Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Feanwulf25
Cthulhu
Level 158
God Stats
7W - 6L
1,587 SR
Queue Stats
493W - 518L
1,524 Elo+
Solo
Tyr
Tyr
KzerSoze
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,442 Elo+
Solo
Poseidon
Poseidon
Subidupap
Poseidon
Level 73
God Stats
63W - 77L
1,433 SR
Queue Stats
447W - 479L
1,465 Elo+
Solo
Team Averages
Level 126
1,504 SR
1,486 Elo+

VS

Team Averages
Level 69
1,523 SR
1,447 Elo+
Achilles
Achilles
 
Achilles
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Dembele32
Amaterasu
Level 68
God Stats
8W - 5L
1,639 SR
Queue Stats
132W - 137L
1,488 Elo+
Party 1
Vulcan
Vulcan
Hren
Vulcan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,357 Elo+
Solo
Hera
Hera
iondust878
Hera
Level 69
God Stats
123W - 119L
1,473 SR
Queue Stats
215W - 245L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 0
5,352
1,070
1,333
3,856
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
9
0 / 0 / 0
4,866
973
0
0
0
Cthulhu
Feanwulf25
Cthulhu
10
0 / 1 / 0
5,398
1,080
8,600
7,196
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 1 / 0
5,375
1,075
1,958
5,384
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Poseidon
Subidupap
Poseidon
9
0 / 0 / 0
5,141
1,028
2,185
990
286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

369

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 0 / 3
5,878
1,176
2,159
2,840
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
 
Mulan
10
0 / 0 / 4
5,522
1,104
4,080
4,814
4,121
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Dembele32
Amaterasu
10
1 / 0 / 2
5,647
1,129
3,036
5,164
2,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
Hren
Vulcan
10
0 / 0 / 3
5,502
1,100
3,186
1,324
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,020
1,204
3,528
1,663
586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
4
4
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
L
Izanami
 
Izanami
0
0
0
0
W
Achilles
 
Achilles
1
0
3
2.5
W
Mulan
 
Mulan
0
0
4
2
W
Amaterasu
Dembele32
Amaterasu
1
0
2
2
L
Cthulhu
Feanwulf25
Cthulhu
0
1
0
0
W
Vulcan
Hren
Vulcan
0
0
3
1.5
L
0
1
0
0
L
Poseidon
Subidupap
Poseidon
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,076
Damage
15,989
17,426
Taken
15,805
10,652
Mitigated
10,245
5,180
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,333
102
1,356
1,572
3,856
1,792
0
2,216
1,604
8,845
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
 
Achilles
2,159
389
0
344
2,840
2,215
0
2,239
494
0
8,880
W
Mulan
 
Mulan
4,080
608
0
342
4,814
4,121
0
3,182
1,523
0
8,425
W
Amaterasu
Dembele32
Amaterasu
3,036
975
0
1,042
5,164
2,867
0
3,014
2,002
0
7,011
L
Cthulhu
Feanwulf25
Cthulhu
8,600
624
0
1,852
7,196
5,074
0
2,009
4,762
16,972
885
W
Vulcan
Hren
Vulcan
3,186
37
0
0
1,324
456
0
1,096
199
13,557
0
L
1,958
183
0
400
5,384
3,500
0
2,251
3,030
0
6,303
L
Poseidon
Subidupap
Poseidon
2,185
0
0
0
990
286
0
238
752
11,300
0
W
3,528
630
0
0
1,663
586
0
1,321
198
12,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
28,569
73
Minions Killed
96
2
Camps Cleared
6
386,930
Distance Traveled
520,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,352
1,070
19
4
1
90,383
0
L
Izanami
4,866
973
0
0
0
0
0
W
Achilles
5,878
1,176
17
3
0
98,568
0
W
Mulan
5,522
1,104
6
1
1
99,081
0
W
Amaterasu
5,647
1,129
7
1
2
103,000
0
L
Cthulhu
5,398
1,080
24
5
0
105,191
0
W
Vulcan
5,502
1,100
35
7
1
105,829
0
L
Tyr
5,375
1,075
9
2
0
90,354
0
L
Poseidon
5,141
1,028
21
4
1
101,002
0
W
Hera
6,020
1,204
31
6
2
113,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role