Player Matchup

Anhur
Anhur
BubbaCol
Anhur
Level 69
God Stats
2W - 3L
1,566 SR
Queue Stats
10W - 14L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
DarkBabaYaga
Baron Samedi
Level 63
God Stats
0W - 4L
1,242 SR
Queue Stats
143W - 164L
1,606 Elo+
Party 2
Athena
Athena
Pibeloco51
Athena
Level 156
God Stats
6W - 4L
1,579 SR
Queue Stats
321W - 291L
1,529 Elo+
Solo
Arachne
Arachne
TheWhiteEclipse
Arachne
Level 66
God Stats
28W - 19L
1,568 SR
Queue Stats
197W - 216L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
Xyllr
Kukulkan
Level 115
God Stats
0W - 4L
1,123 SR
Queue Stats
174W - 173L
1,495 Elo+
Party 2
Team Averages
Level 94
1,415 SR
1,520 Elo+

VS

Team Averages
Level 140
1,606 SR
1,582 Elo+
Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ck01214030
Bakasura
Level 106
God Stats
14W - 14L
1,449 SR
Queue Stats
105W - 93L
1,562 Elo+
Solo
Hun Batz
Hun Batz
Georgedabozz
Hun Batz
Level 145
God Stats
2W - 0L
1,856 SR
Queue Stats
91W - 84L
1,525 Elo+
Solo
Thoth
Thoth
Tyler56000
Thoth
Level 128
God Stats
27W - 11L
1,683 SR
Queue Stats
60W - 27L
1,704 Elo+
Party 1
Apollo
Apollo
bbking231
Apollo
Level 159
God Stats
4W - 1L
1,540 SR
Queue Stats
70W - 53L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BubbaCol
Anhur
9
0 / 7 / 0
5,302
408
2,181
8,381
1,847
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DarkBabaYaga
Baron Samedi
10
1 / 8 / 0
6,410
493
2,125
13,169
5,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Pibeloco51
Athena
11
3 / 2 / 1
6,114
470
4,467
8,349
7,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
6,392
492
3,821
9,361
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kukulkan
Xyllr
Kukulkan
12
1 / 3 / 3
6,705
516
2,357
5,216
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 2
7,381
568
4,808
3,137
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Ck01214030
Bakasura
12
3 / 3 / 3
6,978
537
3,381
10,045
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hun Batz
Georgedabozz
Hun Batz
11
4 / 2 / 2
6,482
499
5,446
7,812
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thoth
14
9 / 1 / 1
9,410
724
11,992
5,724
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
bbking231
Apollo
14
5 / 0 / 1
8,454
650
5,478
7,102
2,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
22
23
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
L
Anhur
BubbaCol
Anhur
0
7
0
0
W
Bakasura
Ck01214030
Bakasura
3
3
3
1.5
L
Baron Samedi
DarkBabaYaga
Baron Samedi
1
8
0
0.13
W
Hun Batz
Georgedabozz
Hun Batz
4
2
2
2.5
L
Athena
Pibeloco51
Athena
3
2
1
1.75
L
1
3
4
1
W
Thoth
9
1
1
9.5
L
Kukulkan
Xyllr
Kukulkan
1
3
3
0.83
W
Apollo
bbking231
Apollo
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
31,105
44,476
Taken
33,820
18,821
Mitigated
10,988
10,841
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,808
170
0
276
3,137
1,091
0
1,751
1,386
48,255
0
L
Anhur
BubbaCol
Anhur
2,181
1,051
0
210
8,381
1,847
0
0
8,326
0
26,054
W
Bakasura
Ck01214030
Bakasura
3,381
1,899
0
3,840
10,045
3,427
0
2,140
7,905
0
32,370
L
Baron Samedi
DarkBabaYaga
Baron Samedi
2,125
0
46
3,351
13,169
5,113
0
8,591
3,787
34,755
0
W
Hun Batz
Georgedabozz
Hun Batz
5,446
1,219
0
419
7,812
2,188
0
2,382
5,430
0
24,015
L
Athena
Pibeloco51
Athena
4,467
1,676
0
2,232
8,349
7,786
0
2,672
5,263
21,131
507
L
3,821
2,392
0
3,880
9,361
2,578
0
2,100
6,997
0
37,520
W
Thoth
11,992
257
0
500
5,724
1,764
582
1,887
3,837
48,977
1,950
L
Kukulkan
Xyllr
Kukulkan
2,357
53
0
1,122
5,216
1,497
0
1,993
2,739
51,158
0
W
Apollo
bbking231
Apollo
5,478
4,280
0
3,119
7,102
2,518
2,857
864
6,238
0
63,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
38,705
320
Minions Killed
423
0
Camps Cleared
0
1,223,746
Distance Traveled
1,312,065
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,381
568
111
9
0
265,315
4
L
Anhur
5,302
408
40
3
0
230,648
0
W
Bakasura
6,978
537
74
6
0
282,577
0
L
Baron Samedi
6,410
493
70
5
0
209,002
0
W
Hun Batz
6,482
499
26
2
0
278,804
0
L
Athena
6,114
470
26
2
0
249,398
0
L
Arachne
6,392
492
66
5
0
291,416
1
W
Thoth
9,410
724
89
7
0
248,685
0
L
Kukulkan
6,705
516
118
9
0
243,282
0
W
Apollo
8,454
650
123
9
0
236,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role