Player Matchup

Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond III
 
Terra
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
aceventura1515
Erlang Shen
Platinum IV
Level 60
God Stats
2W - 1L
1,548 SR
Queue Stats
53W - 41L
1,657 MMR
Party 1
Pele
Pele
Platinum II
b27x
Pele
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 238L
1,812 MMR
Party 1
Anubis
Anubis
Gold II
xWonderfullbullx
Anubis
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,858 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,510 SR
1,666 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,471 SR
1,751 MMR
Jormungandr
Jormungandr
Gold I
 
Jormungandr
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum IV
 
Maui
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Gadafi
The Morrigan
Platinum II
Level 149
God Stats
0W - 1L
1,253 SR
Queue Stats
202W - 192L
1,934 MMR
Solo
Anhur
Anhur
Platinum I
Pei2Win
Anhur
Platinum I
Level 156
God Stats
4W - 6L
1,503 SR
Queue Stats
126W - 119L
1,946 MMR
Solo
Xbalanque
Xbalanque
Platinum I
ShaiZToKnice
Xbalanque
Platinum I
Level 175
God Stats
13W - 13L
1,597 SR
Queue Stats
175W - 156L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 2
6,968
633
3,782
7,188
2,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
 
Terra
11
1 / 0 / 9
6,741
613
5,627
6,931
3,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
aceventura1515
Erlang Shen
12
7 / 1 / 1
7,134
649
5,615
7,293
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
b27x
Pele
12
3 / 3 / 3
7,005
637
7,275
9,903
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

13
7 / 0 / 5
8,060
733
6,783
4,813
2,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AthenaThothSerqetCthulhuMedusa

VS

Bans
AgniBake KujiraNu WaChang'eUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 4 / 1
6,376
580
5,380
9,801
8,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
 
Maui
10
1 / 4 / 1
5,755
523
1,887
8,802
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Gadafi
The Morrigan
10
2 / 4 / 0
5,689
517
3,674
4,672
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
Pei2Win
Anhur
11
1 / 4 / 0
5,670
515
2,964
9,512
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
ShaiZToKnice
Xbalanque
10
0 / 3 / 1
5,497
500
4,722
7,793
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
6
6
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
2
2
1
W
Terra
 
Terra
1
0
9
5.5
L
Jormungandr
 
Jormungandr
2
4
1
0.63
L
Maui
 
Maui
1
4
1
0.38
L
The Morrigan
Gadafi
The Morrigan
2
4
0
0.5
L
Anhur
Pei2Win
Anhur
1
4
0
0.25
L
Xbalanque
ShaiZToKnice
Xbalanque
0
3
1
0.17
W
Erlang Shen
aceventura1515
Erlang Shen
7
1
1
7.5
W
Pele
b27x
Pele
3
3
3
1.5
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,082
Damage
18,627
36,128
Taken
40,580
14,413
Mitigated
19,367
18,294
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,782
1,631
0
2,599
7,188
2,301
640
1,334
5,854
0
54,035
W
Terra
 
Terra
5,627
655
2,964
2,861
6,931
3,736
282
1,180
5,751
26,884
1,904
L
Jormungandr
 
Jormungandr
5,380
1,101
0
2,555
9,801
8,887
0
112
9,689
42,210
0
L
Maui
 
Maui
1,887
546
0
1,477
8,802
4,962
0
5,365
3,437
17,079
0
L
The Morrigan
Gadafi
The Morrigan
3,674
379
0
500
4,672
975
0
2,530
2,080
35,862
0
L
Anhur
Pei2Win
Anhur
2,964
700
0
1,036
9,512
2,614
0
1,685
7,827
0
41,897
L
Xbalanque
ShaiZToKnice
Xbalanque
4,722
2,075
0
2,783
7,793
1,929
0
2,260
5,533
0
43,836
W
Erlang Shen
aceventura1515
Erlang Shen
5,615
2,637
0
4,091
7,293
2,959
0
668
6,625
0
47,643
W
Pele
b27x
Pele
7,275
1,638
0
3,741
9,903
3,250
0
5,884
4,019
0
49,111
W
6,783
212
0
2,038
4,813
2,167
510
1,875
2,938
59,191
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
28,987
414
Minions Killed
331
0
Camps Cleared
0
1,171,446
Distance Traveled
1,035,203
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,968
633
106
10
0
213,422
0
W
Terra
6,741
613
45
4
0
251,989
0
L
Jormungandr
6,376
580
66
6
0
173,687
0
L
Maui
5,755
523
30
3
0
211,902
2
L
The Morrigan
5,689
517
79
7
0
208,829
3
L
Anhur
5,670
515
69
6
0
224,110
0
L
Xbalanque
5,497
500
87
8
0
216,675
0
W
Erlang Shen
7,134
649
64
6
0
271,265
0
W
Pele
7,005
637
82
7
0
209,565
2
W
Anubis
8,060
733
117
11
0
225,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role