Player Matchup

Anubis
Anubis
 
Anubis
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GaB1LaN
Eset
Level 127
God Stats
1W - 0L
1,294 SR
Queue Stats
118W - 116L
1,489 Elo+
Party 1
Arachne
Arachne
MrzGhost
Arachne
Level 88
God Stats
8W - 2L
1,761 SR
Queue Stats
92W - 101L
1,457 Elo+
Party 1
Athena
Athena
SrDeadStroke
Athena
Level 106
God Stats
4W - 2L
1,504 SR
Queue Stats
91W - 98L
1,439 Elo+
Party 1
Artemis
Artemis
vilicarl
Artemis
Level 88
God Stats
39W - 49L
1,508 SR
Queue Stats
338W - 341L
1,461 Elo+
Solo
Team Averages
Level 122
1,513 SR
1,469 Elo+

VS

Team Averages
Level 73
1,400 SR
1,475 Elo+
Zeus
Zeus
Lagrimmm1562
Zeus
Level 106
God Stats
9W - 17L
1,394 SR
Queue Stats
72W - 69L
1,496 Elo+
Solo
Mercury
Mercury
MatetoK
Mercury
Level 34
God Stats
1W - 6L
1,270 SR
Queue Stats
31W - 42L
1,356 Elo+
Solo
Izanami
Izanami
Naektergal
Izanami
Level 108
God Stats
5W - 9L
1,479 SR
Queue Stats
99W - 94L
1,549 Elo+
Party 2
Cabrakan
Cabrakan
Padoki
Cabrakan
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,476 Elo+
Party 2
King Arthur
King Arthur
wsmyzmw
King Arthur
Level 47
God Stats
2W - 4L
1,356 SR
Queue Stats
13W - 12L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
15 / 2 / 1
11,515
720
17,807
14,776
7,808
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
GaB1LaN
Eset
17
12 / 2 / 3
11,213
701
13,958
7,979
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
MrzGhost
Arachne
14
3 / 1 / 2
8,272
517
4,672
9,450
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
13
0 / 2 / 10
8,208
513
4,608
10,817
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
vilicarl
Artemis
14
1 / 2 / 0
8,158
510
3,669
8,015
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
8,623
539
11,754
9,638
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mercury
MatetoK
Mercury
13
1 / 5 / 0
7,683
480
3,138
11,195
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Izanami
Naektergal
Izanami
15
3 / 2 / 0
8,776
549
5,398
7,996
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Padoki
Cabrakan
9
0 / 4 / 2
6,816
426
4,196
15,211
15,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
wsmyzmw
King Arthur
12
0 / 13 / 1
7,363
460
4,712
18,233
4,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
31
Kills
9
9
Deaths
31
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
2
1
7.75
W
Eset
GaB1LaN
Eset
12
2
3
6.75
L
5
7
1
0.79
L
Mercury
MatetoK
Mercury
1
5
0
0.2
W
Arachne
MrzGhost
Arachne
3
1
2
4
L
Izanami
Naektergal
Izanami
3
2
0
1.5
L
Cabrakan
Padoki
Cabrakan
0
4
2
0.25
W
Athena
0
2
10
2.5
W
Artemis
vilicarl
Artemis
1
2
0
0.5
L
King Arthur
wsmyzmw
King Arthur
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,714
Damage
29,198
51,037
Taken
62,273
25,975
Mitigated
29,187
20,233
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,807
1,011
0
8,066
14,776
7,808
592
2,853
11,923
94,596
2,315
W
Eset
GaB1LaN
Eset
13,958
1,563
289
1,757
7,979
3,353
0
3,902
4,077
100,512
620
L
11,754
314
0
1,456
9,638
2,751
0
6,979
2,659
53,834
1,282
L
Mercury
MatetoK
Mercury
3,138
1,525
0
230
11,195
3,243
0
5,352
5,843
0
46,947
W
Arachne
MrzGhost
Arachne
4,672
4,180
0
3,239
9,450
3,647
0
3,012
6,438
0
55,408
L
Izanami
Naektergal
Izanami
5,398
3,937
0
3,043
7,996
2,822
631
3,047
4,949
0
80,907
L
Cabrakan
Padoki
Cabrakan
4,196
535
0
1,947
15,211
15,918
50
6,022
9,189
23,834
0
W
Athena
4,608
1,126
0
3,347
10,817
8,502
0
5,721
5,096
19,185
0
W
Artemis
vilicarl
Artemis
3,669
1,370
0
3,535
8,015
2,665
0
291
7,724
0
57,758
L
King Arthur
wsmyzmw
King Arthur
4,712
538
0
479
18,233
4,453
0
15,137
3,096
0
33,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,366
Gold Earned
39,261
528
Minions Killed
438
0
Camps Cleared
0
1,582,253
Distance Traveled
1,416,200
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,515
720
160
10
0
260,103
7
W
Eset
11,213
701
172
11
0
317,327
6
L
Zeus
8,623
539
103
6
0
280,465
6
L
Mercury
7,683
480
86
5
0
281,705
0
W
Arachne
8,272
517
83
5
0
366,100
1
L
Izanami
8,776
549
153
10
0
291,873
2
L
Cabrakan
6,816
426
35
2
0
285,690
4
W
Athena
8,208
513
14
1
0
355,945
3
W
Artemis
8,158
510
99
6
0
282,778
0
L
King Arthur
7,363
460
61
4
0
276,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role