Player Matchup

Thanatos
Thanatos
Beau is me1429
Thanatos
Level 37
God Stats
6W - 8L
1,391 SR
Queue Stats
174W - 179L
1,411 Elo+
Solo
Guan Yu
Guan Yu
Eskilerkill
Guan Yu
Level 140
God Stats
2W - 2L
1,880 SR
Queue Stats
229W - 231L
1,520 Elo+
Solo
Sol
Sol
Groddtek
Sol
Level 87
God Stats
86W - 50L
1,690 SR
Queue Stats
139W - 111L
1,649 Elo+
Solo
Cerberus
Cerberus
PunishedPancake
Cerberus
Level 140
God Stats
2W - 0L
1,737 SR
Queue Stats
142W - 127L
1,550 Elo+
Solo
Xbalanque
Xbalanque
YourGmasLover
Xbalanque
Level 80
God Stats
72W - 53L
1,597 SR
Queue Stats
191W - 179L
1,530 Elo+
Solo
Team Averages
Level 97
1,659 SR
1,532 Elo+

VS

Team Averages
Level 143
1,580 SR
1,505 Elo+
Chronos
Chronos
BigShaun5410
Chronos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FatherXylophone
Ah Muzen Cab
Level 129
God Stats
6W - 5L
1,692 SR
Queue Stats
218W - 219L
1,440 Elo+
Solo
Charon
Charon
KhanjarTheSharp
Charon
Level 217
God Stats
12W - 5L
1,548 SR
Queue Stats
346W - 343L
1,490 Elo+
Solo
Kali
Kali
RustyNoah
Kali
Level 142
God Stats
62W - 60L
1,564 SR
Queue Stats
380W - 349L
1,542 Elo+
Solo
Hades
Hades
idkhow2playsmite
Hades
Level 68
God Stats
3W - 2L
1,597 SR
Queue Stats
348W - 353L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 1 / 5
7,605
585
7,439
10,391
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Eskilerkill
Guan Yu
13
5 / 0 / 2
7,969
613
6,189
13,353
9,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
4 / 4 / 3
7,949
611
9,325
11,915
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
14
3 / 1 / 4
8,281
637
7,281
14,305
8,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
YourGmasLover
Xbalanque
12
1 / 0 / 5
6,731
518
4,761
9,811
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigShaun5410
Chronos
12
1 / 4 / 1
7,148
550
6,042
9,798
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
FatherXylophone
Ah Muzen Cab
12
1 / 2 / 0
6,220
478
7,070
7,093
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 1
5,296
407
7,410
8,580
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
12
3 / 4 / 1
7,158
551
6,725
12,100
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
6,909
531
7,486
12,336
4,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
6
6
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
1
5
6.5
L
Chronos
BigShaun5410
Chronos
1
4
1
0.38
W
Guan Yu
Eskilerkill
Guan Yu
5
0
2
6
L
Ah Muzen Cab
FatherXylophone
Ah Muzen Cab
1
2
0
0.5
W
4
4
3
1.38
L
0
2
1
0.25
W
Cerberus
3
1
4
5
L
Kali
3
4
1
0.88
W
Xbalanque
YourGmasLover
Xbalanque
1
0
5
3.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
34,733
59,775
Taken
49,907
27,324
Mitigated
18,611
38,372
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,439
1,144
0
9,888
10,391
3,370
0
1,971
8,394
0
50,736
L
Chronos
BigShaun5410
Chronos
6,042
1,371
0
1,502
9,798
3,288
0
5,682
4,116
49,474
231
W
Guan Yu
Eskilerkill
Guan Yu
6,189
413
5,768
5,393
13,353
9,607
0
3,203
9,642
0
21,949
L
Ah Muzen Cab
FatherXylophone
Ah Muzen Cab
7,070
2,652
0
805
7,093
1,878
0
0
7,093
0
51,458
W
9,325
4,431
0
5,045
11,915
3,283
821
4,362
7,469
44,720
3,693
L
7,410
1,209
0
1,464
8,580
4,509
0
1,193
7,387
19,834
545
W
Cerberus
7,281
1,269
0
8,169
14,305
8,224
0
6,526
7,779
56,117
1,729
L
Kali
6,725
2,567
0
4,914
12,100
4,552
0
3,885
8,215
0
53,484
W
Xbalanque
YourGmasLover
Xbalanque
4,761
1,523
0
4,109
9,811
2,840
1,185
3,205
6,010
0
50,091
L
7,486
749
0
5,783
12,336
4,384
0
5,824
6,512
53,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
32,731
388
Minions Killed
419
0
Camps Cleared
0
1,258,401
Distance Traveled
1,243,002
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,605
585
78
6
0
302,383
5
L
Chronos
7,148
550
103
8
0
262,752
1
W
Guan Yu
7,969
613
23
2
0
278,738
2
L
Ah Muzen Cab
6,220
478
92
7
0
251,947
2
W
Sol
7,949
611
87
7
0
206,120
0
L
Charon
5,296
407
23
2
0
245,489
2
W
Cerberus
8,281
637
111
9
0
232,102
0
L
Kali
7,158
551
101
8
0
272,922
0
W
Xbalanque
6,731
518
89
7
0
239,058
0
L
Hades
6,909
531
100
8
0
209,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role