Player Matchup

Ra
Ra
Daffÿ
Ra
Level 108
God Stats
8W - 2L
1,716 SR
Queue Stats
206W - 102L
1,692 Elo+
Party 1
Cthulhu
Cthulhu
DarthVesskel
Cthulhu
Level 158
God Stats
34W - 18L
1,671 SR
Queue Stats
328W - 347L
1,554 Elo+
Party 1
Da Ji
Da Ji
funk1024
Da Ji
Level 166
God Stats
8W - 1L
1,763 SR
Queue Stats
407W - 246L
1,667 Elo+
Party 1
Team Averages
Level 144
1,717 SR
1,638 Elo+

VS

Team Averages
Level 64
1,557 SR
1,452 Elo+
Kukulkan
Kukulkan
Bhris Willis
Kukulkan
Level 82
God Stats
1W - 1L
1,575 SR
Queue Stats
28W - 22L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
HippoNuggets
Jormungandr
Level 88
God Stats
46W - 56L
1,443 SR
Queue Stats
210W - 227L
1,397 Elo+
Solo
Ne Zha
Ne Zha
brend1noo
Ne Zha
Level 23
God Stats
8W - 6L
1,651 SR
Queue Stats
17W - 14L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 1 / 10
10,963
997
9,207
6,921
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cthulhu
DarthVesskel
Cthulhu
16
3 / 2 / 11
9,707
882
5,143
10,225
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
funk1024
Da Ji
17
7 / 0 / 10
11,059
1,005
8,604
6,772
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bhris Willis
Kukulkan
13
1 / 8 / 1
8,138
740
2,239
9,442
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
HippoNuggets
Jormungandr
12
0 / 4 / 0
7,346
668
2,297
6,899
4,242
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
brend1noo
Ne Zha
13
1 / 6 / 0
7,845
713
2,285
9,206
4,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
2
3
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bhris Willis
Kukulkan
1
8
1
0.19
W
Ra
8
1
10
13
W
Cthulhu
DarthVesskel
Cthulhu
3
2
11
4.25
L
Jormungandr
HippoNuggets
Jormungandr
0
4
0
0
L
Ne Zha
brend1noo
Ne Zha
1
6
0
0.17
W
Da Ji
funk1024
Da Ji
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
6,821
23,918
Taken
25,547
13,256
Mitigated
10,984
7,909
Healing
606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bhris Willis
Kukulkan
2,239
178
0
0
9,442
2,642
0
5,835
3,233
14,829
0
W
Ra
9,207
619
493
2,164
6,921
2,817
641
935
5,835
40,325
0
W
Cthulhu
DarthVesskel
Cthulhu
5,143
322
693
1,207
10,225
7,053
189
2,035
8,159
23,963
709
L
Jormungandr
HippoNuggets
Jormungandr
2,297
274
0
390
6,899
4,242
0
2,378
4,076
12,574
0
L
Ne Zha
brend1noo
Ne Zha
2,285
1,222
0
216
9,206
4,100
0
4,858
3,740
0
7,953
W
Da Ji
funk1024
Da Ji
8,604
2,899
0
3,352
6,772
3,386
2,285
1,839
4,918
0
54,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
23,329
183
Minions Killed
64
0
Camps Cleared
0
743,644
Distance Traveled
498,618
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,138
740
31
3
0
173,568
2
W
Ra
10,963
997
74
7
0
233,517
0
W
Cthulhu
9,707
882
33
3
0
256,616
5
L
Jormungandr
7,346
668
22
2
0
149,863
0
L
Ne Zha
7,845
713
11
1
0
175,187
0
W
Da Ji
11,059
1,005
76
7
0
253,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role