Player Matchup

Thanatos
Thanatos
Beau is me1429
Thanatos
Level 37
God Stats
6W - 8L
1,260 SR
Queue Stats
154W - 163L
1,399 Elo+
Solo
Medusa
Medusa
BroUSus
Medusa
Level 56
God Stats
1W - 2L
1,331 SR
Queue Stats
85W - 66L
1,520 Elo+
Solo
Ares
Ares
MAN_GEZUS89
Ares
Level 62
God Stats
31W - 17L
1,612 SR
Queue Stats
57W - 63L
1,374 Elo+
Solo
Thoth
Thoth
Yanluz01
Thoth
Level 129
God Stats
10W - 3L
1,763 SR
Queue Stats
151W - 153L
1,444 Elo+
Solo
Mulan
Mulan
johanneko
Mulan
Level 88
God Stats
8W - 1L
1,824 SR
Queue Stats
14W - 8L
1,563 Elo+
Solo
Team Averages
Level 74
1,558 SR
1,460 Elo+

VS

Team Averages
Level 131
1,579 SR
1,488 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Criner24
Hou Yi
Level 141
God Stats
35W - 28L
1,583 SR
Queue Stats
258W - 235L
1,490 Elo+
Solo
Aphrodite
Aphrodite
GAMMY_zw
Aphrodite
Level 70
God Stats
14W - 13L
1,550 SR
Queue Stats
478W - 473L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Killcam PHIL
Jormungandr
Level 141
God Stats
3W - 2L
1,760 SR
Queue Stats
18W - 21L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 4 / 6
7,970
531
8,142
15,726
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
BroUSus
Medusa
15
12 / 0 / 5
10,050
670
14,928
7,783
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 11
8,671
578
4,703
8,364
7,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
Yanluz01
Thoth
12
2 / 2 / 1
7,533
502
4,505
5,930
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
johanneko
Mulan
13
2 / 4 / 5
7,585
506
4,425
11,176
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 2 / 2
8,199
547
4,636
7,589
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
 
Chang'e
10
0 / 10 / 0
6,002
400
5,972
14,862
3,415
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Criner24
Hou Yi
7
0 / 2 / 0
5,529
369
2,519
4,549
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
GAMMY_zw
Aphrodite
14
4 / 3 / 3
8,160
544
6,660
10,353
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Killcam PHIL
Jormungandr
13
3 / 3 / 1
8,408
561
10,345
14,180
15,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
20
Kills
10
10
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
2
2
L
Chang'e
 
Chang'e
0
10
0
0
W
Thanatos
2
4
6
1.25
W
Medusa
BroUSus
Medusa
12
0
5
14.5
L
Hou Yi
Criner24
Hou Yi
0
2
0
0
L
Aphrodite
GAMMY_zw
Aphrodite
4
3
3
1.83
L
Jormungandr
Killcam PHIL
Jormungandr
3
3
1
1.17
W
2
0
11
7.5
W
Thoth
Yanluz01
Thoth
2
2
1
1.25
W
Mulan
johanneko
Mulan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
30,132
48,979
Taken
51,533
22,865
Mitigated
27,050
16,421
Healing
10,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,636
961
0
1,211
7,589
3,058
0
489
7,100
0
71,430
L
Chang'e
 
Chang'e
5,972
334
240
1,784
14,862
3,415
0
3,252
11,610
37,441
0
W
Thanatos
8,142
2,110
0
10,934
15,726
5,740
0
6,322
9,183
0
56,662
W
Medusa
BroUSus
Medusa
14,928
7,077
0
750
7,783
2,820
0
4,213
3,570
0
79,273
L
Hou Yi
Criner24
Hou Yi
2,519
1,310
0
765
4,549
1,224
0
1,238
3,311
0
16,956
L
Aphrodite
GAMMY_zw
Aphrodite
6,660
1,261
769
4,145
10,353
3,676
0
2,492
7,861
42,842
2,189
L
Jormungandr
Killcam PHIL
Jormungandr
10,345
3,164
0
1,182
14,180
15,677
294
1,737
12,443
52,398
9,869
W
4,703
332
72
1,438
8,364
7,442
266
3,063
5,259
20,881
0
W
Thoth
Yanluz01
Thoth
4,505
125
0
1,472
5,930
1,308
627
2,742
2,968
44,878
533
W
Mulan
johanneko
Mulan
4,425
721
0
1,755
11,176
5,555
331
5,198
5,882
0
39,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,809
Gold Earned
36,298
363
Minions Killed
380
0
Camps Cleared
0
1,543,511
Distance Traveled
1,263,248
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,199
547
116
8
0
339,428
0
L
Chang'e
6,002
400
48
3
0
290,243
4
W
Thanatos
7,970
531
82
5
0
343,294
1
W
Medusa
10,050
670
109
7
0
314,520
0
L
Hou Yi
5,529
369
36
2
0
152,127
5
L
Aphrodite
8,160
544
78
5
0
270,595
2
L
Jormungandr
8,408
561
102
7
0
210,855
1
W
Ares
8,671
578
18
1
0
313,367
0
W
Thoth
7,533
502
74
5
0
265,711
0
W
Mulan
7,585
506
80
5
0
306,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role