Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Armado_Ssj
Set
Level 106
God Stats
2W - 1L
1,675 SR
Queue Stats
210W - 207L
1,480 Elo+
Party 3
Chronos
Chronos
CtrlAltCancelMe
Chronos
Level 120
God Stats
7W - 4L
1,466 SR
Queue Stats
262W - 227L
1,547 Elo+
Solo
Serqet
Serqet
alexytgaming97
Serqet
Level 129
God Stats
1W - 4L
1,383 SR
Queue Stats
255W - 252L
1,464 Elo+
Party 3
Team Averages
Level 136
1,505 SR
1,498 Elo+

VS

Team Averages
Level 143
1,475 SR
1,534 Elo+
Agni
Agni
BsmiterB
Agni
Level 167
God Stats
49W - 30L
1,646 SR
Queue Stats
700W - 645L
1,502 Elo+
Solo
Mulan
Mulan
Cutny
Mulan
Level 146
God Stats
11W - 7L
1,626 SR
Queue Stats
464W - 457L
1,531 Elo+
Party 2
Izanami
Izanami
Sailon0
Izanami
Level 104
God Stats
3W - 10L
1,164 SR
Queue Stats
379W - 354L
1,518 Elo+
Solo
Sobek
Sobek
qSmugu
Sobek
Level 141
God Stats
10W - 10L
1,579 SR
Queue Stats
584W - 566L
1,558 Elo+
Party 2
Lancelot
Lancelot
roopex1999
Lancelot
Level 157
God Stats
1W - 3L
1,361 SR
Queue Stats
379W - 384L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 0
6,827
683
3,462
3,685
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
10
1 / 1 / 5
5,874
587
4,925
6,357
3,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
4,607
461
1,463
6,557
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 0 / 2
5,840
584
5,381
5,654
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 0
6,038
604
7,289
8,079
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
3 / 2 / 0
6,189
619
4,287
5,128
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mulan
Cutny
Mulan
10
0 / 4 / 0
5,796
580
5,551
11,437
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Sailon0
Izanami
9
0 / 4 / 1
5,068
507
2,188
5,323
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
qSmugu
Sobek
9
0 / 1 / 2
5,274
527
2,253
7,087
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
roopex1999
Lancelot
8
0 / 0 / 2
4,715
472
2,301
5,251
1,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
3
3
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
W
Geb
 
Geb
1
1
5
3.5
W
0
2
1
0.25
L
Agni
3
2
0
1.5
W
2
0
2
3
L
Mulan
Cutny
Mulan
0
4
0
0
L
Izanami
Sailon0
Izanami
0
4
1
0.13
W
4
0
0
4
L
Sobek
qSmugu
Sobek
0
1
2
1
L
Lancelot
roopex1999
Lancelot
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,520
Damage
16,580
30,332
Taken
34,226
12,718
Mitigated
14,104
12,737
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,462
2,308
0
543
3,685
1,186
0
759
2,926
0
56,159
W
Geb
 
Geb
4,925
716
1,603
1,986
6,357
3,572
0
1,705
4,644
17,695
699
W
1,463
614
0
2,734
6,557
2,330
0
886
5,532
0
27,104
L
Agni
4,287
447
0
1,520
5,128
1,582
0
3,231
1,683
38,133
348
W
5,381
2,344
0
2,184
5,654
1,747
0
2,621
2,789
37,579
0
L
Mulan
Cutny
Mulan
5,551
915
0
3,774
11,437
4,335
0
463
9,646
0
40,177
L
Izanami
Sailon0
Izanami
2,188
1,308
0
762
5,323
1,384
0
1,057
4,266
0
38,840
W
7,289
1,161
0
3,687
8,079
3,883
0
0
8,079
0
33,105
L
Sobek
qSmugu
Sobek
2,253
263
0
3,041
7,087
5,035
0
3,476
3,531
15,041
0
L
Lancelot
roopex1999
Lancelot
2,301
216
0
3,460
5,251
1,768
0
1,487
3,702
0
27,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
27,042
323
Minions Killed
327
0
Camps Cleared
0
1,057,311
Distance Traveled
995,944
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,827
683
107
11
0
195,315
0
W
Geb
5,874
587
31
3
0
221,534
2
W
Set
4,607
461
52
5
0
220,536
1
L
Agni
6,189
619
87
9
0
167,769
0
W
Chronos
5,840
584
77
8
0
201,652
0
L
Mulan
5,796
580
80
8
0
175,270
0
L
Izanami
5,068
507
81
8
0
188,849
3
W
Serqet
6,038
604
56
6
0
218,274
0
L
Sobek
5,274
527
23
2
0
210,217
2
L
Lancelot
4,715
472
56
6
0
253,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role