Player Matchup

Susano
Susano
Me24hHrs
Susano
Level 69
God Stats
5W - 1L
1,822 SR
Queue Stats
181W - 172L
1,532 Elo+
Party 1
Ymir
Ymir
PURPLEshadow197
Ymir
Level 88
God Stats
6W - 1L
1,613 SR
Queue Stats
34W - 36L
1,467 Elo+
Party 3
Hercules
Hercules
UNT0LD KILLER
Hercules
Level 150
God Stats
2W - 0L
1,782 SR
Queue Stats
75W - 69L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
Z0MB1E MAUL3R
Heimdallr
Level 76
God Stats
3W - 6L
1,371 SR
Queue Stats
50W - 51L
1,473 Elo+
Party 3
Scylla
Scylla
adgamon
Scylla
Level 86
God Stats
5W - 5L
1,403 SR
Queue Stats
408W - 414L
1,508 Elo+
Solo
Team Averages
Level 94
1,598 SR
1,500 Elo+

VS

Team Averages
Level 104
1,560 SR
1,408 Elo+
Thor
Thor
AlejoSusiio
Thor
Level 156
God Stats
5W - 3L
1,846 SR
Queue Stats
62W - 58L
1,496 Elo+
Solo
Mulan
Mulan
Elhad69
Mulan
Level 109
God Stats
180W - 159L
1,528 SR
Queue Stats
337W - 317L
1,451 Elo+
Solo
Janus
Janus
NoCry_-86
Janus
Level 28
God Stats
2W - 3L
1,481 SR
Queue Stats
6W - 13L
1,314 Elo+
Party 2
Athena
Athena
firacco
Athena
Level 100
God Stats
2W - 2L
1,314 SR
Queue Stats
33W - 32L
1,252 Elo+
Party 2
Apollo
Apollo
lenypo
Apollo
Level 127
God Stats
19W - 15L
1,630 SR
Queue Stats
130W - 132L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Me24hHrs
Susano
12
4 / 2 / 2
6,705
610
5,362
9,363
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 3
6,200
564
2,908
10,696
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hercules
UNT0LD KILLER
Hercules
12
3 / 1 / 2
7,100
645
5,381
10,068
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heimdallr
Z0MB1E MAUL3R
Heimdallr
11
6 / 3 / 3
6,802
618
5,022
6,077
1,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
adgamon
Scylla
13
1 / 0 / 1
7,274
661
1,859
4,732
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
6,801
618
7,744
8,116
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Elhad69
Mulan
11
0 / 2 / 2
6,197
563
8,131
8,461
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
NoCry_-86
Janus
11
1 / 3 / 1
6,062
551
1,449
4,749
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
firacco
Athena
10
2 / 4 / 3
6,113
556
2,624
9,463
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
lenypo
Apollo
6
1 / 3 / 1
4,634
421
1,932
2,975
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
10
10
Deaths
15
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
L
Mulan
Elhad69
Mulan
0
2
2
0.5
W
Susano
Me24hHrs
Susano
4
2
2
2.5
L
Janus
NoCry_-86
Janus
1
3
1
0.5
W
1
4
3
0.63
W
Hercules
UNT0LD KILLER
Hercules
3
1
2
4
W
Heimdallr
Z0MB1E MAUL3R
Heimdallr
6
3
3
2.5
W
Scylla
adgamon
Scylla
1
0
1
1.5
L
Athena
firacco
Athena
2
4
3
0.88
L
Apollo
lenypo
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
21,880
40,936
Taken
33,764
20,821
Mitigated
20,255
10,816
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,744
1,900
0
465
8,116
3,036
0
624
7,381
0
45,036
L
Mulan
Elhad69
Mulan
8,131
920
0
2,440
8,461
6,733
0
273
7,826
1,203
41,907
W
Susano
Me24hHrs
Susano
5,362
1,048
0
3,304
9,363
3,033
0
1,211
8,112
0
43,806
L
Janus
NoCry_-86
Janus
1,449
41
0
0
4,749
1,172
0
1,522
3,017
35,567
630
W
2,908
362
0
1,279
10,696
4,993
39
1,170
9,526
20,099
1,621
W
Hercules
UNT0LD KILLER
Hercules
5,381
1,594
0
4,150
10,068
9,829
0
444
9,624
0
41,050
W
Heimdallr
Z0MB1E MAUL3R
Heimdallr
5,022
2,156
0
1,103
6,077
1,705
903
817
5,260
0
31,122
W
Scylla
adgamon
Scylla
1,859
54
0
980
4,732
1,261
523
900
3,672
55,734
1,983
L
Athena
firacco
Athena
2,624
572
0
606
9,463
8,672
38
1,501
7,913
22,173
0
L
Apollo
lenypo
Apollo
1,932
1,428
0
416
2,975
642
0
476
2,499
0
12,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
29,807
345
Minions Killed
261
0
Camps Cleared
0
1,160,160
Distance Traveled
1,080,886
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,801
618
71
6
0
244,600
0
L
Mulan
6,197
563
71
6
0
253,865
3
W
Susano
6,705
610
76
7
0
276,946
0
L
Janus
6,062
551
62
6
0
231,909
0
W
Ymir
6,200
564
38
3
0
219,549
0
W
Hercules
7,100
645
73
7
0
224,684
1
W
Heimdallr
6,802
618
46
4
0
216,816
0
W
Scylla
7,274
661
112
10
0
222,165
2
L
Athena
6,113
556
32
3
0
260,610
2
L
Apollo
4,634
421
25
2
0
89,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role