Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DuqueQuiros2002
Bastet
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 80L
1,431 Elo+
Solo
Athena
Athena
HungGuysToFront
Athena
Level 125
God Stats
16W - 21L
1,412 SR
Queue Stats
106W - 90L
1,544 Elo+
Solo
Scylla
Scylla
Morduu
Scylla
Level 155
God Stats
38W - 35L
1,583 SR
Queue Stats
230W - 219L
1,543 Elo+
Solo
Geb
Geb
Tonninoh
Geb
Level 48
God Stats
2W - 4L
1,576 SR
Queue Stats
110W - 124L
1,459 Elo+
Solo
Team Averages
Level 106
1,514 SR
1,495 Elo+

VS

Team Averages
Level 129
1,649 SR
1,428 Elo+
Danzaburou
Danzaburou
Fédèp
Danzaburou
Level 146
God Stats
3W - 2L
1,645 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Osiris
Osiris
NelloLegend
Osiris
Level 67
God Stats
23W - 23L
1,555 SR
Queue Stats
187W - 219L
1,413 Elo+
Solo
Hachiman
Hachiman
NightXiso
Hachiman
Level 157
God Stats
4W - 1L
1,806 SR
Queue Stats
227W - 227L
1,416 Elo+
Solo
Kumbhakarna
Kumbhakarna
OmfgItWontFi
Kumbhakarna
Level 146
God Stats
2W - 0L
1,731 SR
Queue Stats
34W - 28L
1,355 Elo+
Party 1
Chang'e
Chang'e
xXTobioXx420
Chang'e
Level 127
God Stats
2W - 1L
1,511 SR
Queue Stats
634W - 605L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 9 / 1
6,931
408
5,821
13,118
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 4 / 2
7,487
440
8,979
17,422
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
0 / 5 / 6
7,368
433
4,776
16,083
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Morduu
Scylla
14
2 / 5 / 2
7,799
459
11,571
9,440
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 8 / 2
7,726
454
9,665
16,941
10,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fédèp
Danzaburou
16
7 / 1 / 7
10,199
600
9,166
9,734
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
13
2 / 4 / 7
8,439
496
8,352
16,814
13,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
NightXiso
Hachiman
16
11 / 3 / 6
9,869
581
13,534
17,005
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
OmfgItWontFi
Kumbhakarna
14
5 / 1 / 14
9,700
571
6,553
14,533
13,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
xXTobioXx420
Chang'e
15
4 / 0 / 6
9,096
535
14,044
12,774
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
9
Kills
29
31
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
9
1
0.17
L
4
4
2
1.25
W
Danzaburou
Fédèp
Danzaburou
7
1
7
10.5
L
0
5
6
0.6
L
Scylla
Morduu
Scylla
2
5
2
0.6
W
Osiris
2
4
7
1.38
W
Hachiman
NightXiso
Hachiman
11
3
6
4.67
W
Kumbhakarna
OmfgItWontFi
Kumbhakarna
5
1
14
12
L
2
8
2
0.38
W
Chang'e
xXTobioXx420
Chang'e
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
51,649
73,004
Taken
70,860
35,269
Mitigated
40,540
15,529
Healing
32,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,821
4,543
0
1,891
13,118
3,814
0
3,884
9,090
0
38,839
L
8,979
1,516
0
7,332
17,422
5,192
0
4,489
12,681
0
43,619
W
Danzaburou
Fédèp
Danzaburou
9,166
2,931
0
3,923
9,734
3,413
1,831
1,421
8,233
0
67,082
L
4,776
1,150
0
2,690
16,083
12,541
0
4,156
11,664
24,910
0
L
Scylla
Morduu
Scylla
11,571
959
0
1,464
9,440
2,742
0
4,890
4,158
67,838
1,578
W
Osiris
8,352
3,679
0
5,155
16,814
13,680
0
7,940
8,045
0
47,267
W
Hachiman
NightXiso
Hachiman
13,534
6,630
0
8,963
17,005
5,232
443
3,996
12,767
0
69,092
W
Kumbhakarna
OmfgItWontFi
Kumbhakarna
6,553
615
478
3,504
14,533
13,913
81
5,037
9,289
39,196
0
L
9,665
1,151
0
2,152
16,941
10,980
0
1,937
14,860
44,775
659
W
Chang'e
xXTobioXx420
Chang'e
14,044
1,245
3,059
7,110
12,774
4,302
432
5,741
6,607
55,759
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
47,303
356
Minions Killed
471
0
Camps Cleared
0
1,586,894
Distance Traveled
1,697,935
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,931
408
68
4
0
298,427
2
L
Bastet
7,487
440
56
3
0
337,174
0
W
Danzaburou
10,199
600
134
8
0
359,094
3
L
Athena
7,368
433
23
1
0
373,343
6
L
Scylla
7,799
459
125
7
0
302,686
0
W
Osiris
8,439
496
68
4
0
308,200
5
W
Hachiman
9,869
581
119
7
0
333,078
2
W
Kumbhakarna
9,700
571
46
3
0
358,357
0
L
Geb
7,726
454
84
5
0
275,264
0
W
Chang'e
9,096
535
104
6
0
339,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role