Player Matchup

Anubis
Anubis
ExT DEAD
Anubis
Level 8
God Stats
1W - 3L
1,458 SR
Queue Stats
2W - 4L
1,382 Elo+
Party 1
Mercury
Mercury
ExT Drift
Mercury
Level 116
God Stats
1W - 1L
1,755 SR
Queue Stats
93W - 104L
1,390 Elo+
Party 1
Charon
Charon
Ext Killa
Charon
Level 91
God Stats
1W - 4L
1,159 SR
Queue Stats
61W - 62L
1,428 Elo+
Party 1
Zhong Kui
Zhong Kui
RaluisRoco
Zhong Kui
Level 125
God Stats
76W - 61L
1,503 SR
Queue Stats
285W - 290L
1,418 Elo+
Solo
Danzaburou
Danzaburou
x13Rose13x
Danzaburou
Level 90
God Stats
3W - 6L
1,265 SR
Queue Stats
196W - 175L
1,470 Elo+
Solo
Team Averages
Level 86
1,428 SR
1,418 Elo+

VS

Team Averages
Level 96
1,492 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Jorge-Candela
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 78L
1,396 Elo+
Solo
Chaac
Chaac
PulverToastMo
Chaac
Level 48
God Stats
6W - 2L
1,528 SR
Queue Stats
65W - 61L
1,478 Elo+
Solo
Fenrir
Fenrir
The LoneWolf398
Fenrir
Level 105
God Stats
18W - 17L
1,430 SR
Queue Stats
145W - 152L
1,506 Elo+
Solo
Surtr
Surtr
daesosa
Surtr
Level 88
God Stats
13W - 12L
1,500 SR
Queue Stats
189W - 183L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ExT DEAD
Anubis
6
0 / 6 / 0
4,216
422
822
5,500
1,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ExT Drift
Mercury
7
0 / 4 / 0
4,485
449
2,332
7,098
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
Ext Killa
Charon
8
1 / 4 / 1
5,207
521
2,486
8,545
6,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
RaluisRoco
Zhong Kui
7
3 / 5 / 0
4,786
479
6,096
6,204
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
x13Rose13x
Danzaburou
9
1 / 2 / 1
5,060
506
3,876
6,976
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 1 / 1
7,142
714
6,801
5,730
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chang'e
9
0 / 3 / 3
5,604
560
2,373
7,147
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 0 / 1
7,170
717
2,291
2,934
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
11 / 0 / 3
7,532
753
5,557
7,058
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
daesosa
Surtr
9
2 / 1 / 4
6,444
644
3,687
8,304
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
20
21
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
L
Anubis
ExT DEAD
Anubis
0
6
0
0
L
Mercury
ExT Drift
Mercury
0
4
0
0
L
Charon
Ext Killa
Charon
1
4
1
0.38
W
Chang'e
0
3
3
0.5
W
3
0
1
3.5
L
Zhong Kui
RaluisRoco
Zhong Kui
3
5
0
0.6
W
11
0
3
12.5
W
Surtr
daesosa
Surtr
2
1
4
4
L
Danzaburou
x13Rose13x
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,612
Damage
20,709
34,323
Taken
31,173
15,579
Mitigated
12,162
5,775
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,801
3,737
0
3,123
5,730
1,720
1,968
118
5,612
41,426
9,718
L
Anubis
ExT DEAD
Anubis
822
163
0
495
5,500
1,719
0
0
5,500
13,109
141
L
Mercury
ExT Drift
Mercury
2,332
961
0
176
7,098
2,135
0
1,285
5,813
0
21,469
L
Charon
Ext Killa
Charon
2,486
514
159
2,103
8,545
6,368
0
2,700
5,845
16,071
0
W
Chang'e
2,373
323
358
3,349
7,147
2,091
261
3,393
3,754
23,746
706
W
2,291
397
0
112
2,934
1,441
375
818
2,116
0
41,733
L
Zhong Kui
RaluisRoco
Zhong Kui
6,096
816
0
1,343
6,204
3,162
8
921
5,283
20,394
606
W
5,557
1,101
0
4,448
7,058
2,437
0
2,228
4,830
0
41,222
W
Surtr
daesosa
Surtr
3,687
1,333
257
2,654
8,304
4,473
118
2,658
5,646
381
16,872
L
Danzaburou
x13Rose13x
Danzaburou
3,876
1,338
0
1,499
6,976
2,195
0
3,726
3,250
0
28,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
33,892
158
Minions Killed
347
0
Camps Cleared
0
913,090
Distance Traveled
991,508
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,142
714
103
10
0
193,280
0
L
Anubis
4,216
422
24
2
0
125,948
0
L
Mercury
4,485
449
49
5
0
255,528
0
L
Charon
5,207
521
16
2
0
190,182
0
W
Chang'e
5,604
560
49
5
0
184,051
0
W
Chaac
7,170
717
90
9
0
178,386
0
L
Zhong Kui
4,786
479
17
2
0
150,328
2
W
Fenrir
7,532
753
80
8
0
239,964
0
W
Surtr
6,444
644
25
3
0
195,827
0
L
Danzaburou
5,060
506
52
5
0
191,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role