Player Matchup

Ullr
Ullr
Asubma
Ullr
Level 174
God Stats
22W - 18L
1,541 SR
Queue Stats
404W - 412L
1,447 Elo+
Solo
Osiris
Osiris
WobboRobbo
Osiris
Level 128
God Stats
5W - 4L
1,557 SR
Queue Stats
482W - 518L
1,463 Elo+
Solo
Anubis
Anubis
ZeIphuS
Anubis
Level 149
God Stats
7W - 1L
1,853 SR
Queue Stats
38W - 24L
1,581 Elo+
Solo
Khepri
Khepri
biralachana
Khepri
Level 105
God Stats
3W - 1L
1,478 SR
Queue Stats
116W - 124L
1,453 Elo+
Solo
Apollo
Apollo
laclarinss
Apollo
Level 60
God Stats
6W - 7L
1,338 SR
Queue Stats
101W - 130L
1,412 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,471 Elo+

VS

Team Averages
Level 65
1,553 SR
1,435 Elo+
Chaac
Chaac
Fixer Rogue
Chaac
Level 122
God Stats
3W - 6L
1,391 SR
Queue Stats
36W - 34L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Immortus_616
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 115L
1,445 Elo+
Party 1
Arachne
Arachne
XCaptainGermanX
Arachne
Level 65
God Stats
81W - 52L
1,646 SR
Queue Stats
147W - 136L
1,467 Elo+
Party 1
Yu Huang
Yu Huang
hienomies1245
Yu Huang
Level 81
God Stats
10W - 5L
1,729 SR
Queue Stats
260W - 246L
1,492 Elo+
Solo
Bacchus
Bacchus
zTxqii-361
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Asubma
Ullr
14
1 / 2 / 0
7,845
560
4,717
10,639
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
WobboRobbo
Osiris
12
4 / 0 / 2
7,108
508
6,641
12,822
8,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ZeIphuS
Anubis
14
3 / 1 / 4
7,675
548
6,163
8,778
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
12
2 / 1 / 7
7,994
571
3,869
7,597
6,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
laclarinss
Apollo
15
6 / 0 / 4
9,120
651
7,731
8,860
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,094
650
7,778
13,115
9,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Immortus_616
Jing Wei
13
0 / 3 / 0
7,511
537
5,004
7,530
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,432
459
4,735
12,430
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
hienomies1245
Yu Huang
13
1 / 1 / 0
7,514
537
11,447
6,765
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
zTxqii-361
Bacchus
10
0 / 7 / 1
6,150
439
3,159
11,294
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
Asubma
Ullr
1
2
0
0.5
L
2
1
0
2
L
Jing Wei
Immortus_616
Jing Wei
0
3
0
0
W
Osiris
WobboRobbo
Osiris
4
0
2
5
L
0
4
1
0.13
W
Anubis
ZeIphuS
Anubis
3
1
4
5
W
Khepri
2
1
7
5.5
L
Yu Huang
hienomies1245
Yu Huang
1
1
0
1
W
Apollo
laclarinss
Apollo
6
0
4
8
L
Bacchus
zTxqii-361
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
32,123
48,696
Taken
51,134
26,510
Mitigated
27,644
20,615
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Asubma
Ullr
4,717
2,100
0
4,001
10,639
3,780
0
0
10,639
0
57,021
L
7,778
1,955
0
4,162
13,115
9,952
0
1,961
11,154
0
71,997
L
Jing Wei
Immortus_616
Jing Wei
5,004
3,560
0
2,262
7,530
2,014
0
1,592
5,938
0
64,622
W
Osiris
WobboRobbo
Osiris
6,641
2,226
0
2,722
12,822
8,215
138
6,779
5,451
0
38,947
L
4,735
2,796
0
4,863
12,430
3,891
0
1,945
10,485
0
50,108
W
Anubis
ZeIphuS
Anubis
6,163
676
0
6,059
8,778
3,703
0
2,055
6,505
74,743
1,421
W
Khepri
3,869
195
0
1,361
7,597
6,973
77
3,916
3,499
28,956
3,060
L
Yu Huang
hienomies1245
Yu Huang
11,447
1,578
0
1,033
6,765
2,255
132
1,212
5,553
60,835
0
W
Apollo
laclarinss
Apollo
7,731
3,771
0
6,472
8,860
3,839
0
593
8,267
0
69,512
L
Bacchus
zTxqii-361
Bacchus
3,159
565
0
1,643
11,294
9,532
0
3,089
8,205
11,241
744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,742
Gold Earned
36,701
465
Minions Killed
485
0
Camps Cleared
0
1,437,573
Distance Traveled
1,473,278
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,845
560
101
7
0
254,292
0
L
Chaac
9,094
650
145
10
0
302,327
2
L
Jing Wei
7,511
537
120
9
0
280,551
0
W
Osiris
7,108
508
66
5
0
285,197
0
L
Arachne
6,432
459
76
5
0
308,564
0
W
Anubis
7,675
548
124
9
0
312,686
2
W
Khepri
7,994
571
49
4
0
298,689
5
L
Yu Huang
7,514
537
128
9
0
308,071
3
W
Apollo
9,120
651
125
9
0
286,709
0
L
Bacchus
6,150
439
16
1
0
273,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role