Player Matchup

Sol
Sol
Atsiemfets
Sol
Level 154
God Stats
4W - 4L
1,470 SR
Queue Stats
453W - 458L
1,475 Elo+
Party 1
Zhong Kui
Zhong Kui
BOSSHMY
Zhong Kui
Level 159
God Stats
3W - 0L
1,837 SR
Queue Stats
82W - 81L
1,602 Elo+
Solo
Thoth
Thoth
CosmicPyramid
Thoth
Level 174
God Stats
7W - 10L
1,423 SR
Queue Stats
768W - 778L
1,460 Elo+
Party 1
Hercules
Hercules
Super-hero-ds
Hercules
Level 129
God Stats
23W - 12L
1,724 SR
Queue Stats
948W - 1,001L
1,492 Elo+
Solo
Martichoras
Martichoras
andreago
Martichoras
Level 189
God Stats
2W - 0L
1,828 SR
Queue Stats
48W - 50L
1,449 Elo+
Solo
Team Averages
Level 161
1,656 SR
1,496 Elo+

VS

Team Averages
Level 147
1,424 SR
1,500 Elo+
Discordia
Discordia
Darkherolord
Discordia
Level 107
God Stats
0W - 3L
1,146 SR
Queue Stats
139W - 209L
1,404 Elo+
Solo
Geb
Geb
NeX xiPaCo gL
Geb
Level 248
God Stats
16W - 18L
1,533 SR
Queue Stats
1,203W - 1,235L
1,483 Elo+
Solo
Izanami
Izanami
ThinStripe
Izanami
Level 128
God Stats
9W - 9L
1,332 SR
Queue Stats
528W - 530L
1,507 Elo+
Solo
Nox
Nox
kidai9
Nox
Level 128
God Stats
0W - 1L
1,723 SR
Queue Stats
27W - 20L
1,621 Elo+
Solo
Jing Wei
Jing Wei
xMaTo
Jing Wei
Level 126
God Stats
1W - 3L
1,387 SR
Queue Stats
216W - 218L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
9,177
918
8,838
9,206
3,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
BOSSHMY
Zhong Kui
13
2 / 4 / 10
8,342
834
7,520
8,601
8,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 1 / 8
9,333
933
11,080
7,564
2,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Super-hero-ds
Hercules
14
3 / 2 / 8
8,499
850
6,501
17,219
12,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Martichoras
andreago
Martichoras
18
9 / 2 / 6
10,297
1,030
12,204
9,286
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkherolord
Discordia
14
0 / 5 / 5
7,496
750
6,487
7,024
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 6
7,851
785
8,433
15,828
12,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
ThinStripe
Izanami
14
4 / 3 / 4
8,042
804
7,281
8,597
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
kidai9
Nox
13
2 / 4 / 4
7,434
743
5,770
7,206
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
xMaTo
Jing Wei
16
5 / 5 / 3
8,978
898
8,554
9,918
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
22
Kills
12
12
Deaths
22
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Zhong Kui
BOSSHMY
Zhong Kui
2
4
10
1.75
W
5
1
8
9
L
Discordia
Darkherolord
Discordia
0
5
5
0.5
L
1
5
6
0.8
W
Hercules
Super-hero-ds
Hercules
3
2
8
3.5
L
Izanami
ThinStripe
Izanami
4
3
4
2
W
Martichoras
andreago
Martichoras
9
2
6
6
L
Nox
kidai9
Nox
2
4
4
1
L
Jing Wei
xMaTo
Jing Wei
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,143
Damage
36,525
51,876
Taken
48,573
32,533
Mitigated
24,035
20,300
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,838
2,654
696
2,158
9,206
3,851
1,447
5,161
4,045
16,628
0
W
Zhong Kui
BOSSHMY
Zhong Kui
7,520
833
561
1,254
8,601
8,767
0
4,218
4,383
10,484
637
W
11,080
114
0
613
7,564
2,724
693
2,799
4,765
20,780
0
L
Discordia
Darkherolord
Discordia
6,487
263
0
530
7,024
2,051
0
4,793
2,231
19,350
0
L
8,433
546
1,778
3,278
15,828
12,983
0
7,518
8,310
14,950
0
W
Hercules
Super-hero-ds
Hercules
6,501
868
1,745
9,259
17,219
12,917
0
4,340
12,879
162
13,682
L
Izanami
ThinStripe
Izanami
7,281
3,386
1,346
1,988
8,597
3,165
0
3,457
5,140
0
18,224
W
Martichoras
andreago
Martichoras
12,204
3,454
1,128
2,886
9,286
4,274
372
4,172
5,114
0
38,385
L
Nox
kidai9
Nox
5,770
510
692
814
7,206
2,410
0
5,060
2,146
8,778
0
L
Jing Wei
xMaTo
Jing Wei
8,554
6,384
1,324
1,808
9,918
3,426
0
6,515
3,403
0
19,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
39,801
134
Minions Killed
100
0
Camps Cleared
0
964,136
Distance Traveled
876,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,177
918
28
3
0
161,537
0
W
Zhong Kui
8,342
834
9
1
0
196,145
0
W
Thoth
9,333
933
17
2
0
209,998
0
L
Discordia
7,496
750
31
3
0
175,376
0
L
Geb
7,851
785
6
1
0
172,355
0
W
Hercules
8,499
850
12
1
0
197,698
0
L
Izanami
8,042
804
28
3
0
160,495
0
W
Martichoras
10,297
1,030
68
7
0
198,758
0
L
Nox
7,434
743
16
2
0
177,823
0
L
Jing Wei
8,978
898
19
2
0
190,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role