Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Jnmvp
Scylla
Silver I
Level 146
God Stats
32W - 37L
1,461 SR
Queue Stats
127W - 145L
1,119 MMR
Solo
Neith
Neith
Silver II
MonarchLeylo
Neith
Silver II
Level 155
God Stats
5W - 8L
1,540 SR
Queue Stats
180W - 207L
1,174 MMR
Solo
Arachne
Arachne
Gold I
SuguruGéto
Arachne
Gold I
Level 68
God Stats
7W - 3L
1,825 SR
Queue Stats
97W - 73L
1,605 MMR
Party 2
Atlas
Atlas
Platinum V
defendedmehow8
Atlas
Platinum V
Level 248
God Stats
25W - 12L
1,716 SR
Queue Stats
116W - 101L
1,684 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,608 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,474 SR
1,310 MMR
Bastet
Bastet
Silver III
BlitzzCreedx
Bastet
Silver III
Level 159
God Stats
2W - 4L
1,286 SR
Queue Stats
760W - 783L
770 MMR
Solo
Nike
Nike
Silver II
BrickedZeus3208
Nike
Silver II
Level 108
God Stats
1W - 2L
1,654 SR
Queue Stats
7W - 10L
1,595 MMR
Party 1
Jormungandr
Jormungandr
Silver IV
Ohh Nugz
Jormungandr
Silver IV
Level 108
God Stats
1W - 4L
1,216 SR
Queue Stats
40W - 65L
814 MMR
Solo
Skadi
Skadi
Gold IV
YFNSwerv
Skadi
Gold IV
Level 171
God Stats
38W - 45L
1,531 SR
Queue Stats
282W - 319L
1,459 MMR
Party 1
Thoth
Thoth
Platinum I
prencemack
Thoth
Platinum I
Level 143
God Stats
2W - 1L
1,684 SR
Queue Stats
77W - 65L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 7 / 0
7,929
566
6,592
13,396
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
Jnmvp
Scylla
14
4 / 2 / 3
8,360
597
3,848
4,847
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 5
7,804
557
6,060
9,670
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SuguruGéto
Arachne
15
8 / 0 / 4
8,650
618
12,190
11,583
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 9
8,077
577
7,260
10,626
8,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LancelotAgniKumbhakarnaBacchus

VS

Bans
HeraThanatosCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
4 / 6 / 1
6,566
469
6,647
12,754
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
6 / 2 / 1
8,565
612
9,494
14,959
9,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Ohh Nugz
Jormungandr
11
0 / 4 / 1
6,895
493
4,801
11,196
7,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
YFNSwerv
Skadi
13
0 / 3 / 0
6,946
496
4,159
7,283
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
12
1 / 2 / 1
7,008
501
3,824
5,809
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
11
11
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
7
0
0
L
Bastet
4
6
1
0.75
L
6
2
1
3.25
W
Scylla
Jnmvp
Scylla
4
2
3
2.75
W
2
2
5
2.25
L
Jormungandr
Ohh Nugz
Jormungandr
0
4
1
0.13
W
Arachne
SuguruGéto
Arachne
8
0
4
10
L
Skadi
YFNSwerv
Skadi
0
3
0
0
W
2
0
9
6.5
L
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,950
Damage
28,925
50,122
Taken
52,001
21,409
Mitigated
24,760
19,344
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,592
423
0
3,345
13,396
5,039
0
0
13,396
58,404
1,190
L
Bastet
6,647
1,565
0
3,038
12,754
4,173
0
2,885
9,793
0
28,675
L
9,494
1,078
0
4,339
14,959
9,213
0
5,748
8,457
0
58,885
W
Scylla
Jnmvp
Scylla
3,848
711
0
955
4,847
1,454
360
1,621
3,032
55,090
831
W
6,060
2,016
0
3,596
9,670
2,903
697
1,966
7,704
0
61,053
L
Jormungandr
Ohh Nugz
Jormungandr
4,801
1,791
156
2,128
11,196
7,099
0
5,163
5,882
30,702
0
W
Arachne
SuguruGéto
Arachne
12,190
8,635
0
7,204
11,583
3,973
72
2,297
9,024
0
56,328
L
Skadi
YFNSwerv
Skadi
4,159
1,200
0
1,145
7,283
2,264
173
1,580
5,703
0
56,597
W
7,260
2,699
0
4,244
10,626
8,040
61
2,186
8,382
31,647
610
L
Thoth
3,824
38
0
1,117
5,809
2,011
0
1,040
4,751
46,325
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,820
Gold Earned
35,980
508
Minions Killed
402
0
Camps Cleared
0
1,453,779
Distance Traveled
1,282,945
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,929
566
161
12
0
240,082
0
L
Bastet
6,566
469
47
3
0
316,118
0
L
Nike
8,565
612
108
8
0
278,060
8
W
Scylla
8,360
597
121
9
0
290,941
0
W
Neith
7,804
557
117
8
0
248,513
3
L
Jormungandr
6,895
493
51
4
0
236,587
4
W
Arachne
8,650
618
81
6
0
356,772
0
L
Skadi
6,946
496
99
7
0
256,543
4
W
Atlas
8,077
577
28
2
0
317,471
2
L
Thoth
7,008
501
97
7
0
195,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role