Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LordRevan123
Cthulhu
Level 81
God Stats
1W - 2L
1,511 SR
Queue Stats
195W - 181L
1,616 Elo+
Solo
Cernunnos
Cernunnos
silentxgamer
Cernunnos
Level 143
God Stats
15W - 11L
1,571 SR
Queue Stats
45W - 47L
1,631 Elo+
Party 1
Team Averages
Level 126
1,528 SR
1,582 Elo+

VS

Team Averages
Level 125
1,630 SR
1,675 Elo+
Chaac
Chaac
Gromahn
Chaac
Level 149
God Stats
5W - 5L
1,608 SR
Queue Stats
397W - 303L
1,639 Elo+
Solo
Thoth
Thoth
Krеw
Thoth
Level 79
God Stats
1W - 0L
1,732 SR
Queue Stats
53W - 9L
1,854 Elo+
Solo
Discordia
Discordia
Revenant_TC
Discordia
Level 146
God Stats
8W - 3L
1,551 SR
Queue Stats
132W - 133L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 3 / 0
6,617
662
1,151
3,930
954
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
LordRevan123
Cthulhu
14
0 / 3 / 0
7,759
776
8,687
15,971
9,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
silentxgamer
Cernunnos
12
0 / 5 / 0
7,318
732
3,635
12,121
2,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gromahn
Chaac
14
3 / 0 / 3
8,713
871
7,938
8,765
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Krеw
Thoth
16
6 / 0 / 2
9,761
976
12,544
6,240
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Revenant_TC
Discordia
14
2 / 0 / 5
8,644
864
6,822
3,934
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
11
11
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
Chaac
Gromahn
Chaac
3
0
3
4.5
W
Thoth
Krеw
Thoth
6
0
2
7
L
Cthulhu
LordRevan123
Cthulhu
0
3
0
0
W
Discordia
Revenant_TC
Discordia
2
0
5
4.5
L
Cernunnos
silentxgamer
Cernunnos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,473
Damage
27,304
32,022
Taken
18,939
12,928
Mitigated
12,136
8,568
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,151
0
1,059
1,179
3,930
954
0
3,095
529
4,706
658
W
Chaac
Gromahn
Chaac
7,938
848
0
2,636
8,765
8,278
94
3,087
5,569
0
17,782
W
Thoth
Krеw
Thoth
12,544
140
0
2,854
6,240
2,241
325
3,766
2,376
42,382
0
L
Cthulhu
LordRevan123
Cthulhu
8,687
619
0
5,051
15,971
9,607
0
7,931
6,925
25,124
564
W
Discordia
Revenant_TC
Discordia
6,822
361
0
0
3,934
1,617
132
2,555
1,379
19,728
0
L
Cernunnos
silentxgamer
Cernunnos
3,635
1,462
0
1,279
12,121
2,367
0
7,151
4,260
0
28,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,694
Gold Earned
27,118
103
Minions Killed
133
0
Camps Cleared
0
489,525
Distance Traveled
676,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,617
662
15
2
0
111,448
0
W
Chaac
8,713
871
21
2
0
230,617
0
W
Thoth
9,761
976
71
7
0
231,811
0
L
Cthulhu
7,759
776
48
5
0
215,969
0
W
Discordia
8,644
864
41
4
0
214,426
0
L
Cernunnos
7,318
732
40
4
0
162,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role