Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bongory
Ullr
Level 104
God Stats
24W - 38L
1,345 SR
Queue Stats
639W - 588L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
GELO408
Kumbhakarna
Level 120
God Stats
15W - 12L
1,475 SR
Queue Stats
514W - 512L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Lord_Proceed
Kukulkan
Level 77
God Stats
7W - 7L
1,667 SR
Queue Stats
140W - 141L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Yorukatsuragi
Sun Wukong
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,357 Elo+
Solo
Team Averages
Level 106
1,497 SR
1,445 Elo+

VS

Team Averages
Level 118
1,506 SR
1,462 Elo+
Thanatos
Thanatos
CursediQ-
Thanatos
Level 66
God Stats
15W - 11L
1,515 SR
Queue Stats
23W - 26L
1,403 Elo+
Solo
Jormungandr
Jormungandr
HighwayMan
Jormungandr
Level 222
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 91L
1,461 Elo+
Solo
Neith
Neith
SoulReaperBoy14
Neith
Level 123
God Stats
2W - 6L
1,223 SR
Queue Stats
102W - 91L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Worsie86
Danzaburou
Level 106
God Stats
4W - 0L
1,718 SR
Queue Stats
138W - 143L
1,431 Elo+
Solo
Fenrir
Fenrir
xWolft120
Fenrir
Level 71
God Stats
28W - 19L
1,572 SR
Queue Stats
321W - 307L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 2 / 1
6,319
486
1,857
13,811
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
Bongory
Ullr
12
2 / 1 / 2
6,968
536
6,537
6,754
2,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
GELO408
Kumbhakarna
9
3 / 4 / 2
6,490
499
5,675
11,273
7,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
Lord_Proceed
Kukulkan
12
0 / 5 / 1
6,819
525
4,039
7,805
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Yorukatsuragi
Sun Wukong
12
1 / 2 / 0
7,077
544
4,188
10,261
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CursediQ-
Thanatos
13
4 / 0 / 2
6,916
532
3,515
7,396
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
HighwayMan
Jormungandr
12
1 / 1 / 0
7,584
583
6,475
7,827
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 0 / 2
8,740
672
8,833
6,129
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Worsie86
Danzaburou
11
1 / 3 / 2
7,482
576
5,261
6,582
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
xWolft120
Fenrir
12
2 / 2 / 6
7,236
557
4,818
11,476
8,800
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
14
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
1
0.25
L
Ullr
Bongory
Ullr
2
1
2
3
W
Thanatos
CursediQ-
Thanatos
4
0
2
5
L
Kumbhakarna
GELO408
Kumbhakarna
3
4
2
1
W
Jormungandr
HighwayMan
Jormungandr
1
1
0
1
L
Kukulkan
Lord_Proceed
Kukulkan
0
5
1
0.1
W
6
0
2
7
W
Danzaburou
Worsie86
Danzaburou
1
3
2
0.67
L
Sun Wukong
Yorukatsuragi
Sun Wukong
1
2
0
0.5
W
Fenrir
xWolft120
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,296
Damage
28,902
49,904
Taken
39,410
24,208
Mitigated
21,649
18,240
Healing
17,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,857
1,396
0
9,522
13,811
4,973
44
25
13,786
0
36,089
L
Ullr
Bongory
Ullr
6,537
2,930
0
2,130
6,754
2,502
438
0
6,754
0
45,925
W
Thanatos
CursediQ-
Thanatos
3,515
1,083
0
8,486
7,396
2,546
0
514
6,882
0
36,748
L
Kumbhakarna
GELO408
Kumbhakarna
5,675
1,405
0
2,480
11,273
7,936
164
66
11,207
25,022
0
W
Jormungandr
HighwayMan
Jormungandr
6,475
2,668
0
1,330
7,827
5,937
103
0
7,827
51,192
2,838
L
Kukulkan
Lord_Proceed
Kukulkan
4,039
370
0
1,369
7,805
2,826
0
162
7,643
47,964
0
W
8,833
2,781
0
2,218
6,129
2,070
743
3,551
2,413
0
67,260
W
Danzaburou
Worsie86
Danzaburou
5,261
2,345
256
2,494
6,582
2,296
243
2,200
4,382
0
44,099
L
Sun Wukong
Yorukatsuragi
Sun Wukong
4,188
1,568
0
2,739
10,261
5,971
0
6,143
4,118
0
48,670
W
Fenrir
xWolft120
Fenrir
4,818
1,684
0
3,175
11,476
8,800
44
3,449
7,907
253
27,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
37,958
378
Minions Killed
400
0
Camps Cleared
0
1,242,067
Distance Traveled
1,254,100
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,319
486
92
7
0
280,969
0
L
Ullr
6,968
536
69
5
0
252,726
1
W
Thanatos
6,916
532
72
6
0
314,055
0
L
Kumbhakarna
6,490
499
28
2
0
230,202
0
W
Jormungandr
7,584
583
84
6
0
206,456
0
L
Kukulkan
6,819
525
91
7
0
222,345
2
W
Neith
8,740
672
126
10
0
234,563
0
W
Danzaburou
7,482
576
79
6
0
230,682
0
L
Sun Wukong
7,077
544
98
8
0
255,825
0
W
Fenrir
7,236
557
39
3
0
268,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role