Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MitchyyC
Skadi
Level 147
God Stats
14W - 5L
1,807 SR
Queue Stats
68W - 73L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
Samwin
Baba Yaga
Level 75
God Stats
3W - 5L
1,421 SR
Queue Stats
199W - 191L
1,493 Elo+
Solo
Awilix
Awilix
TheRealBradNeely
Awilix
Level 125
God Stats
5W - 4L
1,471 SR
Queue Stats
203W - 206L
1,478 Elo+
Solo
Sylvanus
Sylvanus
oBanging-
Sylvanus
Level 124
God Stats
6W - 7L
1,556 SR
Queue Stats
114W - 116L
1,488 Elo+
Solo
Team Averages
Level 122
1,551 SR
1,494 Elo+

VS

Team Averages
Level 128
1,468 SR
1,489 Elo+
Arachne
Arachne
 
Arachne
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DeucieDuce
Ix Chel
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mahezie
Kumbhakarna
Level 180
God Stats
2W - 10L
1,167 SR
Queue Stats
214W - 209L
1,478 Elo+
Solo
Cernunnos
Cernunnos
SusA477
Cernunnos
Level 84
God Stats
4W - 1L
1,721 SR
Queue Stats
55W - 57L
1,469 Elo+
Solo
Mulan
Mulan
wtfisachucko
Mulan
Level 155
God Stats
15W - 15L
1,453 SR
Queue Stats
322W - 312L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 1
6,805
567
4,135
6,105
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
MitchyyC
Skadi
12
2 / 0 / 2
6,924
577
6,280
4,697
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baba Yaga
Samwin
Baba Yaga
11
2 / 3 / 0
6,160
513
5,387
6,864
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 5 / 0
6,036
503
2,576
8,721
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
oBanging-
Sylvanus
10
1 / 1 / 3
6,203
517
4,966
9,744
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 1 / 3
6,850
571
5,014
10,663
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
DeucieDuce
Ix Chel
11
0 / 1 / 5
6,555
546
4,747
5,734
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
Mahezie
Kumbhakarna
12
4 / 0 / 2
7,081
590
4,936
9,578
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
SusA477
Cernunnos
11
0 / 3 / 0
5,435
453
4,285
5,974
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
7,008
584
4,156
8,891
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
10
10
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Arachne
 
Arachne
5
1
3
6.5
W
Ix Chel
DeucieDuce
Ix Chel
0
1
5
2.5
W
Kumbhakarna
Mahezie
Kumbhakarna
4
0
2
5
L
Skadi
MitchyyC
Skadi
2
0
2
3
L
Baba Yaga
Samwin
Baba Yaga
2
3
0
0.67
W
Cernunnos
SusA477
Cernunnos
0
3
0
0
L
1
5
0
0.2
L
Sylvanus
oBanging-
Sylvanus
1
1
3
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,344
Damage
23,138
36,131
Taken
40,840
15,884
Mitigated
17,686
13,989
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,135
494
0
3,962
6,105
2,865
18
0
6,105
43,190
0
W
Arachne
 
Arachne
5,014
3,606
0
5,452
10,663
3,674
34
2,349
8,314
0
46,366
W
Ix Chel
DeucieDuce
Ix Chel
4,747
425
256
2,235
5,734
1,563
377
2,905
2,829
38,363
2,177
W
Kumbhakarna
Mahezie
Kumbhakarna
4,936
626
0
3,555
9,578
6,917
21
3,900
5,678
23,818
0
L
Skadi
MitchyyC
Skadi
6,280
2,455
0
1,268
4,697
1,474
679
817
3,880
0
49,649
L
Baba Yaga
Samwin
Baba Yaga
5,387
44
0
2,657
6,864
2,328
0
3,418
3,446
28,112
0
W
Cernunnos
SusA477
Cernunnos
4,285
1,139
0
2,171
5,974
1,735
0
1,173
4,801
0
39,521
L
2,576
1,220
0
1,244
8,721
3,201
0
1,491
7,230
0
41,750
L
Sylvanus
oBanging-
Sylvanus
4,966
1,835
369
4,489
9,744
6,016
0
3,855
5,889
23,259
1,140
W
4,156
464
0
2,939
8,891
3,797
0
3,580
4,756
0
48,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,128
Gold Earned
32,929
366
Minions Killed
346
0
Camps Cleared
0
1,125,275
Distance Traveled
1,212,453
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,805
567
99
8
0
231,649
0
W
Arachne
6,850
571
80
7
0
267,911
2
W
Ix Chel
6,555
546
79
7
0
220,288
2
W
Kumbhakarna
7,081
590
28
2
0
250,568
0
L
Skadi
6,924
577
101
8
0
217,694
1
L
Baba Yaga
6,160
513
54
5
0
228,296
0
W
Cernunnos
5,435
453
61
5
0
227,117
0
L
Awilix
6,036
503
80
7
0
222,103
0
L
Sylvanus
6,203
517
32
3
0
225,533
0
W
Mulan
7,008
584
98
8
0
246,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role