Player Matchup

Vulcan
Vulcan
BoxNut2020
Vulcan
Level 91
God Stats
8W - 6L
1,465 SR
Queue Stats
13W - 14L
1,402 Elo+
Party 2
Nike
Nike
HeldStarfish134
Nike
Level 146
God Stats
119W - 126L
1,515 SR
Queue Stats
492W - 509L
1,524 Elo+
Solo
Fenrir
Fenrir
MarshyJr7
Fenrir
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 14L
1,402 Elo+
Party 2
Apollo
Apollo
MatetoK
Apollo
Level 34
God Stats
5W - 4L
1,322 SR
Queue Stats
31W - 42L
1,318 Elo+
Solo
Ah Puch
Ah Puch
TYZMarshy
Ah Puch
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,402 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,410 Elo+

VS

Team Averages
Level 89
1,555 SR
1,467 Elo+
Nu Wa
Nu Wa
ArmGamePro
Nu Wa
Level 80
God Stats
6W - 9L
1,627 SR
Queue Stats
132W - 145L
1,456 Elo+
Solo
Neith
Neith
BlossomD
Neith
Level 65
God Stats
0W - 2L
1,458 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
Danielomelo1991
Zeus
Level 129
God Stats
202W - 176L
1,540 SR
Queue Stats
204W - 179L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Darkschiri23
Sun Wukong
Level 104
God Stats
16W - 13L
1,401 SR
Queue Stats
814W - 806L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
Espace438
Kuzenbo
Level 66
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BoxNut2020
Vulcan
13
1 / 2 / 1
8,140
509
4,695
4,815
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
2 / 0 / 3
8,638
540
8,069
12,083
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MarshyJr7
Fenrir
14
6 / 1 / 2
8,469
529
7,862
10,412
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
MatetoK
Apollo
14
3 / 1 / 1
7,759
485
5,344
8,504
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
TYZMarshy
Ah Puch
14
1 / 1 / 3
8,185
512
5,071
6,035
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 3 / 1
8,137
509
4,303
7,616
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
BlossomD
Neith
12
0 / 1 / 2
7,132
446
8,576
5,972
2,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,842
428
4,541
6,502
1,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Darkschiri23
Sun Wukong
14
2 / 2 / 0
8,360
523
4,147
10,217
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Espace438
Kuzenbo
11
1 / 4 / 0
6,973
436
4,857
12,773
10,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
5
5
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
3
1
0.5
L
Neith
BlossomD
Neith
0
1
2
1
W
Vulcan
BoxNut2020
Vulcan
1
2
1
0.75
L
1
3
0
0.33
L
Sun Wukong
Darkschiri23
Sun Wukong
2
2
0
1
L
Kuzenbo
Espace438
Kuzenbo
1
4
0
0.25
W
2
0
3
3.5
W
Fenrir
MarshyJr7
Fenrir
6
1
2
7
W
Apollo
MatetoK
Apollo
3
1
1
3.5
W
Ah Puch
TYZMarshy
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,041
Damage
26,424
41,849
Taken
43,080
20,005
Mitigated
24,503
11,280
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
4,303
1,313
0
1,328
7,616
2,232
0
3,565
4,051
51,989
1,394
L
Neith
BlossomD
Neith
8,576
2,425
0
1,740
5,972
2,292
608
584
5,388
0
55,135
W
Vulcan
BoxNut2020
Vulcan
4,695
64
0
0
4,815
1,459
152
658
3,840
41,788
0
L
4,541
346
0
0
6,502
1,462
0
1,765
4,737
30,930
0
L
Sun Wukong
Darkschiri23
Sun Wukong
4,147
479
0
2,580
10,217
7,873
0
4,381
5,836
0
55,128
L
Kuzenbo
Espace438
Kuzenbo
4,857
1,656
0
704
12,773
10,644
77
869
11,904
22,601
0
W
8,069
521
320
4,878
12,083
9,259
133
1,900
9,525
13,391
42,495
W
Fenrir
MarshyJr7
Fenrir
7,862
1,924
0
2,642
10,412
4,315
560
3,473
6,723
0
56,500
W
Apollo
MatetoK
Apollo
5,344
3,006
0
2,159
8,504
3,262
630
3,339
4,873
0
52,731
W
Ah Puch
TYZMarshy
Ah Puch
5,071
138
0
1,281
6,035
1,710
378
3,652
2,129
57,311
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
37,444
467
Minions Killed
382
0
Camps Cleared
0
1,492,212
Distance Traveled
1,461,373
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,137
509
113
7
0
281,287
0
L
Neith
7,132
446
106
7
0
269,927
0
W
Vulcan
8,140
509
93
6
0
311,875
12
L
Zeus
6,842
428
47
3
0
293,831
0
L
Sun Wukong
8,360
523
88
6
0
314,600
2
L
Kuzenbo
6,973
436
28
2
0
301,728
0
W
Nike
8,638
540
55
3
0
291,486
0
W
Fenrir
8,469
529
83
5
0
327,938
1
W
Apollo
7,759
485
132
8
0
276,152
0
W
Ah Puch
8,185
512
104
7
0
284,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role