Player Matchup

Bacchus
Bacchus
Platinum V
Alfichus
Bacchus
Platinum V
Level 114
God Stats
3W - 4L
1,564 SR
Queue Stats
352W - 349L
1,600 MMR
Solo
Thanatos
Thanatos
Platinum IV
Js4huntok
Thanatos
Platinum IV
Level 129
God Stats
2W - 5L
1,661 SR
Queue Stats
255W - 232L
1,686 MMR
Solo
Hel
Hel
Platinum III
Xooter
Hel
Platinum III
Level 157
God Stats
3W - 3L
1,384 SR
Queue Stats
460W - 442L
1,760 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
XxRugtanoxX
Sun Wukong
Gold III
Level 85
God Stats
3W - 2L
1,742 SR
Queue Stats
97W - 96L
1,609 MMR
Solo
Xbalanque
Xbalanque
Gold II
oGoofie
Xbalanque
Gold II
Level 154
God Stats
3W - 1L
1,184 SR
Queue Stats
117W - 113L
1,532 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,507 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,528 SR
1,616 MMR
Cerberus
Cerberus
Platinum III
Azkaine
Cerberus
Platinum III
Level 123
God Stats
8W - 12L
1,521 SR
Queue Stats
315W - 318L
1,823 MMR
Party 2
Set
Set
Gold I
Hirschy
Set
Gold I
Level 148
God Stats
9W - 5L
1,558 SR
Queue Stats
194W - 193L
1,773 MMR
Solo
Neith
Neith
Platinum IV
Matsuko_G-G_507
Neith
Platinum IV
Level 173
God Stats
94W - 76L
1,612 SR
Queue Stats
429W - 438L
1,750 MMR
Solo
Anubis
Anubis
Gold III
XdakuX
Anubis
Gold III
Level 117
God Stats
6W - 11L
1,431 SR
Queue Stats
422W - 427L
1,495 MMR
Party 2
Poseidon
Poseidon
Silver I
blazed-windu
Poseidon
Silver I
Level 173
God Stats
18W - 14L
1,519 SR
Queue Stats
425W - 451L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alfichus
Bacchus
15
5 / 0 / 6
10,387
611
3,684
13,743
13,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Js4huntok
Thanatos
17
3 / 0 / 5
10,250
603
7,294
11,431
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Xooter
Hel
17
3 / 1 / 7
11,221
660
8,273
8,959
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sun Wukong
XxRugtanoxX
Sun Wukong
15
3 / 1 / 3
10,099
594
9,976
17,765
16,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
oGoofie
Xbalanque
17
6 / 0 / 0
11,018
648
6,277
5,720
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AnhurKumbhakarnaSusanoAwilix

VS

Bans
TsukuyomiCthulhuThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Azkaine
Cerberus
13
0 / 2 / 0
7,056
415
5,687
20,127
15,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
9
1 / 3 / 0
6,209
365
3,554
7,573
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 2 / 0
5,281
311
1,036
3,436
835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
XdakuX
Anubis
13
1 / 8 / 0
7,353
433
4,021
11,413
8,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Poseidon
blazed-windu
Poseidon
9
0 / 5 / 0
6,460
380
2,161
6,819
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
20
Kills
2
2
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alfichus
Bacchus
5
0
6
8
L
Cerberus
Azkaine
Cerberus
0
2
0
0
L
Set
1
3
0
0.33
W
Thanatos
Js4huntok
Thanatos
3
0
5
5.5
L
0
2
0
0
L
Anubis
XdakuX
Anubis
1
8
0
0.13
W
Hel
Xooter
Hel
3
1
7
6.5
W
Sun Wukong
XxRugtanoxX
Sun Wukong
3
1
3
4.5
L
Poseidon
blazed-windu
Poseidon
0
5
0
0
W
Xbalanque
oGoofie
Xbalanque
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
16,459
57,618
Taken
49,368
39,088
Mitigated
29,546
32,616
Healing
10,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alfichus
Bacchus
3,684
605
0
2,370
13,743
13,557
895
3,047
10,656
34,315
1,118
L
Cerberus
Azkaine
Cerberus
5,687
674
0
6,917
20,127
15,334
0
3,728
15,259
44,965
0
L
Set
3,554
1,590
0
879
7,573
3,385
0
1,109
6,351
0
29,806
W
Thanatos
Js4huntok
Thanatos
7,294
2,947
0
12,561
11,431
4,213
1,357
1,099
10,304
0
73,725
L
1,036
515
0
1,052
3,436
835
0
373
3,015
0
13,029
L
Anubis
XdakuX
Anubis
4,021
535
0
1,243
11,413
8,594
0
2,780
8,554
39,919
2,467
W
Hel
Xooter
Hel
8,273
621
6,159
5,470
8,959
3,119
2,428
2,811
5,960
97,958
0
W
Sun Wukong
XxRugtanoxX
Sun Wukong
9,976
2,104
0
2,061
17,765
16,293
844
4,348
13,417
0
55,631
L
Poseidon
blazed-windu
Poseidon
2,161
120
0
686
6,819
1,398
0
3,238
3,293
29,014
16
W
Xbalanque
oGoofie
Xbalanque
6,277
3,781
0
3,995
5,720
1,906
4,950
1,164
4,556
0
97,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
32,359
554
Minions Killed
322
0
Camps Cleared
0
1,742,950
Distance Traveled
1,123,977
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,387
611
53
3
0
365,744
4
L
Cerberus
7,056
415
95
6
0
263,282
0
L
Set
6,209
365
59
3
0
249,188
0
W
Thanatos
10,250
603
131
8
0
396,729
0
L
Neith
5,281
311
29
2
0
160,568
0
L
Anubis
7,353
433
68
4
0
266,950
0
W
Hel
11,221
660
154
9
0
343,604
0
W
Sun Wukong
10,099
594
79
5
0
312,850
1
L
Poseidon
6,460
380
71
4
0
183,989
0
W
Xbalanque
11,018
648
137
8
0
324,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role