Player Matchup

Tyr
Tyr
DodgyDimitri
Tyr
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 42L
1,546 Elo+
Party 1
Sol
Sol
EmpressNayNay
Sol
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
61W - 48L
1,479 Elo+
Party 1
Bastet
Bastet
GebbyWebbyBoo
Bastet
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 45L
1,497 Elo+
Party 1
Chiron
Chiron
Monkey47
Chiron
Level 190
God Stats
3W - 1L
1,492 SR
Queue Stats
235W - 240L
1,448 Elo+
Solo
Poseidon
Poseidon
Nozza0
Poseidon
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,504 Elo+
Solo
Team Averages
Level 132
1,498 SR
1,494 Elo+

VS

Team Averages
Level 101
1,487 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Digglett
King Arthur
Level 144
God Stats
22W - 24L
1,515 SR
Queue Stats
360W - 370L
1,486 Elo+
Solo
Geb
Geb
Lunatic_555_1996
Geb
Level 65
God Stats
34W - 40L
1,452 SR
Queue Stats
195W - 212L
1,467 Elo+
Solo
Neith
Neith
Toni-Zi
Neith
Level 104
God Stats
16W - 22L
1,469 SR
Queue Stats
614W - 587L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 2
5,364
766
3,151
5,139
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 3
4,539
648
2,809
2,523
611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 0 / 4
4,806
687
4,012
5,757
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chiron
Monkey47
Chiron
9
0 / 0 / 0
4,709
673
2,989
3,928
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Nozza0
Poseidon
8
0 / 2 / 0
4,408
630
1,227
2,640
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 1
4,454
636
1,750
5,737
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Eset
 
Eset
7
1 / 1 / 0
4,264
609
1,342
2,069
482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Digglett
King Arthur
9
0 / 0 / 0
5,031
719
1,436
5,965
3,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 2 / 0
3,955
565
1,335
6,551
2,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Toni-Zi
Neith
6
0 / 4 / 0
3,671
524
2,481
5,459
1,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
0
1
1.5
L
Eset
 
Eset
1
1
0
1
L
King Arthur
Digglett
King Arthur
0
0
0
0
W
4
0
2
5
W
1
0
3
2.5
W
2
0
4
4
L
0
2
0
0
W
Chiron
Monkey47
Chiron
0
0
0
0
W
Poseidon
Nozza0
Poseidon
0
2
0
0
L
Neith
Toni-Zi
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,188
Damage
8,344
19,987
Taken
25,781
7,374
Mitigated
10,608
7,745
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,750
257
0
1,407
5,737
1,900
0
890
4,709
0
24,518
L
Eset
 
Eset
1,342
0
0
279
2,069
482
0
191
1,832
14,949
0
L
King Arthur
Digglett
King Arthur
1,436
176
0
2,223
5,965
3,853
0
0
5,965
0
34,510
W
3,151
369
0
2,734
5,139
2,519
0
1,050
4,089
0
15,405
W
2,809
536
0
932
2,523
611
915
416
2,107
28,002
0
W
4,012
1,351
0
1,520
5,757
1,864
0
449
5,308
0
31,010
L
1,335
32
949
2,301
6,551
2,899
0
1,833
4,718
11,427
0
W
Chiron
Monkey47
Chiron
2,989
872
0
2,214
3,928
1,813
0
0
3,928
0
31,539
W
Poseidon
Nozza0
Poseidon
1,227
88
0
345
2,640
567
0
762
1,878
20,993
0
L
Neith
Toni-Zi
Neith
2,481
1,045
0
916
5,459
1,474
0
938
4,521
0
19,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
21,375
225
Minions Killed
208
0
Camps Cleared
0
732,210
Distance Traveled
712,200
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,454
636
41
6
0
182,781
0
L
Eset
4,264
609
37
5
0
98,999
0
L
King Arthur
5,031
719
67
10
0
145,312
0
W
Tyr
5,364
766
16
2
0
171,771
3
W
Sol
4,539
648
55
8
0
130,165
1
W
Bastet
4,806
687
47
7
0
170,923
0
L
Geb
3,955
565
11
2
0
149,634
3
W
Chiron
4,709
673
70
10
0
130,515
3
W
Poseidon
4,408
630
37
5
0
128,836
2
L
Neith
3,671
524
52
7
0
135,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role