Player Matchup

Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Captain-Blubb
Raijin
Level 110
God Stats
5W - 4L
1,514 SR
Queue Stats
225W - 226L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mrs_Loressi9946
Nu Wa
Level 158
God Stats
5W - 2L
1,438 SR
Queue Stats
95W - 117L
1,484 Elo+
Solo
Athena
Athena
SeargantTea
Athena
Level 64
God Stats
6W - 4L
1,533 SR
Queue Stats
292W - 323L
1,431 Elo+
Solo
Osiris
Osiris
elfcrabtree
Osiris
Level 127
God Stats
2W - 1L
1,544 SR
Queue Stats
64W - 72L
1,459 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,475 Elo+

VS

Team Averages
Level 100
1,531 SR
1,481 Elo+
Chaac
Chaac
Feuillecha
Chaac
Level 55
God Stats
0W - 1L
1,321 SR
Queue Stats
47W - 36L
1,548 Elo+
Solo
Mercury
Mercury
OpaI-Ia
Mercury
Level 62
God Stats
2W - 5L
1,333 SR
Queue Stats
169W - 181L
1,483 Elo+
Solo
Shiva
Shiva
SMITE-Divine
Shiva
Level 159
God Stats
5W - 3L
1,688 SR
Queue Stats
313W - 320L
1,469 Elo+
Party 1
Thanatos
Thanatos
SaifusNight
Thanatos
Level 66
God Stats
0W - 1L
1,725 SR
Queue Stats
177W - 186L
1,447 Elo+
Party 1
Ganesha
Ganesha
Sarkayn
Ganesha
Level 159
God Stats
1W - 1L
1,589 SR
Queue Stats
22W - 34L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 15
9,607
961
18,225
8,784
3,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 12
8,301
830
8,824
9,088
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 13
9,489
949
11,136
9,269
4,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
3 / 1 / 18
9,691
969
7,136
13,413
16,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
16
9 / 1 / 13
9,799
980
7,968
13,164
14,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 3 / 5
8,085
809
14,699
11,746
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
OpaI-Ia
Mercury
11
2 / 8 / 1
6,948
695
4,212
9,807
3,695
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 3 / 5
9,195
920
15,127
14,475
9,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Thanatos
SaifusNight
Thanatos
11
1 / 10 / 2
6,924
692
2,882
11,720
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Sarkayn
Ganesha
13
1 / 4 / 6
7,978
798
4,401
13,417
14,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
28
Kills
10
10
Deaths
28
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
15
6.75
W
2
4
12
2
L
Chaac
2
3
5
1.5
W
8
2
13
7.25
L
Mercury
OpaI-Ia
Mercury
2
8
1
0.31
L
4
3
5
2.17
L
Thanatos
SaifusNight
Thanatos
1
10
2
0.2
L
Ganesha
Sarkayn
Ganesha
1
4
6
1
W
Athena
3
1
18
12
W
Osiris
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,289
Damage
41,321
53,718
Taken
61,165
43,345
Mitigated
44,277
22,090
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,225
6,000
1,630
2,484
8,784
3,736
3,826
1,740
7,044
34,735
1,476
W
8,824
901
732
614
9,088
4,308
856
1,739
7,349
17,469
0
L
Chaac
14,699
722
713
3,435
11,746
12,206
178
8,044
3,702
0
32,741
W
11,136
3,283
1,224
2,855
9,269
4,330
1,362
897
8,372
24,124
800
L
Mercury
OpaI-Ia
Mercury
4,212
470
851
405
9,807
3,695
0
7,335
2,472
0
9,868
L
15,127
431
2,884
4,158
14,475
9,588
0
10,333
4,142
10,350
26,446
L
Thanatos
SaifusNight
Thanatos
2,882
683
142
1,139
11,720
4,147
0
8,866
2,854
0
5,757
L
Ganesha
Sarkayn
Ganesha
4,401
481
342
2,450
13,417
14,641
27
9,521
3,896
10,706
613
W
Athena
7,136
1,573
3,461
4,250
13,413
16,012
54
2,227
11,186
11,048
0
W
Osiris
7,968
1,553
521
4,319
13,164
14,959
1,338
2,016
11,148
0
14,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
39,130
113
Minions Killed
103
0
Camps Cleared
0
1,003,050
Distance Traveled
913,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,607
961
48
5
0
199,166
0
W
Raijin
8,301
830
22
2
0
183,032
0
L
Chaac
8,085
809
52
5
0
205,112
0
W
Nu Wa
9,489
949
23
2
0
186,430
0
L
Mercury
6,948
695
9
1
0
163,293
0
L
Shiva
9,195
920
37
4
0
209,336
0
L
Thanatos
6,924
692
4
0
0
164,954
0
L
Ganesha
7,978
798
1
0
0
171,055
0
W
Athena
9,691
969
10
1
0
221,178
0
W
Osiris
9,799
980
10
1
0
213,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role