Player Matchup

Hel
Hel
Gabriel_Luz32
Hel
Level 129
God Stats
15W - 9L
1,554 SR
Queue Stats
230W - 223L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
MidMeteor Ace
Cu Chulainn
Level 157
God Stats
13W - 8L
1,614 SR
Queue Stats
237W - 246L
1,496 Elo+
Solo
Jormungandr
Jormungandr
auth3ntic86
Jormungandr
Level 158
God Stats
14W - 9L
1,565 SR
Queue Stats
365W - 363L
1,552 Elo+
Solo
Ah Puch
Ah Puch
boddledob
Ah Puch
Level 58
God Stats
40W - 35L
1,579 SR
Queue Stats
136W - 147L
1,483 Elo+
Party 1
Neith
Neith
ox_gabby_xo
Neith
Level 27
God Stats
27W - 30L
1,569 SR
Queue Stats
112W - 118L
1,510 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,504 Elo+

VS

Team Averages
Level 135
1,517 SR
1,499 Elo+
Geb
Geb
 
Geb
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GrandGK
Hachiman
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
PinMagician1610
Ra
Level 158
God Stats
5W - 6L
1,513 SR
Queue Stats
306W - 323L
1,453 Elo+
Solo
Thor
Thor
SONER510x
Thor
Level 156
God Stats
26W - 29L
1,590 SR
Queue Stats
518W - 538L
1,491 Elo+
Solo
Izanami
Izanami
ThugChucklez
Izanami
Level 155
God Stats
430W - 515L
1,483 SR
Queue Stats
1,165W - 1,201L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,784
1,157
2,282
3,815
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cu Chulainn
MidMeteor Ace
Cu Chulainn
11
2 / 0 / 3
6,471
1,294
4,116
5,787
4,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
auth3ntic86
Jormungandr
11
1 / 0 / 4
6,547
1,309
3,437
2,628
1,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
boddledob
Ah Puch
11
1 / 1 / 4
5,964
1,193
3,249
2,363
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 2
5,836
1,167
1,886
2,835
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

392

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 1 / 1
5,967
1,193
1,482
4,238
3,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
GrandGK
Hachiman
10
0 / 0 / 0
5,101
1,020
306
162
42
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 2 / 1
5,804
1,161
2,909
3,710
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
2 / 0 / 1
6,706
1,341
4,995
3,598
1,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
ThugChucklez
Izanami
10
0 / 3 / 1
5,810
1,162
5,327
5,275
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
6
Kills
3
3
Deaths
6
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
W
1
1
3
2.5
L
Hachiman
GrandGK
Hachiman
0
0
0
0
W
Cu Chulainn
MidMeteor Ace
Cu Chulainn
2
0
3
3.5
L
0
2
1
0.25
L
Thor
2
0
1
2.5
L
Izanami
ThugChucklez
Izanami
0
3
1
0.17
W
Jormungandr
auth3ntic86
Jormungandr
1
0
4
3
W
Ah Puch
boddledob
Ah Puch
1
1
4
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,970
Damage
15,019
17,428
Taken
16,983
8,078
Mitigated
8,534
6,701
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,482
36
0
277
4,238
3,487
0
2,298
1,940
3,250
0
W
2,282
0
2,512
1,506
3,815
809
0
651
3,074
6,666
0
L
Hachiman
GrandGK
Hachiman
306
143
0
6
162
42
0
15
147
0
857
W
Cu Chulainn
MidMeteor Ace
Cu Chulainn
4,116
903
0
1,980
5,787
4,319
0
1,301
4,270
191
18,128
L
2,909
0
661
1,348
3,710
1,417
0
2,276
1,434
19,570
0
L
Thor
4,995
68
0
494
3,598
1,581
0
2,336
1,262
0
11,020
L
Izanami
ThugChucklez
Izanami
5,327
3,519
0
623
5,275
2,007
0
2,036
3,239
0
19,764
W
Jormungandr
auth3ntic86
Jormungandr
3,437
1,016
0
364
2,628
1,556
0
614
1,975
8,546
0
W
Ah Puch
boddledob
Ah Puch
3,249
101
0
204
2,363
642
0
872
1,396
10,616
317
W
1,886
698
0
135
2,835
752
0
507
2,322
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
29,388
92
Minions Killed
85
4
Camps Cleared
7
527,014
Distance Traveled
432,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,967
1,193
1
0
0
115,146
0
W
Hel
5,784
1,157
10
2
1
104,190
0
L
Hachiman
5,101
1,020
2
0
0
22,447
0
W
Cu Chulainn
6,471
1,294
25
5
2
117,764
0
L
Ra
5,804
1,161
32
6
2
103,976
0
L
Thor
6,706
1,341
12
2
2
105,373
0
L
Izanami
5,810
1,162
38
8
3
86,034
0
W
Jormungandr
6,547
1,309
11
2
0
107,058
0
W
Ah Puch
5,964
1,193
23
5
0
103,514
1
W
Neith
5,836
1,167
23
5
1
94,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role