1,734
816
579
1,994
5,975
2,608
0
685
5,290
13,133
0
W
Baron Samedi
MyLittleCorpse
Baron Samedi
1,852
195
44
842
1,390
488
0
658
732
17,798
964
W
Xbalanque
Requirementz
Xbalanque
3,370
1,528
0
1,533
2,653
450
56
0
2,653
0
29,134
W
1,769
415
96
1,371
2,979
694
405
0
2,979
21,581
0
L
685
256
0
1,356
2,949
2,094
0
1,025
1,924
3,495
0
L
861
366
0
731
3,285
744
0
1,542
1,497
13,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,872
Gold Earned
17,324
182
Minions Killed
127
0
Camps Cleared
0
516,324
Distance Traveled
451,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,792
758
38
8
0
98,009
0
L
Bakasura
3,268
654
24
5
0
88,666
0
L
Anhur
3,543
709
35
7
0
100,834
0
W
Skadi
5,108
1,022
35
7
0
116,287
0
W
Sylvanus
3,628
726
17
3
0
96,609
0
W
Baron Samedi
4,444
889
38
8
0
93,903
0
W
Xbalanque
4,701
940
49
10
0
107,613
0
W
Ra
3,991
798
43
9
0
101,912
0
L
Bacchus
3,063
613
5
1
0
65,563
0
L
Sol
3,658
732
25
5
0
98,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role