Player Matchup

Erlang Shen
Erlang Shen
JakeXIVoulQxual
Erlang Shen
Level 123
God Stats
31W - 31L
1,567 SR
Queue Stats
211W - 202L
1,481 Elo+
Solo
Lancelot
Lancelot
SuLLy_sTePzz
Lancelot
Level 134
God Stats
10W - 8L
1,557 SR
Queue Stats
325W - 307L
1,449 Elo+
Solo
Charybdis
Charybdis
kiliankilian990
Charybdis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,307 Elo+
Party 1
Janus
Janus
minko239
Janus
Level 153
God Stats
10W - 9L
1,552 SR
Queue Stats
488W - 506L
1,429 Elo+
Solo
Horus
Horus
tocktou_rodrigue
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,307 Elo+
Party 1
Team Averages
Level 96
1,535 SR
1,395 Elo+

VS

Team Averages
Level 82
1,494 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bambino_di_coco
Thanatos
Level 92
God Stats
4W - 3L
1,480 SR
Queue Stats
21W - 21L
1,315 Elo+
Solo
Bellona
Bellona
Mr HSH Bola
Bellona
Level 139
God Stats
101W - 110L
1,439 SR
Queue Stats
529W - 538L
1,450 Elo+
Solo
Jing Wei
Jing Wei
albroski
Jing Wei
Level 52
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 9L
1,438 Elo+
Solo
Raijin
Raijin
ekloan
Raijin
Level 69
God Stats
1W - 1L
1,552 SR
Queue Stats
59W - 49L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JakeXIVoulQxual
Erlang Shen
9
3 / 2 / 0
5,295
662
6,001
8,704
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Lancelot
SuLLy_sTePzz
Lancelot
1
0 / 0 / 0
1,624
203
0
0
0
Charybdis
kiliankilian990
Charybdis
7
0 / 2 / 1
3,883
485
1,113
4,091
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
minko239
Janus
10
0 / 1 / 0
4,909
614
3,100
3,696
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 3 / 0
4,066
508
1,260
7,565
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 1 / 1
5,045
631
3,468
8,794
3,717
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
9
2 / 1 / 2
4,908
614
1,598
5,571
1,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Mr HSH Bola
Bellona
10
1 / 2 / 0
5,925
741
4,827
8,371
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jing Wei
albroski
Jing Wei
9
2 / 0 / 1
5,635
704
3,905
3,187
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Raijin
ekloan
Raijin
10
1 / 0 / 1
5,427
678
2,846
4,416
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
8
8
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
1
2.5
W
Thanatos
2
1
2
3
L
Erlang Shen
JakeXIVoulQxual
Erlang Shen
3
2
0
1.5
W
Bellona
Mr HSH Bola
Bellona
1
2
0
0.5
L
Lancelot
SuLLy_sTePzz
Lancelot
0
0
0
0
W
Jing Wei
albroski
Jing Wei
2
0
1
2.5
W
Raijin
ekloan
Raijin
1
0
1
1.5
L
Charybdis
kiliankilian990
Charybdis
0
2
1
0.25
L
Janus
minko239
Janus
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
16,644
24,056
Taken
30,339
10,462
Mitigated
11,090
7,160
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,468
276
44
2,938
8,794
3,717
115
1,574
7,116
20,683
3,143
W
Thanatos
1,598
245
0
4,549
5,571
1,434
0
212
5,355
0
21,107
L
Erlang Shen
JakeXIVoulQxual
Erlang Shen
6,001
3,804
0
2,200
8,704
3,647
0
1,002
7,662
0
30,513
W
Bellona
Mr HSH Bola
Bellona
4,827
2,571
0
5,492
8,371
4,198
269
0
8,371
0
38,487
L
Lancelot
SuLLy_sTePzz
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
albroski
Jing Wei
3,905
2,560
0
1,000
3,187
764
415
0
3,187
0
31,584
W
Raijin
ekloan
Raijin
2,846
149
0
1,387
4,416
977
0
1,148
3,210
29,437
332
L
Charybdis
kiliankilian990
Charybdis
1,113
884
0
1,300
4,091
932
0
551
3,540
0
16,434
L
Janus
minko239
Janus
3,100
213
0
690
3,696
1,130
0
2,137
1,343
32,791
0
L
1,260
596
400
2,570
7,565
4,753
0
2,027
5,450
0
5,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,777
Gold Earned
26,940
146
Minions Killed
270
0
Camps Cleared
0
683,916
Distance Traveled
833,056
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,045
631
35
4
0
176,117
0
W
Thanatos
4,908
614
47
6
0
186,271
0
L
Erlang Shen
5,295
662
49
6
0
172,013
2
W
Bellona
5,925
741
61
8
0
137,879
0
L
Lancelot
1,624
203
0
0
0
0
0
W
Jing Wei
5,635
704
59
7
0
165,583
0
W
Raijin
5,427
678
68
9
0
167,206
0
L
Charybdis
3,883
485
25
3
0
154,493
0
L
Janus
4,909
614
64
8
0
173,468
0
L
Horus
4,066
508
8
1
0
183,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role