Player Matchup

Olorun
Olorun
 
Olorun
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DieuLiong
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,578 Elo+
Solo
Ymir
Ymir
kuler2021
Ymir
Level 106
God Stats
1W - 3L
1,564 SR
Queue Stats
134W - 143L
1,403 Elo+
Solo
Team Averages
Level 97
1,521 SR
1,494 Elo+

VS

Team Averages
Level 116
1,580 SR
1,474 Elo+
Ah Puch
Ah Puch
Dr_Murchik
Ah Puch
Level 126
God Stats
160W - 100L
1,592 SR
Queue Stats
989W - 977L
1,443 Elo+
Solo
Amaterasu
Amaterasu
chipolo
Amaterasu
Level 147
God Stats
48W - 22L
1,661 SR
Queue Stats
569W - 393L
1,625 Elo+
Solo
Danzaburou
Danzaburou
watchful_nephew3
Danzaburou
Level 75
God Stats
10W - 9L
1,488 SR
Queue Stats
256W - 265L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 5 / 4
8,893
808
6,510
11,541
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
DieuLiong
Susano
14
2 / 4 / 3
9,128
830
6,560
10,965
3,607
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
14
2 / 6 / 1
8,508
773
6,262
19,908
17,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dr_Murchik
Ah Puch
15
3 / 2 / 8
9,871
897
12,867
6,795
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
chipolo
Amaterasu
18
5 / 0 / 10
11,421
1,038
14,686
15,491
13,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
watchful_nephew3
Danzaburou
16
7 / 3 / 4
11,274
1,025
9,917
11,155
3,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
15
15
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
4
0.6
L
Susano
DieuLiong
Susano
2
4
3
0.88
W
Ah Puch
Dr_Murchik
Ah Puch
3
2
8
3.5
W
Amaterasu
chipolo
Amaterasu
5
0
10
10
L
Ymir
2
6
1
0.42
W
Danzaburou
watchful_nephew3
Danzaburou
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
37,470
42,414
Taken
33,441
25,307
Mitigated
20,226
6,464
Healing
14,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,510
2,527
264
3,200
11,541
4,216
0
4,244
6,925
33,147
0
L
Susano
DieuLiong
Susano
6,560
1,602
0
152
10,965
3,607
0
2,671
7,962
0
22,605
W
Ah Puch
Dr_Murchik
Ah Puch
12,867
33
0
1,793
6,795
2,599
246
1,391
5,330
44,632
368
W
Amaterasu
chipolo
Amaterasu
14,686
6,430
0
9,313
15,491
13,870
1,926
5,333
9,827
0
47,293
L
Ymir
6,262
1,321
0
2,848
19,908
17,484
0
6,020
13,404
17,357
345
W
Danzaburou
watchful_nephew3
Danzaburou
9,917
4,569
0
3,565
11,155
3,757
1,301
5,568
5,456
0
25,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,529
Gold Earned
32,566
133
Minions Killed
159
0
Camps Cleared
0
540,770
Distance Traveled
656,673
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,893
808
86
8
0
158,726
1
L
Susano
9,128
830
27
2
0
212,809
2
W
Ah Puch
9,871
897
61
6
0
211,852
0
W
Amaterasu
11,421
1,038
67
6
0
247,266
0
L
Ymir
8,508
773
20
2
0
169,235
0
W
Danzaburou
11,274
1,025
31
3
0
197,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role