Player Matchup

Artemis
Artemis
Booperman9000
Artemis
Level 47
God Stats
48W - 51L
1,521 SR
Queue Stats
110W - 119L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Just_A_Foxy
Sun Wukong
Level 156
God Stats
2W - 1L
1,776 SR
Queue Stats
20W - 18L
1,480 Elo+
Party 2
Hera
Hera
homely-dragon2
Hera
Level 47
God Stats
8W - 8L
1,543 SR
Queue Stats
74W - 79L
1,362 Elo+
Party 2
Team Averages
Level 83
1,613 SR
1,432 Elo+

VS

Team Averages
Level 59
1,468 SR
1,369 Elo+
Cthulhu
Cthulhu
Bemo_RTK
Cthulhu
Level 16
God Stats
5W - 6L
1,474 SR
Queue Stats
36W - 60L
1,363 Elo+
Party 1
Ra
Ra
Novamancer_XV
Ra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,420 Elo+
Party 1
Hachiman
Hachiman
OTP_akathe1neoyt
Hachiman
Level 5
God Stats
2W - 4L
1,431 SR
Queue Stats
4W - 13L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
2 / 0 / 3
8,046
805
6,627
5,009
1,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
Just_A_Foxy
Sun Wukong
14
3 / 0 / 2
8,395
840
4,957
6,877
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 0 / 4
7,616
762
3,583
2,097
630
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bemo_RTK
Cthulhu
12
0 / 0 / 0
6,712
671
1,661
4,259
3,339
Mystical Earring

Mystical Earring

+15
Mp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
0 / 1 / 0
7,179
718
3,340
5,863
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
6,394
639
1,358
6,355
1,657
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bemo_RTK
Cthulhu
0
0
0
0
W
Artemis
2
0
3
3.5
W
Sun Wukong
Just_A_Foxy
Sun Wukong
3
0
2
4
L
0
1
0
0
L
0
4
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,167
Damage
6,359
13,983
Taken
16,477
7,630
Mitigated
7,163
2,723
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bemo_RTK
Cthulhu
1,661
102
0
0
4,259
3,339
0
800
3,428
6,398
0
W
Artemis
6,627
2,683
0
2,229
5,009
1,764
869
1,404
3,531
0
33,596
W
Sun Wukong
Just_A_Foxy
Sun Wukong
4,957
911
0
494
6,877
5,236
0
2,573
3,934
0
30,695
L
3,340
244
709
1,110
5,863
2,167
0
773
5,054
31,593
901
L
1,358
756
0
264
6,355
1,657
0
2,018
4,322
0
4,471
W
3,583
294
0
0
2,097
630
614
782
1,141
17,675
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
20,285
125
Minions Killed
89
0
Camps Cleared
0
575,040
Distance Traveled
545,402
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,712
671
9
1
0
199,414
0
W
Artemis
8,046
805
44
4
0
177,421
2
W
Sun Wukong
8,395
840
40
4
0
217,531
0
L
Ra
7,179
718
72
7
0
202,896
0
L
Hachiman
6,394
639
8
1
0
143,092
0
W
Hera
7,616
762
41
4
0
180,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role