Player Matchup

Sylvanus
Sylvanus
NaturalIntense
Sylvanus
Level 107
God Stats
7W - 7L
1,541 SR
Queue Stats
80W - 67L
1,516 Elo+
Party 1
Apollo
Apollo
RuthlessBruno
Apollo
Level 153
God Stats
2W - 1L
1,324 SR
Queue Stats
54W - 45L
1,494 Elo+
Party 1
Thanatos
Thanatos
SossaSamsara
Thanatos
Level 129
God Stats
11W - 11L
1,521 SR
Queue Stats
124W - 114L
1,524 Elo+
Party 1
Hera
Hera
TodorokiFan
Hera
Level 147
God Stats
6W - 4L
1,584 SR
Queue Stats
139W - 150L
1,519 Elo+
Party 1
Osiris
Osiris
zeus_vibrant
Osiris
Level 159
God Stats
2W - 1L
1,639 SR
Queue Stats
811W - 783L
1,530 Elo+
Solo
Team Averages
Level 139
1,522 SR
1,517 Elo+

VS

Team Averages
Level 83
1,500 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DaKageTat
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
NINXR
Odin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,413 Elo+
Party 2
Hachiman
Hachiman
SkillfulJedi
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
3 / 1 / 5
6,260
626
4,403
5,988
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
10 / 0 / 4
7,151
715
6,992
7,716
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SossaSamsara
Thanatos
11
5 / 2 / 3
6,327
633
2,769
8,194
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 2 / 6
6,255
626
5,749
6,161
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
7 / 1 / 1
6,748
675
5,520
7,116
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 9 / 1
5,921
592
6,438
11,206
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
 
Agni
9
0 / 6 / 1
5,056
506
2,712
6,901
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DaKageTat
Bacchus
4
0 / 7 / 0
3,925
393
588
6,510
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
NINXR
Odin
10
1 / 2 / 2
5,687
569
3,611
8,203
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
SkillfulJedi
Hachiman
5
0 / 6 / 0
4,121
412
1,353
5,034
930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
29
Kills
6
6
Deaths
30
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
9
1
0.61
L
Agni
 
Agni
0
6
1
0.08
L
Bacchus
DaKageTat
Bacchus
0
7
0
0
L
Odin
NINXR
Odin
1
2
2
1
W
Sylvanus
3
1
5
5.5
W
10
0
4
12
L
Hachiman
SkillfulJedi
Hachiman
0
6
0
0
W
Thanatos
SossaSamsara
Thanatos
5
2
3
3.25
W
4
2
6
3.5
W
Osiris
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
14,702
35,175
Taken
37,854
16,010
Mitigated
12,756
15,735
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,438
1,940
0
1,750
11,206
3,233
0
1,834
9,372
0
26,406
L
Agni
 
Agni
2,712
0
0
783
6,901
1,689
0
2,895
4,006
24,800
0
L
Bacchus
DaKageTat
Bacchus
588
265
0
207
6,510
3,244
0
1,772
4,738
5,140
1,278
L
Odin
NINXR
Odin
3,611
770
0
580
8,203
3,660
0
2,822
5,381
0
30,482
W
Sylvanus
4,403
1,221
214
2,018
5,988
2,819
502
0
5,988
24,186
8,888
W
6,992
3,462
0
3,635
7,716
2,314
422
394
7,322
0
41,821
L
Hachiman
SkillfulJedi
Hachiman
1,353
1,147
0
500
5,034
930
0
1,002
4,032
0
9,955
W
Thanatos
SossaSamsara
Thanatos
2,769
866
0
6,838
8,194
2,472
0
745
7,449
0
34,611
W
5,749
1,398
0
661
6,161
1,722
225
1,706
4,455
34,316
1,222
W
Osiris
5,520
2,145
0
2,369
7,116
6,683
246
290
6,826
1,281
38,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,741
Gold Earned
24,710
321
Minions Killed
174
0
Camps Cleared
0
1,053,112
Distance Traveled
903,243
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,921
592
40
4
0
189,952
0
L
Agni
5,056
506
48
5
0
191,660
0
L
Bacchus
3,925
393
10
1
0
167,615
0
L
Odin
5,687
569
59
6
0
195,379
2
W
Sylvanus
6,260
626
56
6
0
194,853
2
W
Apollo
7,151
715
66
7
0
202,930
1
L
Hachiman
4,121
412
17
2
0
158,637
0
W
Thanatos
6,327
633
59
6
0
222,227
0
W
Hera
6,255
626
64
6
0
202,921
3
W
Osiris
6,748
675
76
8
0
230,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role