Player Matchup

Arachne
Arachne
Antonini05
Arachne
Level 21
God Stats
7W - 8L
1,509 SR
Queue Stats
14W - 20L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
Joyver-_-
Baron Samedi
Level 86
God Stats
1W - 1L
1,246 SR
Queue Stats
32W - 34L
1,428 Elo+
Party 1
Vulcan
Vulcan
LegendaryxGreat
Vulcan
Level 136
God Stats
5W - 0L
1,703 SR
Queue Stats
121W - 100L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoKoIf
Cu Chulainn
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,366 Elo+
Party 1
Skadi
Skadi
Ushaahh
Skadi
Level 176
God Stats
5W - 1L
1,939 SR
Queue Stats
253W - 190L
1,617 Elo+
Solo
Team Averages
Level 88
1,579 SR
1,472 Elo+

VS

Team Averages
Level 134
1,550 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AzazelN7
Odin
Level 144
God Stats
1W - 2L
1,377 SR
Queue Stats
90W - 71L
1,537 Elo+
Solo
Izanami
Izanami
LuzbelGame
Izanami
Level 147
God Stats
44W - 40L
1,589 SR
Queue Stats
676W - 638L
1,574 Elo+
Solo
Ymir
Ymir
obvious-toast9
Ymir
Level 47
God Stats
1W - 1L
1,785 SR
Queue Stats
28W - 32L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antonini05
Arachne
10
2 / 2 / 1
5,507
551
2,488
7,830
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Joyver-_-
Baron Samedi
9
4 / 0 / 1
6,116
612
2,633
3,242
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,054
605
4,578
4,953
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
SoKoIf
Cu Chulainn
10
0 / 2 / 2
5,901
590
4,272
8,423
5,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Skadi
Ushaahh
Skadi
13
4 / 1 / 2
7,259
726
6,109
6,165
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 2
6,171
617
3,685
4,110
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
 
Awilix
12
3 / 0 / 1
6,059
606
6,227
6,839
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
10
2 / 3 / 1
5,906
591
5,877
8,319
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
LuzbelGame
Izanami
10
0 / 5 / 0
5,441
544
2,068
6,634
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

3
0 / 2 / 0
3,866
387
361
3,505
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
6
6
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
2
2
L
Awilix
 
Awilix
3
0
1
3.5
W
Arachne
Antonini05
Arachne
2
2
1
1.25
L
Odin
2
3
1
0.83
W
Baron Samedi
Joyver-_-
Baron Samedi
4
0
1
4.5
W
0
1
0
0
L
Izanami
LuzbelGame
Izanami
0
5
0
0
W
Cu Chulainn
SoKoIf
Cu Chulainn
0
2
2
0.5
W
Skadi
Ushaahh
Skadi
4
1
2
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
18,218
30,613
Taken
29,407
12,151
Mitigated
11,062
8,609
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,685
737
0
990
4,110
1,019
0
3,341
769
42,230
510
L
Awilix
 
Awilix
6,227
2,960
0
695
6,839
2,327
0
1,464
5,335
0
52,789
W
Arachne
Antonini05
Arachne
2,488
1,976
33
2,778
7,830
2,437
0
893
6,937
0
29,424
L
Odin
5,877
835
0
1,131
8,319
4,793
0
380
7,468
5,460
26,590
W
Baron Samedi
Joyver-_-
Baron Samedi
2,633
271
132
762
3,242
982
220
1,125
2,117
24,100
1,094
W
4,578
205
0
1,825
4,953
1,508
482
1,330
3,623
55,460
0
L
Izanami
LuzbelGame
Izanami
2,068
1,115
0
1,079
6,634
1,549
0
869
5,765
0
36,824
W
Cu Chulainn
SoKoIf
Cu Chulainn
4,272
729
0
1,756
8,423
5,571
40
1,230
7,193
0
34,580
W
Skadi
Ushaahh
Skadi
6,109
2,830
0
1,323
6,165
1,653
0
489
5,676
0
57,907
L
361
0
0
974
3,505
1,374
0
998
2,507
2,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
27,443
357
Minions Killed
311
0
Camps Cleared
0
1,060,071
Distance Traveled
924,814
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,171
617
86
9
0
205,826
6
L
Awilix
6,059
606
86
9
0
258,745
1
W
Arachne
5,507
551
52
5
0
253,334
0
L
Odin
5,906
591
58
6
0
200,403
0
W
Baron Samedi
6,116
612
47
5
0
191,301
0
W
Vulcan
6,054
605
103
10
0
223,555
0
L
Izanami
5,441
544
79
8
0
188,127
0
W
Cu Chulainn
5,901
590
61
6
0
186,612
0
W
Skadi
7,259
726
94
9
0
205,269
1
L
Ymir
3,866
387
2
0
0
71,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role