Player Matchup

He Bo
He Bo
Captain-Blubb
He Bo
Level 110
God Stats
2W - 2L
1,369 SR
Queue Stats
225W - 226L
1,500 Elo+
Solo
Surtr
Surtr
RastaDan49
Surtr
Level 190
God Stats
1W - 0L
1,479 SR
Queue Stats
50W - 35L
1,582 Elo+
Solo
Hel
Hel
Twister1290
Hel
Level 102
God Stats
3W - 4L
1,327 SR
Queue Stats
322W - 330L
1,431 Elo+
Solo
Zeus
Zeus
degenkaboom
Zeus
Level 209
God Stats
8W - 3L
1,739 SR
Queue Stats
327W - 334L
1,498 Elo+
Solo
Khepri
Khepri
elfcrabtree
Khepri
Level 127
God Stats
2W - 0L
1,724 SR
Queue Stats
64W - 72L
1,457 Elo+
Solo
Team Averages
Level 148
1,528 SR
1,493 Elo+

VS

Team Averages
Level 145
1,553 SR
1,504 Elo+
Shiva
Shiva
 
Shiva
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ARNEVB
Ao Kuang
Level 108
God Stats
3W - 1L
1,917 SR
Queue Stats
78W - 74L
1,508 Elo+
Solo
Xbalanque
Xbalanque
D00l1n
Xbalanque
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
102W - 120L
1,498 Elo+
Solo
Chaac
Chaac
KingKarl35
Chaac
Level 206
God Stats
4W - 9L
1,346 SR
Queue Stats
385W - 397L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
ecksbeats
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,586
799
12,106
12,599
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
12
2 / 1 / 3
9,134
761
2,632
4,641
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

17
3 / 1 / 10
9,610
801
9,551
10,598
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 8
10,780
898
23,237
8,408
5,203
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
15
0 / 2 / 13
8,772
731
4,726
14,935
15,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 3 / 10
8,254
688
9,321
13,513
13,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ao Kuang
ARNEVB
Ao Kuang
15
5 / 3 / 2
9,093
758
5,836
8,812
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
D00l1n
Xbalanque
17
5 / 2 / 5
9,676
806
13,691
11,994
4,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
12
0 / 3 / 6
7,756
646
8,331
16,240
16,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
ecksbeats
Aphrodite
14
1 / 4 / 3
8,373
698
4,777
12,144
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
15
Kills
11
11
Deaths
15
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
10
1.67
L
Ao Kuang
ARNEVB
Ao Kuang
5
3
2
2
W
3
4
8
1.75
L
Xbalanque
D00l1n
Xbalanque
5
2
5
3.75
L
Chaac
0
3
6
1
W
Surtr
2
1
3
3.5
W
3
1
10
8
W
7
3
8
3.67
L
Aphrodite
ecksbeats
Aphrodite
1
4
3
0.63
W
Khepri
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,252
Damage
41,956
51,181
Taken
62,703
39,264
Mitigated
45,022
24,328
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,321
881
2,960
3,297
13,513
13,994
178
8,984
4,453
0
21,517
L
Ao Kuang
ARNEVB
Ao Kuang
5,836
1,530
159
1,635
8,812
3,728
216
7,069
1,743
10,384
0
W
12,106
854
0
0
12,599
6,868
2,211
2,691
9,908
22,588
0
L
Xbalanque
D00l1n
Xbalanque
13,691
5,665
808
1,519
11,994
4,870
1,734
8,479
3,406
0
32,238
L
Chaac
8,331
1,150
561
5,058
16,240
16,789
0
14,270
1,955
1,340
14,837
W
Surtr
2,632
385
0
991
4,641
4,398
161
1,502
3,139
1,291
3,782
W
9,551
1,296
14,592
6,500
10,598
7,225
1,920
2,896
7,702
24,305
0
W
23,237
2,706
0
0
8,408
5,203
1,936
2,066
6,342
55,604
0
L
Aphrodite
ecksbeats
Aphrodite
4,777
198
5,392
5,134
12,144
5,641
38
11,175
889
11,270
0
W
Khepri
4,726
526
950
1,295
14,935
15,570
999
2,337
12,598
11,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
43,152
136
Minions Killed
107
0
Camps Cleared
0
997,672
Distance Traveled
994,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,254
688
16
1
0
207,892
0
L
Ao Kuang
9,093
758
14
1
0
214,774
0
W
He Bo
9,586
799
25
2
0
217,732
0
L
Xbalanque
9,676
806
39
3
0
232,908
0
L
Chaac
7,756
646
15
1
0
179,602
0
W
Surtr
9,134
761
11
1
0
160,790
0
W
Hel
9,610
801
31
3
0
216,231
0
W
Zeus
10,780
898
58
5
0
198,909
0
L
Aphrodite
8,373
698
23
2
0
159,442
0
W
Khepri
8,772
731
11
1
0
204,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role